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Da Vinci Code Day 2

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ENTERTAINMENT, ART, FASHION, TECHNOLOGY

The Da Vinci Code Comes to NYC with Global Debate Event

Leading Experts and Biblical Scholars Will Debate the Issues from the Book and Movie at the NY Hilton on Monday, May 15th at 7 pm EDT

Gospel Expert Rebuts Da Vinci Code

Opus Dei Press Release

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ENTERTAINMENT, ART, FASHION, TECHNOLOGY

The Da Vinci Code Comes to NYC with Global Debate Event

Leading Experts and Biblical Scholars Will Debate the Issues from the Book and Movie at the NY Hilton on Monday, May 15th at 7 pm EDT

Event organizers held a press conference today in New York City to announce the Da Vinci Code Debate is coming to NYC on Monday, May 15, 2006 at 7 pm EDT at the NY Hilton Hotel at 1335 6th Avenue in Manhattan. The global debate event will be the only one of its kind in the world before the opening of the Da Vinci Code movie on May 19th worldwide.

The debate, which will include lively discussion of the controversial issues in both the book and movie, and also include a tough audience Q & A session, will include some of the world's leading biblical scholars and experts on faith, culture and religion. The Da Vinci Code Debate in New York will also be simulcast globally and live via the Internet beginning at 7 pm EDT on Monday, May 15th through video-streaming at the event Web site at http://www.davincidebateny.com/.

"The goal of The Da Vinci Code Debate event is to inform the general public regarding what is true, historical fact and what is fiction in both the Da Vinci Code book and the upcoming movie," said Mitch Glaser, president of Chosen People Ministries, one of the event organizers. "The debate speakers will express various opinions from their expert point of view and the audience will also ask their own questions, but in the end, the audience will be asked to draw their own conclusions and to continue to fact check The Da Vinci Code book and movie with the Bible and other truly factual and historical sources."

Because of Dan Brown's fictional thriller, Christian history is in the news like never before. There are people in the world angry and protesting opinions and statements raised in the Da Vinci Code and then there are people who see the book and movie as an amazing opportunity.

"There is one thing all our debate speakers agree upon," said Mitch Glaser. "Some of the issues raised in The Da Vinci Code book and movie will allow people usually not interested in biblical issues to perhaps open a Bible to learn more."

The Da Vinci Code debate speakers include:

* Dr. Darrell Bock, author of Breaking the Da Vinci Code, News Testament scholar at Dallas Theological Seminary and an expert commentator in thenews, including ABC News' various specials and reports on Jesus andother Christians.

* Rabbi Shmuley Boteach, author of Judaism for Everyone and London Times Preacher of the Year.

* Dr. Michael Brown, author of Answering Jewish Objections to Jesus andfounder and president of ICN Ministries.

Some of the big questions The Da Vinci Code Debate in New York will answer include:

* Are there hidden messages in Da Vinci's art?

* Was Jesus a prophet, living God or the Messiah himself?

* Is the Da Vinci Code really fiction or mostly fact?

* Do the so-called secret Gnostic "gospels" help us understand Jesus?

* Did Jesus really marry Mary Magdalene and have a secret family?

* Were women stripped of their early spiritual power in the Church?

* What is the remaining relevance of The Da Vinci Code today?

In 2004, the same event organizers held another powerful and controversial debate in New York which was very successful and took place two weeks prior to the release of Mel Gibson's The Passion of the Christ movie. The debate was entitled, Who Really Killed Jesus? It was a big hit with a sell-out audience and media in attendance. The previous debate opened minds and hearts and answered many questions of those in the audience regarding the controversial issues within the top-grossing film.

The goal of the Da Vinci Code Debate event is to provide various views from leading scholars and experts regarding the truth and fiction within the Da Vinci Code book and movie. By using important tools like the Bible and other historical resources, the event organizers hope to challenge the audience (live in person and via the Internet simulcast) to learn to question, research and seek the whole truth and nothing but the truth for themselves regarding the Da Vinci Code and Jesus. For more information about the DaVinci Code debate, visit http://www.davincidebateny.com/ .

Gospel Expert Rebuts Da Vinci Code

Mary Magdalene and Jesus are not exactly new topics to the Catholic Church. The editors of Catholic Update have set out to help people sort out the buzz being generated by next week's release of the of Sony Picture's film, The Da Vinci Code. In Saint Mary Magdalene: Redeeming Her Gospel Reputation, noted journalist Carol Ann Morrow explores the renaissance of interest in Mary Magdalene, the "Apostle to the Apostles," that has occurred in recent decades.

Morrow depends upon the expertise of Fordham University theologian Dr. Elizabeth Johnson, C.S.J., to help "decode" the confusion about Mary. The woman from Magdala is named "Apostle to the Apostles" -- a title used more often by eastern-rite Christians -- because she is the first witness to Easter's resurrection of Jesus. It was Mary who brought this news to the other followers of Jesus.

Confusion about her identity set in over time as talented preachers, notably Pope Gregory the Great in the sixth century, used Mary's story to help illustrate how each person is called to new life in Jesus. In his compelling sermon he combined several Marys from the Gospels into one character, a sinner who changes her ways. Dr. Johnson has written extensively on women in the Christian tradition, including the 1992 breakthrough book, She Who Is: The Mystery of God in Feminist Theological Discourse, and the 2004 book, Truly Our Sister: A Theology of Mary in the Communion of Saints. She describes Dan Brown's The Da Vinci Code as a "fun novel" but as "pure fiction."

Dr. Johnson offers four ways to "redeem" our understanding of Mary Magdalene. We can respect her role as Witness to the events of the passion, death and resurrection of Jesus. The women "are always the thread of continuity" in the story, explains Johnson. Mary Magdalene, as Disciple, was a "founding mother" of the Church, and a Partner of Jesus, as were other early followers, as well as Evangelist, one who helped bring the Gospel to others. Morrow notes that the Church celebrates the Feast of St. Mary Magdalene each year on July 22. Her article can be read at www.AmericanCatholic.org.

Web site: http://www.americancatholic.org/

Opus Dei Press Release – May 7th

How has the Office of Information of Opus Dei responded to The Da Vinci Code? We offer here the text of a talk given to a group of professional journalists explaining the public relations plan begun three years ago.

May 07, 2006
Marc Carroggio, Rome Media Relations // Brian Finnerty, U.S. Media Relations // Juan Manuel Mora, Rome Department of Communications, Opus Dei

Three years with the Da Vinci Code Introduction

In the New York communications office of Opus Dei, we first learned about The Da Vinci Code only weeks before the novel’s publication, through an article in Publishers Weekly. Brian Finnerty recalls alerting a colleague about the novel’s extravagant premise: the Church has always kept secret the existence of a line of descendents of Jesus Christ and Mary Magdalene, and an Opus Dei albino monk runs around killing people in a search for the Holy Grail. The colleague’s response was “Brian, don’t worry, the novel sounds so silly that nobody will ever buy it.”

That prediction, of course, did not turn out be true. Since its publication in 2003 by Doubleday, The Da Vinci Code has become one of the best-selling works of all time with its many million of copies sold. An undoubted hit in terms of sales, although accompanied by negative literary criticism.

On 17 May the film will be launched in Cannes. Produced by and marketed by Sony Pictures, it is being promoted with one of the biggest marketing budgets in the history of the silver screen: 40 million dollars just for the USA market, according to the “Wall Street Journal”. In the cover story that “Newsweek” devoted to the end of 2005, it was presented as the event of the year 2006.

Perhaps the fundamental characteristic of The Da Vinci Code is that it mixes fact and fiction in a misleading manner. The novel begins with a “Fact” page that makes the false claim that “All descriptions of artwork, architecture, documents, and secret rituals in this novel are accurate.” Christianity and the Catholic Church are falsely portrayed as a hoax invented by the fourth-century Roman emperor Constantine. The novel also presents a bizarre caricature of the Catholic Church institution Opus Dei, complete with the character of Silas, the murderous albino monk. However, as Amy Welborn has written, in reality “The Da Vinci Code is a mess, a riot of laughable errors and serious misstatements”.

The Da Vinci Code phenomenon poses questions that go beyond the specific case, and which it would be interesting to discuss in this seminar. What responsibilities does the entertainment industry have to be sensitive and fair in the portrayal of different religious, ethnic and social groups? And how can offended parties respond, defending their own rights, while respecting freedom of expression and the freedom of the market-place?

phenomenon poses questions that go beyond the specific case, and which it would be interesting to discuss in this seminar. What responsibilities does the entertainment industry have to be sensitive and fair in the portrayal of different religious, ethnic and social groups? And how can offended parties respond, defending their own rights, while respecting freedom of expression and the freedom of the market-place?

Catholics and other Christians have expressed their concerns about the novel in numerous different ways. Some examples among many:

Especially significant was the launching of the “Jesus Decoded” website, sponsored by the United States Conference of Catholic Bishops, together with a documentary of the same name. Other bishops’ conferences have also launched clear responses to the book, e.g. Mexico, Poland and Brazil.

A coalition of Catholics in the U.S. has formed an initiative called “DaVinci Outreach” (www.davincioutreach.com) which is also the source for the “The Da Vinci Deception”, a concise but excellent Q&A book.

The DVC has also been the occasion for other serious books, such as Amy Welborn's “De-Coding Da Vinci”, and “The Da Vinci Hoax” by Carl Olson. The same could be said of documentaries like, for example, “Solving the 2000 Year Old Mystery” by Grizzly Adams Productions. Many books and essays have been published in other countries.

At the appropriate time it would be interesting to study all these responses from the communications point of view. Here is a summary of the work of the Information Offices of Opus Dei, above all in Rome and New York.

Communications Plan

Chronology

1. The novel:

We found the novel “in our hands” in early 2003, already published, without having heard before of the writer Dan Brown. Our first response was to ignore the book to the extent possible, responding to inquiries, but trying to avoid giving additional attention to it by over-reacting.

In September 2003, after receiving numerous requests for information, we posted a statement at the website www.opusdei.org, stressing that the DVC is a fictional work and not a reliable source. There we also collected other resource material, which was useful for answering the many questions we were receiving.

From the beginning our attitude was to be helpful and open in providing information about Opus Dei. It was in this phase, for instance, that a book dedicated entirely to Opus Dei was started, by Vatican expert John L. Allen.

2. The film:

The film was a future event, which we learned about when it was publicized that Sony Pictures had bought the rights of the novel. Therefore we could be proactive; we did not wish to wait passively, and we decided to take the initiative. In this more proactive period we can distinguish two phases:

Phase A (2004-2005): In this phase we aimed to avoid all forms of polemics, because as is well known in Hollywood, controversy generates box office sales. We attempted a direct dialogue with Sony, sending them three letters. In the first, in January 2004, the U.S. Vicar of Opus Dei, Fr. Tom Bohlin, noted with regret the unfair treatment of the Catholic Church, and requested that the name of Opus Dei not be used. We also requested an interview with Amy Pascal, the head of Sony’s motion pictures division. Later in 2004 Ms. Pascal replied to us in a letter with polite but vague assurances. We were never given a meeting with her, nor with the people working on the movie. Sony never provided us with information about the movie. It was only through the media that we learned that Sony planned to go ahead with their false and bizarre portrayal of the Catholic Church and Opus Dei.

Phase B (2006): This phase, which we are in now, began on 26 December 2005, with a declaration by Ron Howard in Newsweek in which he affirmed the complete faithfulness of the film to the book, and explicitly said that Opus Dei would be part of the movie. This information implied a new scenario. >From this moment we would have to present our point of view to the opinion of the general public. Therefore on 10 January 2006 communications staff for Opus Dei met in Rome, including people from the information offices of New York, London, Paris, Madrid, Cologne, Lagos and Montreal. In this meeting they studied the many suggestions received, from journalists, communications professionals, and other colleagues. The plan would be coordinated by the Department of Communication in Rome, after being approved by the responsible authorities. At this meeting we described our strategy as “converting lemons into lemonade”, as Time Magazine has reported.

We now go on to describe the plan.

Diagnosis

1. During the meeting in Rome, the essential characteristics of the situation were identified, from the communications point of view:

Both products affected mainly Christians, more specifically Catholics, and only secondarily Opus Dei.

They are both negative products for Christians. They could be considered a case of a communications crisis (although a particular kind of crisis).

The novel and the film are phenomena of the world of communication, in the field of fiction, with a strong element of marketing.

At the time of the diagnosis, the book and the film were already phenomena on the global stage, not merely the American one.

2. Therefore the work program should be fitted to these characteristics: to implement a communications plan that would be worldwide in its scope, Christian in its content and positive in its tone, in order to neutralise the negative effects. Of the three possibilities (the way of silence, the way of the Law, the way of communication) the third was chosen. The response should always be well-mannered and friendly. Therefore style and language were not secondary matters.

Objectives

There were two principle objectives of the plan:

1. To take advantage of the opportunity to spread information about the reality of Jesus Christ and of the Church, and in this context of Opus Dei. Making lemonade would mean taking advantage of the “teaching moment”, to promote the reading of reliable sources such as the Gospels. Together with this, there was to be an information effort to show that the real Opus Dei had nothing in common with the Opus Dei presented in the book: no monks, no murders, no masochism, no misogyny, but ordinary Catholics, who with all their virtues and defects, try to live out their faith in the secular world or, as Pope John Paul II put it, try “to live the Gospel in the world.”

2. To ask Sony respectfully and the team making the movie, to avoid giving offense to Christians, by a free decision, not through pressure or threats. To tell them in public what it had not been possible to say in private. To remind them that that it is possible to uphold freedom of expression at the same time as showing respect. Nobody would utter words of censure or make threats. Sony Pictures would have an opportunity make a contribution to harmony, with a gesture of respect towards religious beliefs.

Means

How have we been trying to communicate these objectives? How have we been working to transmit our point of view?

1. In the first place, we have tried to promote a kind of “response before its time”. In other words, instead of avoiding the crisis we have tried to bring it forward, to anticipate it. With these aims in mind, the declarations of our office have attracted the attention of the media. The three most notable declarations have been the following:

a) 12 January 2006: The interview of Marc Carroggio with the international “Zenit New's Agency”. This interview was the first official answer to Ron Howard’s words published in “Newsweek”, saying that the film would be completely faithful to the book. Zenit’s interview dealt with the key points: the offensive character of this story for Christians, the importance of respect for beliefs, and the request for a gesture of respect. Many international news agencies (and after that many other media) reproduced parts of that interview. The New York Times referred to it on 7 February 2006.

b) 14 February 2006: Perhaps the most widely publicized action directly promoted by ourselves was the statement released on 14 February, to answer many questions that we were receiving about our position on the Da Vinci Code film. The statement was also a response to Sony Pictures, who, as reported in the New York Times of 9 February, had announced the launch of another website controlled by them, www.davincichallenge.com as a venue for Christians to express their views. In a statement we reminded Sony that, while there was time, it was not sufficient to give the offended party an opportunity to defend itself, rather than avoiding the offence itself. We refused to join this “mediated” dialogue on their sponsored website, and instead continued the dialogue on our own terms.

c) 6 April 2006: The Communications Office of Opus Dei in Tokyo wrote a letter to the officials of Sony Corporation in Japan. The Office offered to give information about the real Opus Dei, and petitioned the directors of Sony about the possibility of including a disclaimer in the soon-to-be-released film to clarify that it is a work of fantasy and that any similarity with reality is purely coincidental. This action, says the letter “would be a gesture of respect toward the figure of Jesus, to the history of the Church and to the religious beliefs of viewers.” One week later, the letter was put on the official website in Japanese, and from there it was picked up by news agencies worldwide.

The aim of this “anticipated response” was that when the movie arrived everyone should recognize it as a “comedy of errors” as far as Christianity is concerned. To indicate the errors (at times grotesque) without lacking respect for the author, the director of the film, or any of the actors or producers. The public declarations showed the existence of an unresolved problem, and therefore found a place in the news.

2. A second point has been to treat the media as an ally, to give priority to demand, and generate a worldwide dialogue in public. The launching of a film is normally preceded by a marketing campaign, which in this case reached enormous proportions. The producer communicates through these means: classical publicity, such as street hoardings, television advertisments; new forms of marketing, through mobile phones and and the internet. Huge investments, which are impossible to combat. Therefore the Information Office decided to respond to marketing with information: with open conversations with journalists, to rebut the heavily cosmeticised marketing messages, which hide the offensive aspects of the movie; to respond with imagination to the financial investment.

Giving priority to demand means responding to all requests from journalists. Taking this decision was easy, as it has been the usual practice of the Office. But the numbers of requests from the media have been very high, and also their reach, e.g. the New York Times, Associated Press, Time Magazine, Chicago Tribune; broadcasters such as Channel 4 (UK), The History Channel: programs such as Good Morning America and the Today Show. When we left New York to be present at this seminar, we were dealing with forty requests simultaneously. It has been necessary to reinforce the offices in New York and Rome, but in general we have worked with our normal resources.

3. Another important means in this period has been to make available lots of information in order to show the real Opus Dei. Specifically:

a) To promote more “news”. As well as the three statements already mentioned, in recent months we have put greater effort into the diffusion of different news items to help show the real Church, the real Opus Dei. It seemed to us that this was a service to help those who were preparing a story or report about the Church and Opus Dei in the “Da Vinci Code era”.

We have been trying to give more visibility to some activities that might pass unobserved at other times but that now, when everyone is writing stories about the “real Opus Dei”, appear more attractive. For instance, “Harambee 2002”, a charity started at the time of the canonization of Saint Josemaria Escriva, to foster local health and educational projects in sub-Saharan Africa (www.harambee2002.org).

Together with this, many ordinary activities have been converted into “news” in this period; the re-design of our website, the appearance of a blog by Fr John Wauck about Opus Dei and the Da Vinci Code (www.davincicode-opusdei.com), the launch in New York of a new edition of “The Way”, a collection of points for personal meditation on Christian life written by Josemaría Escrivá in 1934, by Doubleday, which will be distributed to all bookshops in America.

Another news item has been the documentary produced by the Saint Josemaria Institute and the Cresta Group (Chicago) entitled “Passionately Loving the World”. This 28 minutes movie shows Americans from around the country whose lives have been transformed by the spirituality of St. Josemaría Escrivá: a Los Angeles fire-fighter, a college student, an entrepreneur, and a family on a farm, among others. After the premier of the documentary in New York, hundreds of news items appeared in the American media talking about the “other movie”. The video itself was news, and excerpts from it were shown on ABC, CNN and other north American stations.

b) Offering contacts, people, faces. In these times of high demand, we consider it fundamental that journalists have been able to speak with hundreds of contacts and witnesses.

The “media system” always needs an authorized voice. It has been possible to count on the full availability of institutional sources (authorities of the Prelature), and on many other people (students, older people, members of Opus Dei and friends) who have helped by recounting “their story”.

Also, through the website we have been offering the possibility to arrange presentations on Opus Dei in parishes, associations, clubs, etc. A text on the site says: “Do you need someone to speak about Opus Dei for a panel or other event about The Da Vinci Code? Contact at press@opusdei.org.”

c) Discovering stories. Every news item has its own narrative. In this sense journalists need little stories that they can put into their narration. Working together, many little stories have occurred to us that have been useful to the media professionals. Two examples:

When the media started to increase their interest in the real Opus Dei, it turned out that there was a real person named Silas in Opus Dei. Silas Agbim is not a murderous albino monk, but a stockbroker from Biafra (Nigeria) who lives in Brooklyn with his wife Ngozi. A picture of the real Silas appeared in the New York Times on 7 February, and since then he has been interviewed by many other media outlets such as Time Magazine, CNN, CBS, ABC, and international media.

Another example. Last 12th of February we installed a little box offering literature at the entrance of our headquarters in Manhattan, called Murray Hill Place, with the inscription: “For fans of The Da Vinci Code: If you are interested in the ‘real’ Opus Dei, take one”. The box cost $10 but pictures of it have been reproduced in more than 100 newspapers and filmed by film crews from around the world. A “low-cost” information resource.

The Murray Hill Place building mentioned in the novel as the “worldwide headquarters of Opus Dei” has been converted into an essential part of many narratives in which the journalists joke that they have not found the “torture chambers” mentioned in the book. Dozens of journalists have been able to visit the “real Murray Hill Place”, a multi-purpose facility located in Manhattan at the corner of Lexington Avenue and 34th Street. It contains the offices of the Regional Vicar of the United States, a 30 room conference center, a center with activities for university students and young professionals (Schuyler Hall), and an area for the hospitality team that manages the facility. Every year about 10,000 people take part in different activities there, such as retreats, classes on Catholic doctrine, practical classes on the spiritual life, educational and cultural lectures, preached spiritual conferences and week-long formational workshop for lay people. “La Stampa”, one of the leading newspapers in Italy, headlined our efforts inviting people to Murray Hill as “Opus Dei: Operation Transparency”.

d) The Website, and other information resources. The official website, www.opusdei.org, has proved to be an amazing instrument in a period such as this. The site is of its nature global, like the Da Vinci phenomenon. There we have offered the most extensive and detailed answer to the Da Vinci Code in 22 languages. During the year 2005, the American section of the website received more than a million different visitors (that’s visitors, not visits); and the total more than three million. The day that these reflections were finalised in New York, there had arrived 156 messages by 9 in the morning. One curious effect is the scholar-novelist Umberto Eco’s recommendation of the official Opus Dei website. Exhausted by continuous questions about the veracity of the DVC, Eco tells his readers, “Besides, if you want up-to-date information on all the matters in question, go to the site of Opus Dei. Even if you are atheists, you can trust it.”

4. Together with the means themselves, we have tried always to maintain a style and tone of respect. This was something obvious, that we had decided from the start: while asking for respect, we should act with respect. This means never employing agressive language, no attacks or threats, and never judging the intentions of others. We have tried to act within the coordinates marked by these three concepts: freedom, responsibility, dialogue. As one friend advised us, “Never lose your sense of humor… particularly with movies and ‘floating world’ of entertainment, your good nature and humor is your best defense”.

The blog started by Father John Wauck has been trying to poking a little light-hearted fun at the novel and the movie. It has been a good resource for maintaining morale at a high level. Countering a novel and a movie is a little bit like fighting against smoke. If you swing at it with boxing gloves, you wind up looking a little silly. Good humor works.

Provisional balance sheet

Only after the launch of the film will it be possible to draw up a complete balance sheet. For the moment we might mention three positive results of this information effort:

1) Ecclesial co-operation. A climate of co-operation has been generated among many ecclesial institutions, and many resources have been produced to assist in the effort to make the Church and the person of Jesus Christ better known. In reality co-operation has extended outwards to many other Christians.

2) Co-operation with journalists. The media coverage during the first quarter of 2006 has been huge. While the promotors have invested massive sums of money “to sell their movie”, Catholics have tried “to tell their story”, supplying information to journalists.

 

3) The response has worked. The anticipatory action of many Christians has already created a general and growing awareness that the Da Vinci Code is unfair in its portrayal of Christianity, the Catholic Church, Opus Dei and history itself. Public opinion is putting the Da Vinci Code phenomenon “in its place”, as just the most recent product of a kind of “pseudo-pop culture” without any connection with reality. Medieval historian Sandra Miesel considers the book so full of errors that, “I’m actually surprised when The Da Vinci Code is correct about anything at all.”

Faced with this clamor, the author of the book has had to post four different  revisions of the DVC “fact” page of his website. The statements all come from Dan Brown’s website and are the succeeding answers to the same question: How much of this novel is based on fact?

- 28 August 03:  “All of it. The paintings, locations, historical documents, and organizations described in the novel all exist (...)”. 

- 17 January 04:  “The paintings, locations, historical documents, and organizations described in the novel all exist (...)”. 

- 11 May 04: “The Da Vinci Code is a novel and therefore a work of fiction. While the book’s characters and their actions are obviously not real, the artwork, architecture, documents (...)”-

- Current (30 January 06): “The Da Vinci Code is a NOVEL and therefore a work of fiction (...)”.

This provisional balance sheet cannot avoid one fundamental matter: will the movie cause offence? After all this time we have not managed to maintain a personal or direct communication with Sony Pictures. In this sense the communications action should be considered a provisional failure. We do not know whether the friendly insistence of so many Christians will have made some impact among the directors of this company and the team of professionals who have made the movie.

Conclusions

The Da Vinci Code has given us many headaches which, certainly, we would have preferred to avoid. Together with this we have to recognize that the decision to communicate our point of view openly and positively, in a proactive way, has generated a wonderful time to talk about Christianity, the Catholic Church and the little part of the Catholic Church that is Opus Dei. Therefore we would like to summarise the conclusions in the form of one lesson that we have learned, and one wish that we would like to express.

1. The lesson: the importance of taking care of communications strategies, both as regards what to communicate, and how to communicate it. We have confirmed the efficacy of what could be called the “strategy of the three ‘P’s’: positive, professional and polite. From this position it is possible to be listened to and understood, especially by the media, which in this kind of situation are not adversaries, because they understand that the Church is not a threat but a victim. The right strategies – positive, professional, polite – help to get rid of the sterile dynamic of confrontation.

I think that some words of the Prelate of Opus Dei in Le Figaro Magazine summarise this lesson: “Ignorance is always bad, and information is a good thing. Communication is not a game for amateurs. One learns with time to let oneself be known and also to know oneself. Some patience is also needed in this area.” (Le Figaro, 21-IV-04) Patience could be considered as the fourth “P”.

2. The wish: that the powerful may be more respectful. That they may freely decide to improve their strategies and become less arrogant and more open, on discovering that upholding respect does not reduce business, or lower the quality of art. The powerful in our society are often the big communications corporations. With more power comes more responsibility. And in the field of communications, the profit motive cannot be made absolute, to the detriment of the work of journalists, or creative writers, or the audience, especially young people. An African writer, Margaret Ogola, describes maturity as the realization that we are capable of offending, of wounding others, and acting in consequence. Christians do not make their requests with threats, but out of freedom. They do not have prejudices, nor do they label others: they are prepared to applaud from their heart the maturity of politicians, of businesses, or artists who decide to work for a society at once free and respectful of others.

 

A Constructive Response to the Da Vinci Code: a Celebration for Africa

Harambee, a charitable foundation established on the occasion of the canonization of the founder of Opus Dei, holds a fundraising event on the eve of the release of The Da Vinci Code movie in a venue located next to the movie’s producer, Sony Corp.

May 11, 2006

 

In an effort to respond constructively to the release of the movie version of The Da Vinci Code by Sony Corp., Opus Dei members and others have helped organize a fundraising event for HarambeeUSA on May 15 at 7:00 pm. The event will be at the Dahesh Museum, 580 Madison Avenue at Madison Avenue  and 56th Street – across the street from the Sony Building currently decked out in elaborate Da Vinci Code displays to promote the forthcoming movie.

Harambee promotes educational programs in Africa and about Africa – developmental projects on the sub-Saharan region and awareness-building activities elsewhere designed to encourage a positive outlook on African culture. Since 2002, Harambee has financed 24 African-run projects in 14 African countries. For more background info, please visit www.harambee2002.org

Terri Carron

“Many people feel pained by The Da Vinci Code’s lack of respect for the beliefs of Christians,” said Terri Carron, Opus Dei’s spokesperson. “We choose to organize a celebration, encouraging people to express these feelings peacefully and constructively.” Carron described the event as “a way to highlight some real activities of the real Catholic Church, an institution far different than the caricature presented in The Da Vinci Code.” 

Building on the successful momentum of its previous work and the dire needs that exist all over Africa, Harambee plans to raise $1 million in 2006 for the following projects (which are focused especially on education for women):

1) Sudan: a professional training program for women and youths from South Sudan who have fled the civil war afflicting the country.
2) Kenya: a training program for elementary and high school faculty.
3) Madagascar: professional training for craftswomen and their families.
4) R. D. Congo: a health service program for women and children in the rural outskirts of Kinshasa.


Evening’s Program includes:

- Welcoming remarks by emcee Kwesi Blair.

- Linda Corbi, Harambee’s International Programs Coordinator, describes new projects for 2006.

- Remarks from Harambee grantee Susan Kinyua of the Kimlea school,Kianda Foundation, Kenya.

- New DVD documentary on Harambee (15 min.)

The DaVinci Code’s Lure

 
While listening to interviews with both Ron Howard and Tom Hanks as The DaVinci Code prepares for release on May 19th, visions of filming in The Lourvre and other advantages you only experience while filming were enticing. 

This fiction bestseller which enjoyed nearly 58 weeks at or near the top of the New York Times bestseller list, sold 40 million in hardback and 6 million paperbacks and spun off more than a dozen books exploring and deciphering the DaVinci Code.  It has been controversial to say the least.  So controversial, that more than a handful of books came out to decipher the DaVinci Code as well as organizations defending their portrayals.   

If you go to author Dan Brown’s website, www.danbrown.com, he responds to a much asked question – “How much of this novel is true?   The Da Vinci Code is a novel and therefore a work of fiction. While the book's characters and their actions are obviously not real, the artwork, architecture, documents, and secret rituals depicted in this novel all exist (for example, Leonardo Da Vinci's paintings, the Gnostic Gospels, Hieros Gamos, etc.). These real elements are interpreted and debated by fictional characters. While it is my belief that some of the theories discussed by these characters may have merit, each individual reader must explore these characters' viewpoints and come to his or her own interpretations. My hope in writing this novel was that the story would serve as a catalyst and a springboard for people to discuss the important topics of faith, religion, and history.”

Being a “late adopter” to this craze of an adult fiction book, I was curious about the buzz.  The fascination from so many people came from the possibility that just perhaps there was more truth interwoven into this slice of fiction thriller.  Similar to Robert Langdon and Sophie Neveu within the book, many have embarked on a quest for clues to truths for all to see in Leonardo DaVinci’s art.  Travel guides have even been developed guiding you on this adventure. 

Even religions are capitalizing and using it as a marketing tool.  Pastors are having “Da Vinci Code” sermons, using curiousity to delve further into theology and to recreate a new image as being open-minded enough to listen to skeptics when challenged.  Promoting sermons with it as a topic, drew 22,000 to a sermon by pastor Garry Poole at Willow Creek Community Church near Chicago.

Sony Pictures itself is a main contributor of the approaches by various religions.   Sony invited a diverse group of dozens of Christian scholars to post essays challenging the film.  What is the Da Vinci Dialogue?  According to the site, www.thedavincidialogue.com, the primary focus “is to help Christians prepare for the inevitable question that will arise with the release of the film ‘What do you think of The  Da Vinci Code?’”

Perhaps Father Jonathan Morris of Fox Fan Central explains much of the controversy when he shares, “Dan Brown is capable of passing fiction for fact because Christians don’t know their faith – what and why they believe.  That’s not Mr. Brown’s fault.”


Christina Aguilera Goes 'Back To Basics' New Album Due August 15th

Paying tribute to the music that inspired her, pop icon Christina Aguilera will release her third studio album, "Back To Basics," August 15th on RCA Records. A modern take on vintage jazz, soul and blues from the 1920s, '30s and '40s, the album is wildly inventive with a throwback style creating a sound that's gritty and raw. "Back To Basics" reunites her with producer Linda Perry as well as creating new collaborations with producers such as DJ Premier.

The sexy upbeat first single, "Ain't No Other Man," produced by DJ Premier and Charles Roane, is set for release on June 12th. It will be world-premiered on the MTV Movie Awards on June 8th.

"This is a concept album that follows a bold, set vision," stated Aguilera. "The touchstones are Billie Holiday, Otis Redding, Etta James and Ella Fitzgerald... what I used to call my 'fun music' when I was a little girl."

"Back To Basics" utilizes an orchestra, choir, string quartet and jazz horns, as well as techniques that offer a vintage sound and sensibility. "I Got Trouble" incorporates a scratchy blues feel, while "Candy Man" recalls the tight harmonies of all-girl groups from the '30s and '40s, "Save Me From Myself" is an emotionally naked, raw-sounding song dedicated to her husband. "Thank You," dedicated to her fans, features DJ Premier splicing bits of "Genie In A Bottle" with fan voicemail messages. Also sure to appeal to Aguilera fans is the risque song "Nasty Naughty Boy" (which has a '20s burlesque feel) and the sassy club track "Still Dirrty."

One of the most accomplished performers of the last decade, Christina Aguilera has sold over 25 million albums worldwide, achieved four #1 singles on the Billboard Hot 100 chart, and has won three Grammy Awards and a Latin Grammy Award, as well as two top five albums in the United States. She has collaborated with other great artists including Herbie Hancock, Andre Bocelli and Sean "Diddy" Combs.

A major contributor to the fight against AIDS, Aguilera has participated in the "Whats Going On?" cover project for AIDS Project Los Angeles' Artists Against AIDS. In 2004 she became the new face for the cosmetic company MAC and spokesperson for MAC AIDS Fund. In 2005 Aguilera got involved in awareness campaigns with YouthAIDS and ALDO. She also sponsors and is actively involved in the Women's Center and Shelter of Greater Pittsburgh for battered women and children.

Source: RCA Records

Web site: http://www.christinaaguilera.com/

FINAL ROUND OF PERFORMERS & PRESENTERS SET FOR

THE 41st ANNUAL ACADEMY OF COUNTRY MUSIC® AWARDS,

COUNTRY’S NIGHT TO SHINE™

TELECAST TO AIR LIVE FROM MGM GRAND in LAS VEGAS

TUESDAY, MAY 23rd AT 8:00 PM ET/PT ON CBS TELEVISION NETWORK

Dierks Bentley, Little Big Town, Sara Evans, Montgomery Gentry, Keith Urban and Gretchen Wilson

Set to Perform

Along with Trace Adkins, Big & Rich, Brooks & Dunn, Kelly Clarkson,

Kenny Chesney, Toby Keith, Miranda Lambert, Martina McBride, Brad Paisley,

Rascal Flatts, Sugarland and Carrie Underwood

Jason Aldean, Billy Currington, Billy Ray & Miley Cyrus,

Lonestar, Jo Dee Messina, Craig Morgan, Julie Roberts, Michelle Stafford,

The Warren Brothers Set to Participate

Along with Craig Ferguson, Dr. Phil & Robin McGraw, Kathryn Morris,

Emily Procter, Blake Shelton, Tony Stewart, Hannah Storm and Cowboy Troy

Today the Academy of Country Music® is announcing that music superstars Dierks Bentley, Little Big Town, Montgomery Gentry, Keith Urban and Gretchen Wilson will perform as part of the 41st ANNUAL ACADEMY OF COUNTRY MUSIC AWARDS. The ceremony, which honors country music’s top talent as well as the industry’s hottest emerging talent, will be broadcast LIVE from MGM GRAND in Las Vegas on Tuesday, May 23rd, 2006 at 8:00 PM ET/PT on the CBS Television Network.

Dierks Bentley is nominated for Top Male Vocalist and has been previously been recognized with the Academy’s Top New Artist of the Year award. First-time nominees, Little Big Town, are nominated for both Top New Vocal Group and Top Vocal Group. Sara Evans is nominated for Top Female Vocalist, she has received a total of nine nominations to date. Montgomery Gentry is nominated for Top Vocal Duo and has been previously been recognized with the Academy’s Top New Vocal Duo award.

is nominated for Top Male Vocalist and has been previously been recognized with the Academy’s Top New Artist of the Year award. First-time nominees, are nominated for both Top New Vocal Group and Top Vocal Group. is nominated for Top Female Vocalist, she has received a total of nine nominations to date. is nominated for Top Vocal Duo and has been previously been recognized with the Academy’s Top New Vocal Duo award.

Keith Urban is nominated for Entertainer of the Year and Top Male Vocalist, and last year took home awards in the Top Male Vocalist and Album of the Year categories. Gretchen Wilson is nominated for Top Female Vocalist, an award she took home last year in addition to the Top New Artist honors.

is nominated for Entertainer of the Year and Top Male Vocalist, and last year took home awards in the Top Male Vocalist and Album of the Year categories. is nominated for Top Female Vocalist, an award she took home last year in addition to the Top New Artist honors.

 

Presenting awards at the 41st ANNUAL ACADEMY OF COUNTRY MUSIC AWARDS are Billy Currington nominated for Top New Male Vocalist, Billy Ray & Miley Cyrus, who star together on Disney Channel’s “Hannah Montana”; Lonestar, nominated for Top Vocal Group; Jo Dee Messina is a previous Top New Female Vocalist winner, Julie Roberts nominated for Top New Female Vocalist, Michelle Stafford of the “Young and the Restless” and The Warren Brothers, nominated for Top Vocal Duo.

 

Participating in the 41st ANNUAL ACADEMY OF COUNTRY MUSIC AWARDS is Jason Aldean, nominated for Top New Male Vocalist and Craig Morgan, nominated for Top New Male Vocalist.

 

These artists and participants listed above join previously announced 41st Annual Academy of Country Music Awards performers Trace Adkins, Big & Rich, Brooks & Dunn, Kelly Clarkson, Kenny Chesney, Toby Keith, Miranda Lambert, Martina McBride, Brad Paisley, Rascal Flatts, Sugarland and Carrie Underwood and previously announced presenters Craig Ferguson, Dr. Phil & Robin McGraw, Kathryn Morris, Emily Procter, Blake Shelton, Tony Stewart, Hannah Storm and Cowboy Troy.

 

The Academy of Country Music was founded in 1964 with a mission to support, promote, and enhance the advancement of the country music industry worldwide. The Academy, which is comprised of more than 4,000 professional members and a newly established Associate Membership, is headquartered in Burbank, Calif. For more information on the ACADEMY OF COUNTRY MUSIC AWARDS and the Academy of Country Music, please visit www.acmcountry.com.

 

The ACADEMY OF COUNTRY MUSIC AWARDS is produced for television by dick clark productions. The show is executive produced by Allen Shapiro and R.A. Clark, and produced by Barry Adelman. The executive in charge of production is Bob Bardo, and the executive in charge is Fran LaMaina.

 

The ACADEMY OF COUNTRY MUSIC AWARDS will be broadcast LIVE from MGM GRAND in Las Vegas on Tuesday, May 23rd, 2006 at 8:00 PM ET/PT on the CBS Television Network.

 

'Extreme Makeover: Home Edition' to Feature East Meadow's Alure Home Improvements as They Complete Their Fifth Project for the Show

ABC's Emmy-winning hit show Extreme Makeover: Home Edition was recently back in the New York area, and once again, they called upon East Meadow's Alure Home Improvements to handle the task of helping to rebuild the home of a family in desperate need, airing this Sunday, May 14th. This was Alure's fifth renovation for the show.

Jimmy "Jimmy Boy" Arena changed an entire community forever. Diagnosed with an inoperable brain tumor at five years-old Jimmy Boy stayed strong. He inspired hundreds of neighbors, community members, several fire departments, officials and his own family with his infectious smile and spirit. Everyone in town knew Jimmy Boy and prayed for him. They held fundraisers, birthday parties and even a parade to welcome him home from the hospital. But on September 28th 2005, shortly after his sixth birthday, Jimmy Boy died and the Arena Family lost their only son.

The Arena's had saved enough money to repair and add onto their small home for their growing family but, when Jimmy Boy was diagnosed, the funds went to experimental treatments across the country, medical care and travel expenses. Now the same community who supported Jimmy Boy pays tribute to him and helps his family fix their broken home. After all, it was Jimmy Boy who touched them all so deeply and he would've wanted this for his Mom, Dad and all of his sisters who took care of him.

In this episode of "Extreme Makeover: Home Edition" we learn how one little boy changed the lives of hundreds as Long Island's Alure Home Improvements and the Extreme team help his family get back on their feet and into a better and more accommodating home. The Arena family episode from Purdys, Westchester is scheduled to air on Sunday, May 14th at 8pm on ABC.

Only two weeks later and barely rested from Alure's fourth renovation for Peter family Queens, Alure was hesitant at first thought of taking on another major project so quickly, but once Ferro's friend Kathi Cline offered to help out and provide several volunteers, Ferro was much more comfortable and once again responded to the shows request for helping out a desperate family in need.

"After hearing the Arena's heartbreaking story, I can only imagine how difficult it was for the family. Our team at Alure is committed to rebuilding this home for a very deserving family", said Ferro, prior to starting the 5 day renovation.

"Sal and I have spoken many times about his past Extreme Makeovers. I can see what these experiences have meant to him and wanted to be a part of the next makeover. I offered to volunteer even if I was required to use a broom. Knowing Sal's generosity and hearing about this family, I agreed to do whatever was needed. I know together we will change this family's' life forever", said Cline.

Extreme Makeover: Home Edition is produced by Endemol USA, a division of Endemol Holding. David Goldberg is the president of Endemol USA. The series is executive-produced by Tom Forman and co-executive produced by Denise Cramsey. The show airs Sundays (8:00-9:00 p.m. ET), on the ABC Television Network. Following the show, visit Alure's website for hundreds of behind the scenes photos from the site.

The Arena family episode from Purdys, Westchester is scheduled to air on Sunday, May 14th. At 8pm on ABC.

Visit www.alure.com for more information.

American Greetings' AG Properties Division Adds Two Marketing Executives To Help Build Licensed Properties Business

- Former Nickelodeon & Viacom executive Michael Dresner named VP, Marketing, AG Properties - Michele Schuessler joins team as Brand Manager, AG Properties, from Sesame Workshop

American Greetings Corporation (NYSE:AM) , the largest publicly traded manufacturer of social expression products and the creator and owner of such intellectual properties as Strawberry Shortcake, Care Bears, Holly Hobbie and Twisted Whiskers, has added two marketing executives to its AG Properties division.

Michael Dresner joins American Greetings as Vice President, Marketing, AG Properties. He will be responsible for the marketing of all AG Properties brands. Michele Schuessler has been named Brand Manager, AG Properties. She will be working on Care Bears, Maryoku Yummy and other new properties. Both executives will be headquartered in the company's New York City office, where responsibility for the brand management and marketing functions, along with outbound licensing, will now reside.

"We are excited to add the talents and leadership of Michael and Michele to our growing team," said Tamra Seldin, Senior Vice President, Consumer Products, AG Properties. "As we continue to develop and launch new properties, and relaunch or sustain existing properties, they will play integral roles in helping us to build our long-term character franchises and our outbound licensing business."

About Michael Dresner

Dresner has 15 years of experience in home entertainment, brand management and children's licensed properties. In his new role, he will lead the team responsible for incubating and driving the brand strategies for all properties to be built via outbound licensing. With a team that includes Brand Managers and Marketing Specialists, Dresner will report to Seldin.

Dresner most recently served as Vice President, Global New Brand Development, for Nickelodeon and Viacom Consumer Products, where he helped lead the successful launch of the new Holly Hobbie & Friends brand. Previously, he served as Director of Brand Management and New Business Development for The Beanstalk Group, a brand licensing agency/consultancy. Dresner also worked at Johnson & Johnson Consumer Companies for six years, driving brands such as BAND-AID(R) Brand and Johnson's(R) Kids.

About Michele Schuessler

Schuessler joins American Greetings after nearly five years cultivating childrens' licensing businesses. Most recently at Sesame Workshop, she served as New Business Development Manager, leading the organization's efforts in its worldwide home video and audio businesses. Schuessler drove growth for many brands in this capacity, including Sesame Street, Sesame Beginnings, Plaza Sesamo, Pinky Dinky Doo and Electric Company. She also served as Marketing Manager, Global Consumer Products, for Sesame Workshop, where she developed brand strategies for the licensing team.

Before joining Sesame Workshop, Schuessler was with Scholastic, Inc., where she drove consumer and retail marketing programs for such licensors as Sesame Workshop, American Greetings, DC Comics, NFL and NBA publishing endeavors.

About American Greetings Corporation

American Greetings Corporation (NYSE:AM) is one of the world's largest manufacturers of social expression products. Along with greeting cards, its product lines include gift wrap, party goods, candles, stationery, calendars, educational products, ornaments and electronic greetings. Located in Cleveland, Ohio, American Greetings generates annual net sales of approximately $1.9 billion. For more information on the Company, visit http://corporate.americangreetings.com/ .

Web site: http://corporate.americangreetings.com/

The Global Gaming League, AOL Partner to Bring Video Game Competition, Content to AOL Games

The Global Gaming League (GGL) has announced a partnership with AOL to create a new co-branded site on AOL.com featuring content and competitions from the world's leading independent competitive video game community.

Rolling out this summer, the new GGL hub will offer extensive video, competition coverage and GGL's edgy brand of video game lifestyle content. Enthusiasts can visit www.aol.com/games to follow and participate in the rapidly growing "esports" category.

"We're excited that AOL is supporting competitive video gaming," says Ted Owen, chairman and founder, GGL. "Our partnership with AOL will allow casual gamers to participate in the quickly evolving competitive gaming arena in a whole new way."

Creating the co-branded, permanent site on AOL.com will bring competitive gaming to one of the largest gaming destinations on the Web. This venture underscores the transition of competitive gaming from a niche, hardcore audience to a mass audience.

At the GGL hub, viewers will find original video, player profiles, information on live and online tournaments, indie-style content and information on the global competitive video gaming universe. Fans will get even more involved by downloading a special GGL-branded AOL Instant Messenger (AIM), Buddy Icons, Wallpaper and other co-branded Self Expressions.

"Competitive video gaming is quickly building a mainstream fan and player participation base with its own culture and lifestyle," says Ralph Rivera, vice president and general manager, AOL Games. "GGL is the independent voice of this community, and we're excited to partner with them to reach more fans."

About Global Gaming League

GGL: Global Gaming League is a worldwide leader in organized competitive online and live video game tournaments and events (V-Sports). GGL services its worldwide community of videogame enthusiasts via its state-of-the-art online gaming network, led by its destination website GGL.com, its year-round live videogame events, and by providing a broad array of gaming-oriented services and content of deep interest to video gamers in the U.S. and abroad. Through these offerings, GGL creates an immersive entertainment experience for a rapidly growing community of connected gamers. For more information, visit www.ggl.com.

About AOL(R) Games

Consistently ranked among the leading online gaming sites, AOL Games (http://aol.com/games) offers more than 150 online games, exclusive demos of the hottest video games, comprehensive video games information including cheats, tips and reviews, and exclusive original video games programming. More than 11 million game fans visit the AOL Network for games each month*.

*comScore Media Metrix, March 2006

About AOL LLC

AOL LLC and its subsidiaries operate a leading network of Web brands and the largest Internet access subscription service in the United States. Web brands include the AOL.com(R) website, AIM(R), MapQuest(R) and Netscape(R). AOL offers a range of digital services in the areas of education, safety and security, communications and music. The company also has operations in Europe and Canada. AOL, which is based in Dulles, Virginia, is a wholly-owned subsidiary of Time Warner Inc. (NYSE:TWX) .

Source: Global Gaming League

Web site: http://www.aol.com/games

Web site: http://www.ggl.com/

Atlantic City Challenges Hasbro on Boardwalk Removal

In a letter to Alfred Verrecchia, President and CEO of Hasbro, regarding the toymaker's plans to revamp the Monopoly board for a new "Here and Now" version of the game, Atlantic City Convention & Visitors Authority's executive director, Jeffrey Vasser offered a compromise on how to incorporate the Boardwalk and maintain the historic relationship between Atlantic City and Monopoly. Hasbro does not currently intend to feature any icons from Atlantic City in this new flagship edition.

May 10, 2006

Mr. Alfred J. Verrecchia

President and CEO

Hasbro

1027 Newport Avenue

Pawtucket, RI, 02862-1059

Dear Mr. Verrecchia,

For more than 70 years, Atlantic City and Monopoly have shared a special bond -- after all, our seaside resort was the inspiration for the game designed by Charles B. Darrow and every avenue and street on the board can be found in Atlantic City even to this day.

We know that Hasbro will issue a new and official version of Monopoly called "Here and Now" that will become the company's flagship edition, and we understand the need to renew and refresh. We are experiencing this first hand in Atlantic City, where in the last two years we have raised our "property value" with more than $2 billion invested into the city, resulting in luxury casino resorts such as Borgata Hotel Casino & Spa; celebrity driven restaurants including Jeffrey Chodorow's Red Square and Wolfgang Puck's American Grille; world-class spas like bluemercury; and high-end shopping at the soon-to-open Pier at Caesars, which will bring top-name designers such as Gucci, Louis Vuitton and Armani. Atlantic City is attracting a much younger and hipper crowd, drawing almost 35 million guests each year and making it the fourth most visited destination in the U.S.

And while we have enjoyed the public banter about your "Here & Now" Monopoly board, the fact of the matter is that by removing Atlantic City from this new edition, you are also removing the heart and soul of the game. As you may recall, in 1972 Atlantic City planned to change the names of our Baltic and Mediterranean Avenues. However, after hearing the public's outcry that Monopoly would just not be the same without them, we agreed to keep the names intact. It would be nice to see that nod to Atlantic City reciprocated by Monopoly today.

We would like to offer a reasonable compromise. Over the past few weeks, thousands of people have written to us, signed petitions and cast a "straw vote" to reverse your online vote that completely excludes Atlantic City. If your intentions are to truly capture what the American public wants to see on your "Here and Now" board, then you must listen to the thousands of people who are demanding that you acknowledge Atlantic City in the new version of Monopoly even though Hasbro did not even include Atlantic City in the on-line voting.

To do anything other wise would be ... dare we say ... un-American?

If you can not find a place on the board for the classic "Boardwalk" parcel of real estate, let's agree that "Free Parking" can be replaced with "A Free Visit to Atlantic City," or to "A free stroll on The Boardwalk in Atlantic City."

We look forward to learning your response, working together to keep the tradition alive and maintaining the historic relationship that is Atlantic City and Monopoly.

Sincerely,

 

Jeffrey Vasser

Executive Director

Atlantic City Convention & Visitors Authority

 

Source: Atlantic City Convention & Visitors Authority

'Little Shop of Horrors' Now in Color

Exclusive Autographed Edition DVD Available

Roger Corman's cult classic, "The Little Shop of Horrors," restored and in color is now available from Legend Films. It features the legendary Jack Nicholson in one of his early films. The collector's limited edition DVD is available only from the Legend Films website.

Rare bonus materials including a hilarious audio commentary by Mike Nelson of "Mystery Science Theater 3000," Gallery of Killer Plants, and Shocking Man-Eating Plants are on the DVD. Plus, each DVD has been individually autographed by Mike Nelson.

"'The Little Shop of Horrors' is a movie that is beautifully enhanced by color and our colorization technology is the most advanced in the world," says David Martin, CEO of Legend Films. "Fans of this movie will also enjoy our stunning newly restored black-and-white version included on the same DVD."

"I'm excited about 'Little Shop of Horrors.' Of all the movies featuring nebbishly little guys who chop up people and feed them to a man-eating plant, this is by far the best," adds Mike Nelson.

Currently, the limited edition DVD of "The Little Shop of Horrors" is only available on the Legend Films website, www.legendfilms.net. The movie will be in retail in late June, 2006.

Visit http://www.legendfilms.net/ for more information on the DVD release. Legend Films, a company renowned for its innovation and artistry, is the leader in restoration and colorization of classic films. All Legend Films DVD releases include the colorized version and a fully-restored black-and-white version in its original form.

Web site: http://www.legendfilms.net/

Square Enix Announces DIRGE of CERBERUS: LOST EPISODE -FINAL FANTASY VII-

Mobile Phone Based Game Raises the Bar on Functionality and Aesthetic Appeal in the Platform

Square Enix, Inc., the publisher of Square Enix(TM) interactive products in North America, today announced the newest installment of the FINAL FANTASY(R) VII series, DIRGE of CERBERUS(TM) LOST EPISODE -FINAL FANTASY VII-, to be available for mobile phones.

DIRGE of CERBERUS LOST EPISODE -FINAL FANTASY VII- takes place three years after Meteorfall that transpired at the end of the original FINAL FANTASY VII. As Vincent Valentine, players struggle to save the world from the evil Deepground Soldiers, an elite squad of bloodthirsty soldiers set on destroying humanity. This title will take advantage of all mobile gaming has to offer, allowing players to explore a sprawling world in Battlefield mode, and battle the Deepground Soldiers in an action shooter mode. Familiar features from FINAL FANTASY VII, such as Materia and Limit Break attacks, can also be utilized by Vincent to smash his foes.

"We are pleased to be continuing the saga of FINAL FANTASY VII with DIRGE of CERBERUS LOST EPISODE," said Kosei Ito, Mobile Producer, Square Enix Co., Ltd. "The exciting mobile gaming platform is the perfect arena to add to the story of one of video gaming's most celebrated titles ever."

Deepground Elite (DGE) Mode offers online head-to-head action with other players. This mode allows players to take on the role of a Deepground soldier and battle other players in intense battles over the mobile network.

DIRGE of CERBERUS LOST EPISODE -FINAL FANTASY VII- will be available this Summer.

About Square Enix Co., Ltd. and Square Enix, Inc.

With headquarters in Tokyo, Japan, Square Enix Co., Ltd. (Square Enix) develops, publishes and distributes entertainment content including interactive entertainment software and publications in Japan, North America, Europe and Asia. Square Enix brings two of Japan's best-selling franchises -- FINAL FANTASY(R), which has sold over 68 million units worldwide, and DRAGON QUEST(TM)(R), which has sold over 40 million units worldwide-under one roof. Square Enix is one of the most influential providers of digital entertainment content in the world and continues to push the boundaries of creativity and innovation.

Square Enix, Inc. is a wholly owned subsidiary of Square Enix Co., Ltd. with offices in Los Angeles, CA and Seattle, WA. It handles operations in North America, including development, localization, marketing and publishing of Square Enix titles. More information on Square Enix can be found on the Internet at http://www.square-enix.com/na.

DIRGE OF CERBERUS, DRAGON QUEST, FINAL FANTASY, SQUARE ENIX and the Square Enix logo are trademarks or registered trademarks of Square Enix Co., Ltd. in the United States and/or other countries. All other trademarks are the property of their respective owners.

Web site: http://www.square-enix.com/na

SavaJe Technologies' Java Powered Mobile Phone Named 'Device Of The Show' For 2006 JavaOne Conference

Organizers of Premier Java Development Event Recognize SavaJe for Bringing Full Benefits of Java Technology to Mobile Devices

-- SavaJe Technologies, developers of the most advanced, Java(TM) technology-based mobile operating platform, today announced the SavaJe-based Jasper S20 mobile phone, manufactured by Group Sense Limited, has been named "Device of the Show" for the 2006 JavaOne Conference(SM), hosted by Sun Microsystems (NASDAQ:SUNW) and slated for May 16-19 at the Moscone Center in San Francisco. Based on the SavaJe Mobile Platform(TM) and Java powered, the Jasper S20 is the industry's most advanced mobile phone to deliver the full benefits of the Java platform.

In related news, the SavaJe Mobile Platform is also first to support an early access version of JSR-209 specifications, providing Java developers with the ability to create advanced user interfaces for mobile phones and devices using Swing and Java2D (see related announcement: SavaJe Unveils Most Sophisticated Java Powered Mobile Phone Allowing Developers To Create Advanced User Interfaces).

"Service convergence across mobile and entertainment devices is increasingly a critical requirement for content developers who need to reach their customers across a wide range of devices," said Alan Brenner, Vice President, Client Systems Group at Sun Microsystems. "The SavaJe-based Jasper S20, powered by the same Java technologies found in set-top boxes and Blu-ray devices, showcases how developers can leverage their Java assets to deploy compelling services across a wide range of consumer devices."

The SavaJe Mobile Platform enables operators and handset manufacturers to rapidly brand and customize mobile handsets that deliver high performance and advanced features. The SavaJe Mobile Platform enables a truly differentiated user experience, while shortening product time-to-market with the cross- platform benefits of the Java environment.

"The rich graphics and functionality consumers enjoy in gaming and PC applications are exactly what they want on mobile devices - and that's made possible only by Java technology," said Gregory Koss, CEO of SavaJe Technologies. "Operators and handset manufacturers realize a compelling and personal user experience is the most important factor in winning customers and increasing the demand for data services. The SavaJe Mobile Platform alone brings Java technology to mobile communications, offering unprecedented capabilities for increasing branding, marketing and revenue potential, along with a host of other benefits ranging from greater security to expedited product development."

The SavaJe-based Jasper S20 is manufactured by Group Sense Limited and will ship this summer in Asian markets. SavaJe will demonstrate and sell an advance version of the device during JavaOne at booth #1132. Experts will be available for development advice and the company will be offering related tools such as Sun's NetBeans CDC SDK. The 2006 JavaOne Conference is the premier event for developers, providing Java enthusiasts with the opportunity to learn about the latest innovations, get hands-on experience with the technology and network with peers and industry experts.

About SavaJe Technologies

SavaJe Technologies delivers the Mobile Java Experience(TM). The company's SavaJe Mobile Platform(TM) radically simplifies and accelerates the development of highly customizable, richly branded and secure user interfaces across mobile feature phone handsets. This enables operators and manufacturers for the first time to fully exploit the branding, marketing and revenue potential of mobile phones. SavaJe is backed by leading venture capital firms, including Investcorp, VantagePoint Venture Partners, Ridgewood Capital, RRE Ventures and New Venture Partners, as well as the strategic investment arms of Vodafone, T-Mobile and Orange. SavaJe maintains global headquarters in Chelmsford, Mass., and European offices in Cambridge, U.K.

SavaJe is a registered trademark and the SavaJe Mobile Platform and the Mobile Java Experience are trademarks of SavaJe Technologies, Inc. All other company and product names are trademarks or registered trademarks of their respective owners.

Galloway Brothers Production Releases New Film "Why Wal-Mart Works: And Why That Drives Some People C-r-a-z-y"

 

- Documentary Film Provides Factual Account of Wal-Mart and Demonstrates Benefits to Consumers and Local Economies

Ron Galloway, of Galloway Brothers Production, has recently released his film Why Wal-Mart Works: And Why That Drives Some People C-r-a-z-y. Galloway's film directly counters the negative accusations posed by anti-Wal-Mart activist, Robert Greenwald in his film, The High Cost of Low Price, which is to be screen in 13 cinemas in the UK over coming weeks.

Who: Ron Galloway, filmmaker and president of Galloway Brother Productions

What: Galloway is available for comment on his film as well as the misconceptions and inaccuracies portrayed by Robert Greenwald in his recently released anti-Wal-Mart film in Europe.

RiffRumble III Song Contest for RiffWorks Recording Software Enthusiasts

- 3 Song Writers Will Win Prizes and Promotion From Line 6, Disc Makers, CD Baby, and Sonoma Wire Works -

Sonoma Wire Works(TM), developers of highly acclaimed RiffWorks(TM) recording software, along with Line 6, Disc Makers, CD Baby and IndiePodcasting.com, announce the third RiffRumble song contest.

RiffRumble contestants have until May 24th to submit an original song created with RiffWorks. Starting May 25th the public and judges vote for their favorite songs. Judges will choose winners based on the following categories: popularity, style and technique. Line 6, Disc Makers, CD Baby, and Sonoma Wire Works will be giving away hundreds of dollars in prizes and promotion to the winners of the three categories. One lucky winner will get free promotion by IndiePodcasting.com. There is no entry fee for this contest.

More information on the contest, prizes, and judges can be found on the RiffRumble web site: http://www.sonomawireworks.com/riffrumbleIII

RiffWorks makes recording fun! Real-time effects help create just the right tone, and the included InstantDrummer(TM) offers authentic drummer back-up recordings and the ability to dial in the right amount of intensity and variation.

RiffWorks version one is available now from Line 6 as part of GuitarPort RiffTracker, a complete guitar recording rig. You can get RiffWorks two ways, as an add-on upgrade downloaded directly from Line 6 for use with a separately purchased GuitarPort or PODxt family device, or in the box together with GuitarPort as GuitarPort RiffTracker. RiffWorks version 2, with several new recording features is currently in beta, and will be released soon.

Users who purchase and activate RiffWorks recording software or Line 6 GuitarPort RiffTracker with RiffWorks will receive a complimentary upgrade to RiffWorks Line 6 Edition version 2 from Line 6 when it is released. This offer includes purchases from any store that sells GuitarPort RiffTracker (like Guitar Center, Musician's Friend, and Amazon), and RiffWorks purchases from the Line6.com store.

About Sonoma Wire Works:

Incorporated in 2003, Sonoma Wire Works designs software for musicians and producers that make it fun to create awesome tone and capture great sounding recordings. Sonoma Wire Works combines intuitive interfaces and unique workflows that enhance the user's ability to create the music they envision without requiring a technical background. Sonoma Wire Works is headquartered in California and is comprised of a tightly knit development group with more than 20 years of combined audio engineering experience. Sonoma Wire Works products have received multiple editorial awards for performance and innovation. For more information visit www.sonomawireworks.com.

About RiffRumble III Sponsors:

Line 6 -- Music products that inspire creativity in both recording and live environments.

http://www.line6.com/rifftracker/riffworks.html

Disc Makers -- CD duplication and manufacturing made easy for independent musicians - and special freebies for Sonoma Wire Works users.

 

http://www.discmakers.com/sonomaww

CD Baby -- A little CD store with the best new independent music.

https://members.cdbaby.com/about?refer=sonomaww

 

IndiePodcasting.com -- Using the latest technology to promote indie musicians.

http://www.indiepodcasting.com/services.htm

(C)2006 Sonoma Wire Works. All rights reserved. RiffWorks(TM), RiffCaster(TM), RiffLink(TM), InstantDrummer(TM), and Sonoma Wire Works(TM) are trademarks of Sonoma Wire Works. All other trademarks are property of their respective owners.

Source: Sonoma Wire Works

Web site: http://www.sonomawireworks.com/riffrumbleIII
http://www.sonomawireworks.com/

 

Ritual Entertainment Launches the Era of Episodic Gaming; SiN Episodes: Emergence Available Now

Step into Freeport City and join the battle for humanity's future... Ritual Entertainment's SiN Episodes(TM): Emergence for the PC, the first-ever episodic action game, is now downloadable online via the Steam(TM) distribution platform (http://www.steamgames.com), as well as in retail stores.

SiN Episodes: Emergence breaks new ground as the first major episodic action gaming release. Episodic games are a new format for PC games that provide gamers with more intense and affordable game experiences at a quality level at or above traditionally priced products. Several leading developers and publishers are expected to follow suit with episodic releases throughout the year.

"With the release of SiN Episodes: Emergence Ritual is leading the industry's long overdue migration to producing episodic content," said Gabe Newell, co-founder and president of Valve(R). "This has allowed them to achieve something every independent developer desires: The ability to produce a strong product on its own terms, own the property and realize the majority of the profits collected on the studio's work."

SiN Episodes: Emergence is the first episodic release in the SiN universe, which launched in 1998 with the debut PC game release. In addition to the original classic, the SiN franchise also includes Wages of SiN (1999, PC game) and SiN The Movie (VHS, DVD).

Emergence, the first in a series of episodic games, casts players as HardCorps commander John Blade, stepping into the living world of Freeport City to defend humankind against Elexis Sinclaire, a beautiful and ruthless scientist out to remake humanity according to her own twisted vision. The law has failed to bring Elexis and her SiNTEK empire to justice, so you and your allies, the secretive hacker JC and fiery rookie Jessica Cannon, must bring down Sinclaire and her mutants before she can set her deadly plan in motion and forever alter the shape of humanity.

The Sin Episodes series is built on Source, the same engine Valve created for Half-Life(R) 2. Source offers state of the art graphics, physics simulation technology, an advanced character animation system and more. In the creation of Emergence, Ritual has taken the award-winning Source engine into new realms. As an example, the game adapts and tunes itself to each player's skill level and play style through the Personal Challenge System, which measures player's abilities, behavior, and reactions to the game world and then adjusts the gameplay and enemy prowess to match. Ruthless foes such as jetpack soldiers and mutants will thus evolve as you fight them, adapting to challenge the strengths of skilled players while seeking not to overwhelm inexperienced gamers. In addition, Emergence features advanced AI where enemies cooperate with each other, highly interactive environments that allow players to set traps, location-based damage, and fast-paced vehicle combat.

Providing a complete game with 4-6 hours of gameplay for players of all skill levels, Emergence's self-contained story fits into an overarching story arc populated with strong characters driven by believable motivations that will be further revealed in future episodes. Featuring the new Context Look System, thoughtful players can choose to dig into the deeper aspects of the story while players who want to enjoy the destruction can charge ahead with only the 'mission critical' story points, advanced through choreographed sequences.

"SiN Episodes: Emergence provides a high quality, immersive experience in a compact and affordable package that is accessible to players of all skill levels," said Steve Nix, Ritual CEO. "Emergence is a true step forward built on our ten years of growth and learning at Ritual, and the structure of SiN Episodes allows our team to continue to create gameplay innovation and evolve the storyline as the episodes continue."

SiN Episodes: Emergence for the PC is available now for $19.95, and carries an ESRB rating of "M" (Mature). For more information, please visit the game's official site at http://www.SinEpisodes.com.

About Ritual

Ritual Entertainment, a Dallas, Texas-based game development studio, has been a consistent leader in the evolution of content and technology for some of today's most successful console and PC games. Established in August 1996, Ritual is known for its ability to develop both internal and external properties with award-winning results. More on Ritual Entertainment can be found at http://www.ritual.com.

(C) 2006 Ritual Entertainment and Sin Episodes are trademarks or registered trademarks of Ritual Entertainment Inc. All other trademarks are property of their respective owners.

 

CNET Networks Wins Three ''People's Voice'' Webby Awards; CNET.com, CNET Download.com, and GameSpot are Honored as Part of the 10th Annual Webby Awards

CNET Networks, Inc. (NASDAQ:CNET)(http://www.cnetnetworks.com) today announced it is the winner of three People's Voice Awards as part of the Tenth Annual Webby Awards, the leading international honor for web sites. CNET.com (http://www.cnet.com) won in the Guides/Ratings/Reviews category; CNET Download.com (http://www.download.com) won in the IT Hardware/Software category; and GameSpot (http://www.gamespot.com) won in the Games-related category.

Hailed as the "online Oscars" by Time Magazine, the prestigious Webby Awards recognize the very best of the Internet in 69 business, consumer and culture categories, such as Community, Fashion, Film, Financial, Activism, and Politics. This year, the People's Voice Awards received a record number of entries from over 40 countries and all 50 states. The winners were selected by the public, which weighed in with more than 300,000 votes. CNET Networks and other winners will be honored at an awards ceremony hosted by Rob Corddry of The Daily Show with Jon Stewart on June 12th in New York City.

"Our top priority across all of CNET Networks' sites is creating a totally satisfying, authentic content experience for our users, so to us, this People's Voice Award recognition is one of the highest honors," said Barry Briggs, president and chief operating officer at CNET Networks.

"The Webby Awards honors the outstanding web sites that are setting the standards for the Internet," said Tiffany Shlain, founder and ambassador of The Webby Awards. "CNET Networks People's Voice Awards are testaments to the skill, ingenuity, and vision of its creators."

Founded in 1996, The Webby Awards are known worldwide for its famous five-words-or-less acceptance speeches. The awards are determined by the International Academy of Digital Arts & Sciences, a global organization with a membership that includes musician David Bowie, Virgin Group founder Richard Branson, The Body Shop president Anita Roddick, "Simpsons" creator Matt Groening, Real Networks CEO Rob Glaser, and fashion designer Max Azria. People's Voice Winners will be honored at an Awards Gala in New York City on June 12th.

About CNET Networks, Inc.

CNET Networks is a global media company with some of the most important and valuable brands on the Web targeting passionate audiences. The company's brands -- such as CNET, GameSpot, TV.com, MP3.com, Webshots, BNET and ZDNet -- serve the technology, games and entertainment, business, and community categories. CNET Networks was founded in 1993 and has always been "a different kind of media company" creating engaging media experiences through a combination of world-class content and technology infrastructure.

About The Webby Awards:

Called the "Oscars of the Internet" by the New York Times, the Webby is the leading international award honoring excellence in Web design, creativity, usability and functionality. Established in 1996, the 10th Annual Webby Awards received over 5,500 entries from all 50 states and over 40 countries worldwide. The Webby Awards are presented by The International Academy of Digital Arts and Sciences. Sponsors and Partners of The Webby Awards include: AOL; The Creative Group; Verizon; Adweek, Brandweek and Mediaweek magazines; Fortune; OnRequest Images; IDG; iStockphoto; American Marketing Association; PricewaterhouseCoopers; 2advanced Studios; MX Interactive and Museum of the Moving Image. For more information visit http://www.webbyawards.com.

About the International Academy of Digital Arts and Sciences (IADAS):

The International Academy of Digital Arts and Sciences is dedicated to the creative, technical, and professional progress of the Internet and interactive media. The Academy is an intellectually diverse organization that includes over 500 members consisting of leading experts in a diverse range of fields, such as musician David Bowie, Virgin Group founder Richard Branson, business guru and author Tom Peters, The Body Shop president Anita Roddick, fashion designer Max Azria, "Simpsons" creator Matt Groening and Real Networks CEO Rob Glaser. The Webby Awards and The International Academy of Digital Arts and Sciences are registered trademarks of International Data Group. For more information, visit http://www.iadas.net.

 

Double Fusion Names Industry Powerhouse Jonathan Epstein As CEO; Veteran Executive Brings Gaming and Entertainment New Media Expertise, Proven Leadership Talent to In-Game Advertising Leader

Double Fusion, the premier independent in-game advertising company, has appointed Jonathan Epstein as its chief executive officer. As CEO, Epstein will have full responsibility for defining the company's strategic direction and for managing all areas of business for the fast growing international company.

Epstein brings deep knowledge of the games, advertising, media and entertainment industries to Double Fusion. As a member of Double Fusion's board of directors and previously as a consultant to the company, Epstein has been intimately involved with all aspects of the company's growth, including stewarding the firm's most significant publisher and developer partnerships.

Epstein has been involved at the top level in virtually every successful interactive media targeting the gaming audience. After nearly 10 years at technology publishing giant IDG where he served in ad sales and publishing management roles, Epstein left in 1995 to launch GameSpot.com as its president and CEO, changing the face of the gaming media landscape inexorably. GameSpot successfully sold to Ziff-Davis in 1997, and the founding executive assumed the role of EVP, International, for the company's ZDNet unit, and served in a similar role for its acquirer CNET, where he oversaw the launch of GameSpot sites in all of the major markets of the world. Epstein then joined GameSpy Industries in 2001; over the course of two years he tripled the company's advertising revenues, launched the company's successful middleware business, and developed the leading subscription properties in the gaming market.

IGN Entertainment acquired GameSpy in 2004, and Epstein helmed IGN's media division through the end of the year. From 2005 until now, Epstein has served as the co-head of the digital media practice of United Talent Agency, one of the top talent agencies serving the Hollywood and digital media communities.

"Double Fusion was my natural next step," said Epstein. "I spent the last decade of my life developing the world's largest media audiences of gamers, and helping marketers reach this audience with compelling, effective and accountable advertising programs. Double Fusion's platform, philosophy, and strong portfolio of publisher and advertiser partners make it the clear leading independent company in the space."

Double Fusion provides game developers with a full end-to-end solution to take advantage of the rapidly growing in-game advertising market, projected to grow from $56 million in 2005 to as much as $1.5 billion in 2010. The company's technology solutions provide publishers the ability to dynamically serve ads inside of their PC and video games. Double Fusion is already recognized as the technology leader in the in-game advertising space, with the easiest solution for developers to deploy, as well as an ad serving and rendering technology that allows advertisers to move beyond displaying simple graphics to offer 3D object advertising, Flash video, and other exclusive and unique advertising formats.

For advertisers, Double Fusion provides the widest possible range of in-game advertising and marketing programs, from measured spot media buys all the way up to full-on immersive storyline integrations. The company is committed to advancing the state of the art in in-game advertising, through the development of unique advertising capabilities of its technology and through the sale and deployment of fully integrated marketing campaigns that take advantage of the huge reach games have to the critical male 18-34 demographic.

The company's recent announcements of the acquisition of Eiko Media, a leading in-game product placement representation firm, and strategic partnership with Impact Mobile, a leading mobile marketing firm, demonstrates the company's commitment to delivering the widest range of creative solutions to marketers and their agencies.

"Double Fusion is committed to building the in-game industry through a commitment to education, research and understanding the best ways advertising should (and the ways it should not) work within games," added Epstein. "While the market is large today, it will grow as much as a hundred times in size over the next 5 to 7 years. We're helping create new revenues and profits for game companies, enabling new business models for game publishers and developers, and providing advertisers with the reach to the critical buying demographics that have been lost or fragmented in their traditional media choices. The future is only exciting, and bright; I'm glad to be in a position to more directly influence the development of the industry."

Epstein has been serving as a consultant and later as a board member of Double Fusion for more than a year. In these roles, he spearheaded the company's critical successes in publisher partnerships, including major multi-title arrangements with Midway (NYSE:MWY) and THQ (NYSE:THQI), and was responsible for building the company's worldwide sales force and U.S. organization.

About Double Fusion

Founded in 2004, Double Fusion is the leading independent provider of in-game advertising technology and sales solutions. The company's technology allows publishers to integrate brands and product advertisements within connected PC and video games. Double Fusion's sales force and integration teams work directly with advertisers, developers, and content owners to ensure that advertising and marketing campaigns are seamlessly incorporated into each individual project. Going beyond traditional advertising mediums, Double Fusion creates immersive experiences that deliver music, video, 3D objects and fully integrated product placement. Double Fusion is privately held and headquartered in San Francisco, Calif., and also has offices and sales affiliates in Los Angeles, New York, Jerusalem, London, and Shanghai.

2K Unveils Stellar Video Game Line-up for 2006 Electronic Entertainment Expo; Line-up Includes Highly-Anticipated Titles such as The Da Vinci Code(TM), Prey, Sid Meier's Civilization IV: Warlords and NBA 2K7

2K and 2K Sports, publishing labels of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), today announced a strong line-up for Electronic Entertainment Expo 2006 (E3) taking place at the Los Angeles Convention Center from May 10-12, 2006. From 2K, the line-up includes titles based on blockbuster entertainment brands such as The Da Vinci Code(TM) and Family Guy and popular comic book franchises The Darkness and Ghost Rider, as well as original next generation games such as Prey and BioShock. 2K is also featuring highly-anticipated titles from Firaxis Games, including Sid Meier's Civilization IV: Warlords and Sid Meier's Railroads! as well as the Firaxis and Firefly Studios collaboration title CivCity: Rome. Other eagerly awaited titles include Stronghold Legends(TM) along with Dungeon Siege II(R): Broken World(TM) and Dungeon Siege: Throne of Agony(TM), based on the acclaimed Dungeon Siege(R) franchise. In addition, the 2K Sports line-up features the next installments from top-rated franchises such as NHL 2K7, NBA 2K7 and College Hoops 2K7.

2K Line-up Includes: -0-

BioShock

BioShock is an innovative role-playing shooter from Irrational

Games who was named IGN's 2005 Developer of the Year. BioShock

immerses players into a war-torn underwater utopia, where mankind has

abandoned their humanity in their quest for perfection. Fueled by

intense player choices and consequences, BioShock has been already

hailed as one of the most anticipated games of 2007.

Developer: Irrational Games, a wholly owned 2K studio

Platforms: PC, Xbox 360(TM) video game and entertainment system

from Microsoft

Available: 2007

CivCity: Rome

Inspired by the world of Sid Meier's Civilization and created

through a collaboration between Firefly Studios and Firaxis Games,

CivCity: Rome is an innovative city builder that invites players to

zoom-in on and create the great cities of the Roman Empire. Through

dozens of missions, each offering an array of interesting decisions,

players will be charged with building, nurturing and managing one of

these great cities as they endeavor to lead the Roman Empire from its

humble beginnings to its mighty apogee. Fans of the Civilization

series will also recognize features such as research, city happiness,

production and culture, which can now be managed actively in the

wonderfully immersive world of CivCity: Rome.

Developer: Firefly Studios in collaboration with Firaxis Games (a

wholly owned 2K Studio)

Platform: PC

Available: July 2006

Dungeon Siege II: Broken World

Dungeon Siege II: Broken World is an action/role-playing expansion

game set in a dark, post-apocalyptic fantasy world that concludes the

story of Dungeon Siege II. Players must hunt down the Dark Wizard to

exact vengeance and undo the evil brought to the world of Aranna

during Dungeon Siege II. New features include new character classes, a

new playable character race, updated graphics and the ability to

import Dungeon Siege II parties.

Developer: Gas Powered Games

Platform: PC

Available: August 2006

Dungeon Siege: Throne of Agony

Dungeon Siege: Throne of Agony is an all-new adventure, created

from the ground-up specifically for the PSP. Dungeon Siege: Throne of

Agony features all-new playable characters and AI controlled pets and

companions, as well as freshly designed non-linear, single player

campaigns and support for Ad Hoc co-operative and competitive

multiplayer games.

Developer: SuperVillain Studios and Gas Powered Games

Platform: PSP(TM) (PlayStation(R)Portable) system

Available: October 2006

Family Guy

The first video game based on the hugely popular Family Guy TV

show, Family Guy features the outrageous humor its millions of fans

know and love.

Developer: High Voltage

Platforms: Current generation console and portable systems

Available: Fall 2006

Ghost Rider

Ghost Rider is a new third person action video game based on the

well-known Marvel Super Hero and upcoming feature film. Ghost Rider is

being developed for current generation systems by Climax Group and is

scheduled for simultaneous release with the movie in February 2007.

Continuing the storyline from the upcoming Columbia Pictures/Marvel

Studio's movie, Ghost Rider drops players into the role of Johnny

Blaze, a celebrity motorcycle stunt rider who is transformed into a

Super Hero with powers to avenge any evil he encounters. Featuring

many of the characters and motorcycles from the comic book and

upcoming movie, Ghost Rider will engage gamers in an immersive,

supernatural third person world with a seamless blend of hand-to-hand

combat and high-speed motorcycle action.

Developer: Climax

Platforms: Current generation console and portable systems

Available: Winter 2007

Prey

Prey is a groundbreaking first-person shooter that raises the bar

and turns the genre upside-down with awesome new gameplay features and

next generation graphics. Breaking the traditional first-person

shooter format, Prey introduces innovative gameplay elements including

wall-walking, portals, spirit-walking and gravity flipping, making it

one of the most anticipated games of 2006.

Developer: Human Head Studios, produced by 3D Realms; Xbox 360

version by Venom Games, a wholly owned 2K Studio

Platforms: PC, Xbox 360(TM) video game and entertainment system

from Microsoft

Available: July 2006

Sid Meier's Civilization IV: Warlords

Sid Meier's Civilization IV: Warlords is the first expansion pack

for the award-winning game that has become an instant world-wide hit.

Paying homage to some of history's greatest military leaders, the

expansion delivers six unique and interesting scenarios, giving

players the chance to change the course of history with the help of

their new powerful "warlord" unit. Sid Meier's Civilization IV:

Warlords includes new civilizations, leaders, units and wonders that

offer even more fun and exciting ways for players to expand their

civilization's military power as they strive for world domination.

Developer: Firaxis Games, a wholly owned 2K Studio

Platform: PC

Available: July 2006

Sid Meier's Railroads!

Sid Meier's Railroads! marks Sid Meier's return to the

simulation/strategy gaming that launched the popular "tycoon" genre

and inspired a new generation of games. Combining the best of

real-world and model railroads, Sid Meier's Railroads! places players

in charge of building the greatest railroad empire in the nation -

managing trains, cargo and their bottom line - while engaging in

all-out corporate warfare against rival tycoons, slick entrepreneurs

and robber barons.

Developer: Firaxis Games, a wholly owned 2K Studio

Platform: PC

Available: Fall 2006

Stronghold Legends

Stronghold Legends is an all-new RTS that builds on the fantastic

Stronghold heritage. It features a range of new innovations including

three unique castle styles to build, three landscapes to fight across

and three races to control, from King Arthur and his knights to Vlad

the Impaler and his evil army. Spectacular magic, fearsome monsters

and a new strategic conquest game are also brand new to the series,

along with a range of exciting new multiplayer modes.

Developer: Firefly Studios

Platform: PC

Available: September 2006

The Darkness

Based on the Top Cow comic book The Darkness written by Paul

Jenkins and co-created by Marc Silvestri, The Darkness video game is a

gritty, first-person, action-adventure game for next generation

console systems. On his 21st birthday, the awesome and terrible powers

of the Darkness awaken within Jackie Estacado, a mafia hitman for the

Franchetti crime family. With his new powers, Jackie is able to wreak

terrifying havoc on his enemies. In the game, players experience

photo-realistic graphics, fully interactive environments and a totally

immersive storyline that awaits those that enter The Darkness.

Developer: Starbreeze

Platforms: Next generation console systems

Available: Winter

The Da Vinci Code(TM)

Players unlock the code as they experience the mysterious world of

The Da Vinci Code(TM). An adventure/puzzle game with action elements,

The Da Vinci Code(TM) challenges players to solve mysteries and

puzzles that go beyond anything they have seen or read. Encountering

new plot twists and clues, players must try to stay one step ahead of

an enemy formed by an ominous, covert society that will stop at

nothing to protect a secret that has been locked away for centuries.

Based on the highly anticipated film and the best-selling novel of all

time, The Da Vinci Code(TM) combines stealth, adventure, combat and

puzzle-solving elements to create the ultimate adventure.

Developer: The Collective

Platforms: PC, Xbox(R) video game and entertainment system from

Microsoft, PlayStation(R)2 computer entertainment system

Available: May 2006, coinciding with the film's worldwide May 19

release date

2K Sports' Line-up Includes:

NHL 2K7

NHL(R) 2K7 reigns supreme as the category leader in

innovation, design and critical acclaim with four straight years as

the #1 rated(1) NHL video game. 2K7 notches a 2nd year of

next-generation domination with a groundbreaking presentation system

that will truly engross gamers with cinematic style bringing raw

emotion and exciting drama to every hockey game. New additions to

ProControl(TM) empower players to turn up the defensive pressure on

specific opposing players. Combined with high-quality visual details

and the most comprehensive franchise options in any hockey game, NHL

2K7 will deliver yet another year of truly immersive and authentic NHL

action.

Developer: Visual Concepts/Kush Games, wholly owned 2K studios

Platform: Xbox 360(TM) video game and entertainment system from

Microsoft, PLAYSTATION(R)3 computer entertainment system, Xbox(R)

video game and entertainment system from Microsoft, PlayStation(R)2

computer entertainment system

Available: Fall 2006

NBA 2K7

Voted best current and next-generation NBA hoops franchise by both

press and gamers, NBA 2K7 will continue its legacy of dominance this

year on the hard court. The highly acclaimed Shot Stick(TM) - voted

one of the best innovations of 2005 - returns with more responsive

controls and new mechanics to master. Combined with incredible

graphics, including new sweat technology details and animating hair,

revamped post game, and hundreds of new shooting, passing, and

dribbling animations, NBA 2K7 is poised for another run as the #1

rated(1) NBA simulation.

Developer: Visual Concepts, a wholly owned 2K studio

Platforms: Xbox 360(TM) video game and entertainment system from

Microsoft, PLAYSTATION(R)3 computer entertainment system, Xbox(R)

video game and entertainment system from Microsoft, PlayStation(R)2

computer entertainment system

Available: Fall 2006

College Hoops 2K7, the #1 rated(1) college basketball game four

years running on both Xbox and PlayStation 2, returns for its

sophomore season on the Xbox 360 and is set to make its freshman debut

on the PlayStation(R)3 system. Leadership makes a difference this year

as team chemistry plays a vital role in a team's

performance--especially come tournament time. The college atmosphere

is fully realized with updated mascots, improved crowd interaction and

more fight songs. With over 325 NCAA Division 1 schools and the

deepest legacy mode around, College Hoops 2K7 defines the college

basketball experience.

Developer: Visual Concepts, a wholly owned 2K studio

Platforms: Xbox 360(TM) video game and entertainment system from

Microsoft, PLAYSTATION(R)3 computer entertainment system, Xbox(R)

video game and entertainment system from Microsoft, PlayStation(R)2

computer entertainment system

Available: Fall 2006

This title has not yet been concept approved by Sony Computer

Entertainment America.

(1) According to GameRankings.com average scores

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is an integrated global developer, marketer, distributor and publisher of interactive entertainment software games and accessories for the PC, PlayStation(R) game console, PlayStation(R)2 computer entertainment system, PSP(TM) (PlayStation(R)Portable) system, Xbox(R) and Xbox 360(TM) video game and entertainment systems from Microsoft, Nintendo GameCube(TM), Nintendo DS(TM) and Game Boy(R) Advance. The Company publishes and develops products through its wholly owned labels Rockstar Games, 2K and 2K Sports and Global Star Software; and distributes products in North America through its Jack of All Games subsidiary. Take-Two also manufactures and markets video game accessories in Europe, North America and the Asia Pacific region through its Joytech subsidiary. The Company maintains sales and marketing offices in Cincinnati, New York, Toronto, London, Paris, Munich, Madrid, Vienna, Milan, Sydney, Breda (Netherlands), Auckland, Shanghai and Tokyo. Take-Two's common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.

All trademarks and copyrights contained herein are the property of their respective holders.

"PlayStation" and the "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc. Memory Stick Duo(TM) may be required (sold separately).

Xbox, Xbox 360 and Xbox Live are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries.

Rider, as well as original next generation games such as Prey and BioShock. 2K is also featuring highly-anticipated titles from Firaxis Games, including Sid Meier's Civilization IV: Warlords and Sid Meier's Railroads! as well as the Firaxis and Firefly Studios collaboration title CivCity: Rome. Other eagerly awaited titles include Stronghold Legends(TM) along with Dungeon Siege II(R): Broken World(TM) and Dungeon Siege: Throne of Agony(TM), based on the acclaimed Dungeon Siege(R) franchise. In addition, the 2K Sports line-up features the next installments from top-rated franchises such as NHL 2K7, NBA 2K7 and College Hoops 2K7.

2K Line-up Includes

holders.

Namco Networks and Sprint Celebrate the 25th Anniversary of Galaga with Dual Fighter Mode; New Game to Debut Using Motricity's Micro-Payment Technology

In celebration of the 25th anniversary of Galaga, Namco Networks, a leading publisher and developer of wireless games and content, and Sprint (NYSE:S), the industry leader in innovative wireless entertainment services, announced the launch of an anniversary edition of the mobile game. This special version, offered exclusively to Sprint subscribers with capable wireless phones, includes the option to start the game with Dual Fighters. This is the first game utilizing Sprint's Game Lobby to feature micro-payment technology from Motricity's Fuel Mobile marketplace management platform.

The 25th anniversary edition of Galaga maintains the same alien-fighting space action of the original, but with a twist. Through the Game Lobby from Sprint, which is powered by Motricity, the micro-payment technology allows players to pay 25 cents for one play of the new Galaga Dual Fighter mode. With this new feature, the player is given two ships at once to fight the aliens with double the normal firepower. The new feature also boasts its own leader board in the Game Lobby featuring the top scores for players playing with the Dual Fighter mode.

The anniversary edition of Galaga including the new Dual Fighter feature is available on the game deck of capable Sprint wireless phones.

"Namco Networks is delighted to be Sprint's first partner to utilize the micro-payment technology," said Scott Rubin, Vice President of Sales and Marketing for Namco Networks. "Galaga fans always cite achieving Dual Fighters as a highlight of the game, and now with this new feature, we are sure that fans will really enjoy the ability to start the game with Dual Fighters."

Originally published in Japan on July 23, 1981, Galaga is one of the longest running arcade hits in history, a success that has continued on the mobile platform with the support of Namco's partners, Sprint and Motricity.

"As one of the top-rated games in the Game Lobby from Sprint, the 25th anniversary edition of Galaga is an exciting opportunity for Sprint customers to enjoy a new twist on a favorite arcade classic," said Jason Ford, General Manager of Games & Entertainment for Sprint. "Our partnership with Namco and Motricity is creating new opportunities for Sprint subscribers to showcase their gaming skills and make it to the top of the coveted leader board."

"We are glad that Namco could be the first publisher to integrate our micro-payments technology into the Game Lobby from Sprint," said Mark Munoz, Vice President of Business Development for Motricity. "Galaga, with the Dual Fighter mode, is a great way to highlight the value that this technology offers to consumers."

Attendees at E3, the annual videogame tradeshow held at the Staples Center in Los Angeles from May 10 to May 12, can preview the 25th anniversary edition of Galaga on Sprint phones at the Namco Networks booth (#600, South Hall).

About Namco Networks

Established January 1, 2006, Namco Networks America Inc. is a subsidiary of Namco Bandai Holdings (USA) Inc., a worldwide leader in the high-tech entertainment industry. Namco uses cutting-edge technology to provide fun, quality entertainment to mobile consumers throughout the Americas. For more information about Namco mobile games, please visit: http://www.namcogames.com.

Galaga(R) (C)1981, 2006 NBGI, All Rights Reserved.

About Sprint Nextel

Sprint Nextel offers a comprehensive range of communications services bringing mobility to consumer, business and government customers. Sprint Nextel is widely recognized for developing, engineering and deploying innovative technologies, including two robust wireless networks offering industry-leading mobile data services; instant national and international walkie-talkie capabilities; and an award-winning and global Tier 1 Internet backbone. For more information, visit http://www.sprint.com.

About Motricity

As a global leader in Mobile Marketplace Management, Motricity provides technology and solutions that enable consumers to receive the right mobile content at the right time, every time. Motricity's Fuel mobile content delivery platform received the 2006 GSM Association Award for "Best Service Delivery Platform" and was also named "2005 Premium Mobile Content Platform of the Year" by Frost & Sullivan. Motricity is a leader in powering mobile communities and by offering such technologies and services that unify the mobile content ecosystem, Motricity creates compelling user experiences and delivers profitable mobile content offerings for partners such as BET, Cingular, Verizon Wireless, China Unicom, O2, Amazon.com, Palm and a network of consumer Web sites, including eReader.com, PalmGear.com and PocketGear.com. Motricity is headquartered in Research Triangle Park, N.C., and has offices in Beijing, London, Munich and San Diego. For more information, visit http://www.motricity.com.

Get Your Game on in the Game Lobby from Sprint; Gamers have gone wild for the Game Lobby from Sprint with 1.3 million members since its launch in 2004

Sprint (NYSE:S), the industry leader in innovative wireless entertainment services, and AirG, the global leader in powering social networking on mobile phones, have opened the Game Lobby Lounge (GLL) as an enhancement to the Game Lobby from Sprint, which is powered by Motricity. The GLL, powered by AirG, is the world's first social network that exclusively targets mobile gamers and provides a revolutionary new way for users to communicate in real time and share game tips and reviews.

"Since launching the Game Lobby from Sprint in March 2004, we've seen how gamers really enjoy interacting and sharing their opinions on games," said Jason Ford, general manager of games and entertainment for Sprint. "We've enhanced the game community experience by enabling Game Lobby members to keep their same profile and enter the GLL to chat and share their thoughts in real time in a dedicated social community, right on their wireless phone."

The GLL is an application that can be downloaded to select Sprint phones, enabling gamers to share tips, blog and review games on their wireless phones. Customers can also stay informed of new games, products and contests from Sprint. For a limited time, Sprint Vision(SM) and Sprint Power Vision(SM) customers can download the GLL for free on their phones at Downloads / Games / What's New.

"We're excited to work with Sprint on this innovative new product that brings hundreds of thousands of mobile gamers together in what will surely become the world's largest interactive mobile games community," said Frederick Ghahramani, director, AirG. "The GLL is the perfect extension of the Sports, Latino and Friends mobile communities that AirG launched with Sprint earlier this year as part of The Lounges."

Sprint and Motricity also announced several Game Lobby milestones:

-- More than 1.3 million members - nearly three times as many members as last year

-- 36 million game scores posted to leader boards - six times the postings since last year

-- More than 170,000 game ratings - four times the ratings since last year

-- 200 games from more than 30 leading mobile game publishers

-- Tetris, one of the most popular mobile games, is now available in the Game Lobby on more than 40 Sprint phones.

"We are committed to providing our customers the richest mobile gaming experience available," Ford said. "The Game Lobby from Sprint has become the centerpiece of our game offering, providing customers with easy-to-use functionality to share experiences and provide feedback with game ratings. These game ratings have helped raise the quality of the games offered, resulting in higher customer satisfaction and more game downloads."

"With its strong reputation for industry-leading data services, Sprint clearly understands the value of mobile community services," said Ryan Wuerch, chairman and CEO of Motricity. "We believe communities are vital to carriers' mobile data offerings. Better understanding subscribers' preferences and usage patterns provides carriers with insights to increase content quality and personalize the data experience. We will continue to provide excellence in offering robust community offerings across carriers, not only in games but also in other content offerings such as music."

As wireless technology, consumer electronics and entertainment converge, Sprint subscribers can use their mobile phone as a source for information, communications, personalization and entertainment. Sprint is the wireless industry's leader in innovative gaming services, offering the best selection of games; the Game Lobby from Sprint, the first carrier-based game community; the Game Lobby Lounge powered by AirG, the first social network exclusively for mobile gamers; and a status points program.

About Sprint Nextel

Sprint Nextel offers a comprehensive range of communications services bringing mobility to consumer, business and government customers. Sprint Nextel is widely recognized for developing, engineering and deploying innovative technologies, including two robust wireless networks offering industry leading mobile data services; instant national and international walkie-talkie capabilities; and an award-winning and global Tier 1 Internet backbone. For more information, visit http://www.sprint.com.

About AirG

AirG powers mobile communities and wireless social networking. The company's products and services have a proven track record of increasing customer affinity for more than 85 mobile operators and media companies globally including Sprint Nextel, Cingular, Virgin Mobile, Orange, and MTV Asia. AirG's mobile community has more than seven million registered users worldwide and is available on more than 85 mobile operators. Based in Vancouver, Canada, the company also has offices in the UK and

Australia. http://www.airg.com.

About Motricity, Inc.

As a global leader in Mobile Marketplace Management, Motricity provides technology and solutions that enable consumers to receive the right mobile content at the right time, every time. Motricity's Fuel mobile content delivery platform received the 2006 GSM Association Award for "Best Service Delivery Platform" and was also named "2005 Premium Mobile Content Platform of the Year" by Frost & Sullivan. Motricity is a leader in powering mobile communities and by offering such technologies and services that unify the mobile content ecosystem, Motricity creates compelling user experiences and delivers profitable mobile content offerings for partners such as BET, Cingular, Verizon Wireless, China Unicom, O2, Amazon.com, Palm and a network of consumer Web sites, including eReader.com, PalmGear.com and PocketGear.com. Motricity is headquartered in Research Triangle Park, N.C., and has offices in Beijing, London, Munich and San Diego. For more information, visit http://www.motricity.com.

Laurence Fishburne and Gene Hackman to Participate in ``Dirty Harry'' Videogame from Warner Bros. Interactive Entertainment Game Star Clint Eastwood Announces at E3

Announced today by Warner Bros. Interactive Entertainment and Clint Eastwood, Gene Hackman and Laurence Fishburne will provide their voice and likeness in the upcoming videogame based on the "Dirty Harry" film franchise. Hackman will portray Police Supervisor Al Bressler and Fishburne will play Reverend Carlton Clay opposite Eastwood as the legendary character "Dirty Harry" Callahan in the game on next generation consoles.

Warner Bros. Interactive Entertainment is currently overseeing development of the game franchise, in partnership with Eastwood's Malpaso and The Tehama Companies, with the two-time Academy Award(R) winning producer and director consulting on key creative aspects of the game design. Eastwood will also lend his voice and likeness to his renowned role of police detective Harry Callahan.

About Warner Bros. Interactive Entertainment

Warner Bros. Interactive Entertainment Inc., a Warner Bros. Entertainment Company, is a premier licensor and a developer of entertainment content for the interactive space across all current and future platforms, including consoles, PC-based gaming and wireless applications.

(TM) & (C) Warner Bros. Entertainment Inc.

Warner Home Video's Definitive New ``Dirty Harry Collection'' Due To Launch In 2007 with Warner Bros. Interactive Entertainment's ``Dirty Harry'' Videogame

Warner Home Video (WHV) will release the definitive "Dirty Harry Collection" in 2007 to coincide with the launch of the "Dirty Harry" videogame on next generation consoles from Warner Bros. Interactive Entertainment (WBIE).

The joint announcement was made today at E3 2006 by Jason Hall, Senior Vice President of WBIE, and by Jeff Baker, WHV's Senior Vice President and General Manager of Theatrical Catalog.

Clint Eastwood will be a key part of the unprecedented studio-wide initiative, consulting on all creative aspects of both the projects. For the DVD release, all films from the celebrated franchise -- "Dirty Harry," "Magnum Force," "The Enforcer," "Sudden Impact" and "The Dead Pool" -- will be upgraded to HD DVD with completely revamped sound and, with the help of Eastwood himself, may feature some never-before-seen, behind-the-scenes footage and many other bonus materials.

Beginning September 1 of this year, the five movies will be placed on moratorium for more than a year prior to their release.

About Warner Home Video

With operations in 90 international territories, Warner Home Video, a Warner Bros. Entertainment Company, commands the largest distribution infrastructure in the global video marketplace. Warner Home Video's film library is the largest of any studio, offering top quality new and vintage titles from the repertoires of Warner Bros. Pictures, Turner Entertainment, Castle Rock Entertainment, HBO Home Video and New Line Home Entertainment.

About Warner Bros. Interactive Entertainment

Warner Bros. Interactive Entertainment Inc., a Warner Bros. Entertainment Company, is a premier licensor and a developer of entertainment content for the interactive space across all current and future platforms, including consoles, PC-based gaming and wireless applications.

 

Best Buy(TM) Launches Custom Gaming PCs; Custom-Built Velocity Micro PCs Enhance Gaming Performance

Best Buy, from the 2006 Electronic Entertainment Expo (E3), today announced the launch of custom gaming PCs online at BestBuy.com. The new program helps customers design their own Velocity Micro computer system to perform to their specific gaming needs and to make purchases directly from BestBuy.com.

"This marks a new era in PC gaming at Best Buy," said Kevin Balon, vice president of Customer Centricity at Best Buy. "We know our customers are always looking for innovative and convenient ways to maximize their gaming experience and these high performance Velocity Micro PCs should help do that for them."

Best Buy developed the new program based on customer feedback, indicating that PC Gamers tend to rely heavily on maximizing their computer's performance and they want more options to customize their PCs to particular gaming needs. Customers can go to BestBuy.com, click on "Desktop Computers" and customize their system from a wide assortment of pre-configured Velocity Micro gaming systems. Additional custom offerings beyond gaming applications are being planned for the site later this year.

"We're excited to be a part of this new online custom PC program - it's a great new feature on BestBuy.com," said Randy Copeland, Velocity Micro president and CEO. "This program lets us create a unique experience for Best Buy customers allowing them to get the most out of their PCs."

Velocity Micro is a leading manufacturer of high-performance enthusiast PCs. Each PC is customized to the customer's exact specifications and handcrafted to the highest standards of excellence. With lines of gaming machines, digital media systems, computers for home office and small business, Best Buy and Velocity Micro will now offer consumers the best, personalized PC experience possible.

About Best Buy Co., Inc.

Best Buy Co., Inc. (NYSE:BBY) is an innovative Fortune 100 growth company that continually strives to create superior customer experiences. Through more than 930 retail stores across the United States and in Canada, our employees connect customers with technology and entertainment products and services that make life easier and more fun. We sell consumer electronics, home-office products, entertainment software, appliances and related services. A Minneapolis-based company, our operations include: Best Buy (BestBuy.com and BestBuy.ca), Future Shop (FutureShop.ca), Geek Squad (GeekSquad.com and GeekSquad.ca) and Magnolia Audio Video (Magnoliaav.com). We support our communities through employee volunteerism and grants from The Best Buy Children's Foundation.

Note to editors: Visit BestBuy.com for access to the latest news and live video from E3.

Rising Son: The Legend of Skateboarder Christian Hosoi'' to Screen at Cannes Film Festival; Vision Films, Image Entertainment, QD3 Entertainment and Quiksilver Join Forces to Market and Sell Rights to Christian Hosoi Feature

Vision Films, an independent, worldwide distributor of youth-oriented and music-related feature films and documentaries, has just been awarded the exclusive sales agency rights to RISING SON: THE LEGEND OF SKATEBOARDER CHRISTIAN HOSOI by Image Entertainment, Inc. (Nasdaq:DISK), a leading independent licensee, producer and distributor of home entertainment programming in North America.

"Rising Son" was produced by QD3 Entertainment in association with consumer lifestyle brand Quiksilver. The film was directed by Cesario "Block" Montano and is narrated by acclaimed actor Dennis Hopper.

"Rising Son" is the true story of skateboard superstar Christian Hosoi. The film chronicles Hosoi's beginnings as an athletic renegade to his fall-from-grace stint in Federal prison for drug trafficking and finally his rebirth and miraculous recovery that has inspired millions of young adults. Using never-before-seen home movies of Hosoi, from childhood through his release from prison in 2004, the film features interviews from friends and family, including Tony Hawk, Tony Alva, Jay Adams, Jason Lee and others.

Image will handle North American broadcast, theatrical, video and soundtrack rights, and Vision Films will handle foreign rights and distribution. The film will be available to be released on home video in the international market on October 3, 2006, day and date with Image's domestic release.

Vision Films will be screening "Rising Son" at the Cannes Film Festival on May 22 and 23 at 8 p.m. on both dates. Hosoi is expected to attend both screenings, as well as appear at the Quiksilver bus that will be located at the festival. Vision Films can be found at the Cannes Film Festival at the Palais Level 01, Stand 21.01.

"This film truly captures the spirit and determination of a person who has influenced millions of people to improve their lives," said Barry Gordon, senior vice president of worldwide programming of Image Entertainment. "We're pleased to be working with Christian, QD3, Quiksilver and Vision on this project, and are looking forward to a warm reception at Cannes."

About Vision Films:

Founded in 1997, and based in Sherman Oaks, CA, Vision Films is an independent, worldwide distributor of Feature Films, Documentary Specials, Series, Music, and Reality Programming. Vision Films licenses all available television, video/DVD, and new media rights to both the international and domestic markets. Vision Films currently has a library of over 300 feature films, and over 300 documentaries. On the feature side, Vision represents top-of-the-line independent film and music producers and some prestigious Film Libraries such as The Kushner-Locke Company, World International Network, Xenon Pictures, CodeBlack Entertainment, Flashpoint UK Ltd., City Block Productions, EDI/Dastar, STS Media, Sinclair Institute and Istituto Geografico De Agostini. For more information of Vision Films, Inc., please go to http://www.visionfilms.net.

About Image Entertainment:

Image Entertainment, Inc. is a leading independent licensee, producer and distributor of home entertainment programming in North America, with approximately 3,000 exclusive DVD titles and over 200 exclusive CD titles in domestic release and approximately 300 programs internationally via sublicense agreements. For many of its titles, the Company has exclusive audio and broadcast rights and, through its subsidiary Egami Media, Inc., has digital download rights to more than 1,500 video programs and over 150 audio programs containing more than 2,000 tracks. The Company is headquartered in Chatsworth, California, and has a domestic distribution facility in Las Vegas, Nevada. The Company's subsidiary Image Entertainment (UK) maintains a content acquisition office in London, England. For more information about Image Entertainment, Inc., please go to http://www.image-entertainment.com.

Forest Lawn Invites You to Take Part in an Historic Event, Where You Can Meet Historical Figures of the Past and Learn the History of Memorial Day

This Historic Event Will Include Performances by Professional Actors Portraying Influential Figures from America's Past, Creating a Living History Celebration

Forest Lawn(R) Memorial-Parks and Mortuaries today announced its Memorial Day and Centennial celebration events will feature a unique and historic perspective of American History in a living format. Professional actors will portray famous historic military figures whose contributions to America's freedom is a key part of the Memorial Day celebration. The free events are expected to attract more than 4,000 Southern Californians as they gather at Forest Lawn Memorial-Parks in Long Beach, Hollywood Hills, Glendale, Cypress, Covina Hills, and Cathedral City.

The 10th annual Hollywood Hills program, beginning at 10:00 a.m., will feature a portrayal of General Douglas MacArthur. The rifle salute will be conducted by the Los Angeles County Sheriff's Department. The Air National Guard Band will provide patriotic music throughout the event, and a dramatic presentation on the history of Memorial Day will be presented. In addition, there will be a Presidential Proclamation. The ceremony also will include souvenirs, refreshments, and more. Forest Lawn-Hollywood Hills is found at 6300 Forest Lawn Dr. in Los Angeles.

Glendale is celebrating the 91st anniversary of its Memorial Day Program and will begin its Centennial Celebration at 1 p.m. with a memorial march at the Little Church of the Flowers and proceed to the burial site of a soldier who served in the Civil War. Civil War Re-enactors from 100th Pennsylvania Volunteer Infantry-Company K, including General Ulysses S. Grant, will be highlighted. A civil war band, The Band of the California Battalion, will play music throughout the event, as well as their rendition of TAPS, and a Presidential Proclamation will be given. A Civil War musket and cannon salute will complete the event. The ceremony also will include souvenirs, refreshments, and more. Forest Lawn-Glendale is located at 1712 S. Glendale Blvd. in Glendale.

Sheriff Lee Baca, Commander, Los Angeles County Sheriff's Department, USMC Reserves, will keynote the 20th annual Memorial Day celebration at Long Beach. Sheriff Baca commands the largest Sheriff's Department in the United States with more than 15,000 sworn and professional staff whom provide law enforcement to 41 incorporated cities, 90 unincorporated communities, nine community colleges, and hundreds of thousands of daily commuters of the Metropolitan Transit Authority and the Rapid Rail Transit District. In addition, he is the Director of Homeland Security-Mutual Aid for California Region I, which serves 13 million people.

Known for incorporating innovative best practices into his leadership style based on pro-active, progressive problem solving, Sheriff Baca has succeeded in providing strong solutions to problems such as drug addiction, domestic violence, homelessness, gangs, illiteracy, at-risk youth, parenting, and the quality of life in neighborhoods. He also manages four non-profit Youth Athletic League Centers serving at-risk youth in after-school programs involving academics, sports, and cultural arts.

Sheriff Baca developed the Office of Independent Review, comprised of six civil rights attorneys who manage all internal affairs and internal criminal investigations concerning alleged misconduct by Department personnel. This unique model of civilian oversight is a natural model of police accountability. Sheriff Baca earned his Doctorate of Public Administration Degree from the University of Southern California. He is a life member of the Honor Society of Phi Kappa Phi, USC Chapter. A strong advocate of education, he developed the LASD University in conjunction with five universities where over 900 members of the department are enrolled in bachelor's and master's degree programs.

A portrayal of General Dwight D. Eisenhower will be shown as part of the program. In addition, a Presidential Proclamation will be presented by Congresswoman Juanita Millender-McDonald representing the 37th Congressional District. Patriotic music from Forever Paisley (features music from WWII) and Robbie Britt, soloist, will play throughout the program. There will be a wreath laying ceremony, color guards, and a rifle salute. At the end of the ceremony souvenirs and refreshments will be served. Forest Lawn-Long Beach is located at 1500 San Antonio Dr. in Long Beach.

The 42nd annual Memorial Day Program and Centennial Celebration at Cypress will begin at 10 a.m. and will feature keynote speaker Major General Paul E. Mock, commanding General, 63rd Regional Readiness Command at Los Alamitos. General Douglas MacArthur will be portrayed. In addition, a Presidential Proclamation will be given. Patriotic music from the Cypress High School Band will play throughout the event. A wreath laying ceremony, color guards, and a rifle salute will round out the program. At the end of the program, there will be souvenirs and refreshments. Forest Lawn-Cypress is located at 4471 Lincoln Ave. in Cypress.

The 10th annual Memorial Day Program and Centennial Celebration at Covina Hills will begin at 10 a.m. and will feature the Aztec Skydiving Team, and Mayor Meline Juarez will hand out a Presidential Proclamation. A dramatic presentation on the history of Memorial Day along with a portrayal of Lt. Col. Theodore Roosevelt will be highlighted. Patriotic music by Sounds of Harmony will play throughout the ceremony. Rounding out the program, there will be a wreath laying ceremony, rifle salute, color guards, souvenirs, refreshments, and more. Forest Lawn-Covina Hills is located at 21300 Via Verde Dr. in Covina.

The inaugural Memorial Day Program and Centennial Celebration at Cathedral City will begin at 10 a.m. with a portrayal of General George S. Patton. A Presidential Proclamation will be presented by Mayor Kathleen J. DeRosa. Included in the program will be a dramatic presentation on the history of Memorial Day, patriotic music, a wreath laying ceremony, color guards, rifle salute, souvenirs, refreshments, and more. Forest Lawn-Cathedral City is located at 69855 East Ramon Road. in Cathedral City.

For more information on any of these events, call 1-800-204-3131 or go to http://www.ForestLawn.com.

About Forest Lawn

Forest Lawn is the community resource where families and friends turn to celebrate life -- from weddings and baptisms to funerals and family history. Founded in 1906, Forest Lawn serves Southern California through its six locations -- Glendale, Hollywood Hills, Cypress, Covina Hills, Long Beach, and Cathedral City. Forest Lawn regularly hosts a variety of cultural and civic programs as part of its commitment to providing Southern California residents with educational and cultural events that celebrate meaningful moments in life from around the world.

Gesturing in an Evolution on Xbox 360: GestureTek Inc. to Bring Gesture Recognition Control to the Xbox 360 Gaming Experience

GestureTek Inc., the world leader in computer vision for gesture-based control of information and entertainment systems, today announced that Microsoft has licensed GestureTek's video gesture control technology for use with the Xbox Live Vision camera for Xbox 360. A library of GestureTek's basic Video Gesture Control tools will be made available to all Xbox 360 developers who are part of the XDK program, allowing the opportunity for innovation and personalization to the gaming experience. In addition, GestureTek Inc. will shortly release an advanced library of Video Gesture Control tools to Xbox developers for adding more sophisticated gesture control features.

Standing in front of the Xbox 360 camera, gamers will interface with games using natural full body gestures, while immersing their real time image into the game. As part of Xbox Live, the gesture technology will enable gamers to customize their game experience while socializing in their game worlds in ways they never could before. GestureTek Inc. will be demonstrating its gesture recognition on the XBOX 360 at the E3 expo, in Los Angeles - California, May 10th - 12th, 2006 - KENTIA HALL Booth #6736.

"Gesture recognition and control is a logical evolution in gaming. Our technology has been thrilling and entertaining users in public and private installations around the world since well before the movie Minority Report popularized the concept of gesture control. This offering opens doors to unlimited applications in the gaming experience. We are very pleased to work with Microsoft to offer their game players and development partners this exciting user interface," says Bill Leckonby, CEO of GestureTek Inc.

Xbox Live Vision camera support is deeply integrated into the Xbox 360 operating system and Dashboard, making every Xbox 360 console owner a potential customer for the camera and camera-enabled games. The gesture-based control appeals to a wide range of audiences, from the most casual to the hardcore gamer.

"The fusion of GestureTek technology and the Xbox 360 will enhance the entertainment and gaming experience for our customers," said Aaron Greenberg, group product manager, Microsoft. "As the Xbox 360 camera offering enables a more immersive and integrated gaming experience, gesture control will further redefine entertainment."

Gesture control technology will add a dimension to gaming never before experienced. Imagine logging into Xbox Live and sitting down at a virtual table to play poker with immersed players from all corners of the world. Imagine standing in your living room as you snowboard down a mountain, where leaning right and left lets you cut across the slopes, and springing upward guides you over jumps. Camera enabled gaming combined with motion control technology is endless in application, whether it is a game of volleyball, playing along with the music on virtual instruments, fly fishing, shooting hoops, goal tending, dodging bullets, or even fighting ninjas; the game controller is the gamer's own body.

Microsoft, Xbox, XNA, DirectX, Windows and Xbox Live are either registered trademarks or trademarks of Microsoft Corp. in the United States and/or other countries.

The names of actual companies and products mentioned herein may be the trademarks of their respective owners.

About GestureTek

GestureTek (formerly known as Jestertek) is the world leader in computer vision for gesture-based control of information and entertainment systems and displays. For over 15 years GestureTek's gesture recognition technology has been employed in a wide array of applications and environments where the user is either stepping on or into interactive floor or wall projections, pointing at a display from any distance, or having their real-time actual video image immersed on the screen. Public installations and kiosks appear in multiple markets: museum and science centers, military control rooms, clean rooms, location-based entertainment facilities, retail locations, physical rehabilitation programs, interactive floors/windows and interactive billboards. Consumer applications include home PC, console gaming, toys and mobile devices. GestureTek headquarters are in Silicon Valley, with additional offices in Toronto, Ottawa, New York City and Asia

 

Oops, We Did It Again! National Lampoon Blazes New Trail in Theatrical Distribution with JAKE'S BOOTY CALL; World's Largest Comedy Brand Redefines ''Theatrical Window'' for Its Pictures

While traditional Hollywood wrings its hands and decries the narrowing theatrical-to-DVD window, National Lampoon throws a curveball right through it. A year after nearly simultaneous theatrical and DVD retail/rental releases of National Lampoon's BLACKBALL, National Lampoon, Inc. (AMEX:NLN) has once again put the distribution marketplace on notice: nothing is sacred just because it's the way business has always been done.

For the last two-and-a-half months, its latest project, National Lampoon Presents JAKE'S BOOTY CALL, has played through its theatrical window without a hitch, drawing young adults to experience what has already become a cult classic with one key difference: it never touched a standard first-run movie theater. Instead, National Lampoon's theatrical marketing and distribution team focused its first window of release within its core audience of College America, unspooling the R-rated animated comedy in nightclubs, bars and other nightlife venues; on specially-erected, beachfront drive-in theaters during Spring Break; and in major indoor arenas at college campuses around the country.

In all, nearly 100,000 18-24 adults stood in line, braved the weather and generally hung-out in order to get their chance to see the film, the first feature-length film made in Macromedia Flash.

"While the theatrical window is critical to the success of National Lampoon pictures," stated company CEO Daniel Laikin. "Traditional distribution plans are not necessarily the right plans for all pictures and we just don't necessarily agree with how everyone else defines the term 'theatrical window.'"

To complement its unique distribution model for National Lampoon Presents JAKE'S BOOTY CALL, the company encircled its target audience, coupling standard top-down creative and media through print, television and online marketing with bottom-up programs that engaged the audience at all elements and at touchpoints in their lives; benefiting from both nationwide media platforms and hyper-local marketing vehicles. Partnering with marketers, venues and local promotional tie-ins, National Lampoon Presents JAKE'S BOOTY CALL became part of the lives of America's 18-24 year olds in a way that no other animated picture has before.

"This was clearly the right way to work this picture," added producer Eric Eisner. "Taking this to the streets and building it from the bottom up is one of the things National Lampoon does better than anyone else, and National Lampoon Presents JAKE'S BOOTY CALL's success shows it again."

Pulling from its coveted 360-degree, 365 day a year connection to the 18-24 demographic and exploiting its unparalleled market-leading media platform that targets and delivers this audience, National Lampoon Presents JAKE'S BOOTY CALL has been screening to over-capacity audiences nationwide since mid-February. Its long-running exhibition schedule culminated on April 31 in Carbondale, IL at Southern Illinois University with an overflow, standing-room-only crowd.

"In the case of National Lampoon Presents JAKE'S BOOTY CALL, we took the picture to College America, but didn't run our audience through traditional turnstiles. That's really the only difference between this program and any other platform, focused release that we have executed," commented National Lampoon executive vice president Barry Layne. "The key to the distribution business on a go-forward basis is to completely understand both the picture and the folks who will most attach themselves to it. JAKE'S BOOTY CALL, by every measure, makes Adult Swim look like Nick Jr. We needed to set it free in order to allow its audience to feel like they owned every piece of it, including the way it was distributed and exhibited," he said.

National Lampoon Presents JAKE'S BOOTY CALL is a story about a so-called "player" who tries to help young prince Siton get "lucky" before his 21st birthday. Jake is the ultimate ladies man--outgoing, vulgar, smooth, confident--which is everything his new friend Siton is not. Through their travels around the globe, Siton is taught the art of courting women before he must return to become king of his homeland. Since piloting in part as "webisodes" on producer Eisner's notorious web site Romp.com, he was besieged with thousands of fan emails from campuses across the country to bring them the film as a feature. National Lampoon was only too happy to comply.

"By every definition, National Lampoon Presents JAKE'S BOOTY CALL enjoyed a very successful theatrical window - group viewings on a projected screen in a common location, with some money changing hands and refreshments purchased before, during and after the presentation," NL's Layne said. "As a result of this alternative distribution and exhibition plan, National Lampoon Presents JAKE'S BOOTY CALL is rapidly moving toward bigger dollars and units in home entertainment, pay-per-view, video-on-demand, digital downloads, pay cable, TV, international and all the other channels of distribution than we had expected," he concluded. "

About National Lampoon

National Lampoon, Inc. is active in a broad array of entertainment segments, including feature films, television programming, interactive entertainment, home video, audio CDs and book publishing. The Company also owns interests in all major National Lampoon properties, including National Lampoon's Animal House, the National Lampoon Vacation series and National Lampoon's van Wilder. The National Lampoon Network serves over 600 colleges and universities throughout the United States. The network reaches as many as 4.8 million students, or nearly one in four of all 18 to 24 year old college students. In addition, the Company operates a humor website, http://www.nationallampoon.com, on the Internet. The Company has four operating divisions: National Lampoon Network, Entertainment Division, Publishing Division and Licensing Division.

David Gilmour - The Voice and Guitar of Pink Floyd - ''On An Island'' and in Concert on the Big Screen for One Night Only

National CineMedia, LLC:

-- Big Screen Concerts(SM) and Network LIVE Present David Gilmour's Tour Kick-Off Show Recorded Live In London On March 7th, Plus an Interview and New Music Video, In More Than 100 Movie Theatres Across the Country

David Gilmour, legendary guitarist and voice of Pink Floyd, will give American fans one more chance to catch his latest tour on the Big Screen on Tuesday, May 16th at 8:00pm local time. This exciting one-night-only Big Screen Concerts(SM) and Network LIVE event features David Gilmour's March 7, 2006 performance recorded live at the Mermaid Theatre in London. Show highlights include the first public performance of tracks from On An Island, Gilmour's new album, plus many Pink Floyd classics.

David Gilmour played only 10 sold-out North American dates before returning to Europe, so this will be the only chance for many in the U.S. to see him in concert this year. This special event will also include an on-screen interview with David Gilmour talking about the creation of the new album, as well as the new On An Island music video.

"We had a great time touring the U.S. and I'm glad that more of the fans will be able to see the show because of this initiative," said David Gilmour.

DAVID GILMOUR: ON AN ISLAND will be presented by National CineMedia and Network LIVE in High-Definition and cinema surround sound at more than 100 participating Regal, United Artists, Edwards, Cinemark, AMC and Georgia Theatre Company movie theatres across the country.

Tickets for this exciting new Big Screen Concerts event are on sale now at presenting theatre box offices and online at http://www.BigScreenConcerts.com for $10.00 in advance and $12.50 on the day of the event. (For a complete list of participating theatre locations, please visit the Web site.)

On An Island is the third David Gilmour album and his first studio recording since Pink Floyd's 1994 multi-platinum The Division Bell. The album debuted at No 1 in the UK and No 6 in the US. On An Island, is a special experience that not only bears comparison with the best of Pink Floyd, but also confirms their lead guitarist and singer as an outstanding solo artist. Here he reveals a personal vision and a breadth of styles - folk, jazz, orchestral and rock - brought together as a unified piece by his lyrical guitar playing and instantly recognizable voice.

About National CineMedia, LLC

National CineMedia, LLC is a venture of AMC Entertainment Inc., Cinemark USA, Inc. and Regal Entertainment Group (NYSE: RGC), three of the world's leading theatrical exhibition companies. The company develops pre feature entertainment; cinema and lobby advertising products; comprehensive meeting and event services; and alternative forms of entertainment content for approximately 13,000 screens operated by its owner theatre circuits and other theatre affiliates. National CineMedia distributes its products and services across its Digital Content Network (DCN), the world's largest in-theatre digital distribution network. Once installation of its DCN technology is completed in Cinemark theatres, National CineMedia's network will comprise approximately 11,000 digital North American theatre screens in 150 markets (49 of the top 50), reaching 525 million movie patrons annually. For additional information, please go to http://www.ncm.com.

About Network LIVE

Launched in July 2005, Network LIVE is a privately-held, joint venture between AOL, XM Satellite Radio and AEG. As the #1 provider of live digital entertainment, Network LIVE is committed to redefining the creation and distribution of live content in the digital age. Its best-in-class, multi-partner network provides unprecedented reach for live offerings through broadband, satellite radio, satellite television, digital movie theatres and mobile phones throughout the U.S. and the world. Network LIVE combines the energy and urgency of the live moment with a level of access to live entertainment that can only be delivered to audiences across an on-demand digital network.

Sennari's Award Winning PrizePlay(TM) Proves to Be Mobile Game of Choice With Over 200,000 Games Played in First 3 Months; Winning Real Prizes On Mobile Phones Takes the UK by Storm as Thousands Play Games

An acre of the Moon, gift certificates to Virgin(R) Megastores and a tour of football grounds are just a few prizes that Vodafone and T-Mobile users in the UK are winning just by playing Sennari's new PrizePlay mobile games. First released in the UK, the mobile game collection has reached a download milestone, surpassing 200,000 games played, with over 20,000,000 Bling points awarded to date.

Mobile users who play one of the many titles available -- PrizePlay Monopoly, PrizePlay Star Trek, PrizePlay Snakes and Ladders, PrizePlay Triple Towers Solitaire, PrizePlay Goldenballs, PrizePlay Mahjong, PrizePlay Poker: Six Card Battle -- have a chance to win prize points called 'Bling,' which can then be used to electronically purchase a variety of items from the PrizePlay prizing catalogue.

All PrizePlay games give players the ability to win their choice of thousands of prizes, including ringtones, cinema tickets, electronic goods, laser games, charity donations and much more. Prizes are redeemed right from the game on the phone or via the web at http://www.prizeplay.com.

PrizePlay games are pay per play, just like a real world arcade. Each download purchase on T-Mobile includes ten free plays, after which players buy buckets of tokens, via their phone bill, that can be used in any PrizePlay game, similar to a traditional video arcade.

Each PrizePlay game shares the same account information so that tokens purchased in one game can be used to play any PrizePlay game. Bling accrued in any PrizePlay game is also accrued in the same account, making it easier to win bigger prizes even faster.

Note to editors: PrizePlay-loaded phones are available for play and review. Please contact Vijay Chattha at 415-305-6041 or vijay@vscconsulting.com for more details.

About Sennari

Sennari offers the first mobile customer relationship management (mCRM) platform that helps carriers and content providers know their customers. Sennari's services are designed to increase loyalty and revenue potential by enabling all forms of consumer relationships within mobile content applications, including real-time events, customer interaction, friend based referral programs, opt-in marketing and SMS campaigns. For more information, visit http://www.sennari.com.

 

Yahoo!, NBC Universal Television Group and Telemundo Create Leading Internet Property for U.S. Hispanic Market; Combination of Online and On-Air Assets to Redefine U.S. Hispanic Media Landscape

Yahoo! Inc. (Nasdaq:YHOO), NBC Universal Television Group and Telemundo today jointly announced that they will combine their U.S. Hispanic Internet properties to form a co-branded Internet business to be called Yahoo! Telemundo

(http://telemundo.yahoo.com). The new entity will seamlessly integrate Yahoo! services with Telemundo content, and will replace the existing sites of Yahoo! en espanol (http://espanol.yahoo.com) and Telemundo's Telemundo.com. Starting today, users who visit the new and old URLs of either company will see new branding on the front pages. Further asset integration will be rolled out in phases over the coming months and the properties will grow into one Yahoo! Telemundo. The announcement was made by Don Browne, President, Telemundo; Randy Falco, Chief Operating Officer, NBC Universal Television Group; and Greg Coleman, executive vice president for Yahoo! global sales.

Under the terms of the agreement, Yahoo! and Telemundo.com will merge staff and share advertising revenue, but neither company will make any equity investment in the other. Luis Romero, a seasoned sales manager in the digital and broadcast space, will lead sales efforts for the new co-branded property.

This agreement marks the first time that a national Hispanic television network will partner with an established Hispanic online service to provide the best of both online and broadcast media content for users and advertisers. The new partnership will create a richer online user experience, adding Telemundo's cadre of original programming across sports, music, entertainment and other content to Yahoo! en espanol's award-winning online tools and services, including Yahoo! Search, Mail and Messenger, among others.

"This merger provides us with an excellent platform to position Telemundo for the future," said Falco. "Our partnership with Yahoo! is a win-win deal for both sides that will drive more hits to the site and ultimately expand our capabilities."

"By combining the services Yahoo! is known and loved for with Telemundo's content, we will provide the most comprehensive experience for U.S. Hispanic consumers and extend both companies' strong position in U.S. Hispanic media," said Coleman. "Additionally, Yahoo! Telemundo will provide an unbeatable platform for advertisers to reach the largest and most engaged U.S. Hispanic community online, on-air and on the go."

Yahoo! Telemundo will combine creative solutions and new advertising technologies with original programming to create uniquely integrated media campaigns that will enable advertisers to reach U.S. Hispanics all in one place. This will also enable marketers to promote their brands, products and services through a combined offering which already captures the largest online U.S. Hispanic audience, more than 11.5 million strong(1).

"This partnership is a natural evolution of the larger strategy Telemundo and its Digital Media team have been developing during the last eight months, a strategy that is strongly anchored on providing relevant original programming to the U.S. Hispanic consumers through multiple platforms," said Browne. "We looked for a partner with superior audience reach, a respected brand, excellent technology and a shared vision of where the business is going. Yahoo! definitely represents all these."

"This is a game-changing deal that will reshape the U.S. Hispanic Internet business as we know it -- in terms of user engagement, customer value and monetization," said Jose Rivera Font, general manager, Yahoo! North Latin America. "Yahoo! Telemundo will provide the kind of cross-media interaction that will deliver an integrated and immersive media experience for both users and advertisers."

"This exciting and historic integration between these two powerful Internet entities will afford advertisers a more powerful platform and a competitive marketing edge to reach a gargantuan audience that has been relatively untapped," said Keith Turner, President, NBC Universal Sales & Marketing. "Equally important and transforming will be that it will ultimately benefit the Hispanic online consumer with an enhanced news and entertainment experience as delivered by Telemundo and Yahoo!."

Yahoo! Telemundo will enhance and create more engaging user experiences around Telemundo's on-air programming by integrating personalization, communities and user-generated content. The new entity will also include content offerings tailored to first, second and third generation U.S. Hispanics through Spanish-language, bilingual and English-language content sections.

About Yahoo!

Yahoo! Inc. is a leading global internet brand and one of the most trafficked Internet destinations worldwide. Yahoo! seeks to provide online products and services essential to users' lives, and offers a full range of tools and marketing solutions for businesses to connect with Internet users around the world. Yahoo! is headquartered in Sunnyvale, California.

About Telemundo

Telemundo, a U.S. Spanish-language television network, is the essential entertainment, news and sports source for Hispanics. Broadcasting unique national and local programming for the fastest-growing segment of the U.S. population, Telemundo reaches 93% of U.S. Hispanic households in 142 markets through its 16 owned-and-operated stations, 36 broadcast affiliates and nearly 684 cable affiliates. Telemundo is wholly owned by NBC Universal, one of the world's leading media and entertainment companies.

About NBC Universal

NBC Universal is one of the world's leading media and entertainment companies in the development, production, and marketing of entertainment, news, and information to a global audience. Formed in May 2004 through the combining of NBC and Vivendi Universal Entertainment, NBC Universal owns and operates a valuable portfolio of news and entertainment networks, a premier motion picture company, significant television production operations, a leading television stations group, and world-renowned theme parks. NBC Universal is 80 percent owned by General Electric and 20 percent owned by Vivendi Universal.

(1)comScore Media Metrix, March 2006

 

KMEX-TV'S ``Noticias Univision 34'' First to Report Maggot Infestation at Los Angeles Coroners Office

KMEX-TV's "Noticias Univision 34" was first to report about a maggot infestation and the improper handling of corpses at the Los Angeles County Coroner's Office in downtown Los Angeles. "Noticias Univision 34" reporter Oswaldo Borraez has obtained confidential documents, numerous pictures, video and an exclusive interview with an anonymous L.A. County Coroner employee detailing the situation.

According to sources, the public office was negligent in how it handled corpses including the improper refrigeration and placement of bodies in protective body bags, which led to the maggot infestation plaguing the coroner facility. Over 40 percent of the bodies in the facility are infested. The source also told of a scenario where up to 13 bodies were transported in one van.

During the interview by Borraez, the source stated, "The County knew about this over a year ago ... Cases (of improper handling) date back to 1995. Literally hundreds of bodies are decomposing. It is a health hazard to the community and L.A. County Coroner employees."

One of the sources, whose image and voice was masked during KMEX-TV's Spanish-language interview with Borraez, also stated, "Family members do not know that their relatives are being or have been improperly handled." Documented photos and video show images of disfigured corpses piled one on top of another. Greg Meyers, a 25-year L.A. County Coroner employee, added that liquids emanating from decomposing bodies are often on the floor and employees are exposed to these hazardous conditions.

In 2002, Noticias Univision 34 broke a similar story regarding rodent infestation and mutilated corpses at the same Coroner's facility. Employees were assured that management would take corrective measures.

KMEX-TV's "Noticias Univision 34" will cover this developing breaking story throughout the coming days in all of its newscasts.

Univision Communications Inc. is the premier Spanish-language media company in the United States. Its operations include Univision Network, the most-watched Spanish-language broadcast television network in the U.S. reaching 98% of U.S. Hispanic Households; TeleFutura Network, a general-interest Spanish-language broadcast television network, which was launched in 2002 and now reaches 86% of U.S. Hispanic Households; Galavision, the country's leading Spanish-language cable network; Univision Television Group, which owns and operates 62 television stations in major U.S. Hispanic markets and Puerto Rico; Univision Radio, the leading Spanish-language radio group which owns and/or operates 69 radio stations in 16 of the top 25 U.S. Hispanic markets and 4 stations in Puerto Rico; Univision Music Group, which includes Univision Records, Fonovisa Records, La Calle Records and a 50% interest in Mexico-based Disa Records labels as well as Fonomusic and America Musical Publishing companies; and Univision Online, the premier Spanish-language Internet destination in the U.S. located at http://www.univision.com. Univision Communications also has a 50% interest in TuTv, a joint venture formed to broadcast Televisa's pay television channels in the U.S., and a non-voting 14.9% interest in Entravision Communications Corporation, a public Spanish-language media company. Univision Communications is headquartered in Los Angeles with television network operations in Miami and television and radio stations and sales offices in major cities throughout the United States.

For more information, please visit http://www.univision.net.

eMagin at E3: Adding Software Functionality to Immersive 3D; Breakthrough $549 Price for Award-Winning Z800 3DVisor(TM)

eMagin Corporation (AMEX: EMA), a leader in personal display systems, will showcase the increased capabilities of its Z800 3DVisor(tm) and a new pricing structure to bring the 3DVisor to a wider group of gamers at this year's Electronic Entertainment Expo (E3) in Booth 6315, Kentia Hall, Los Angeles Convention Center through May 12.

Attendees coming to the eMagin booth can go "inside" popular new games with eMagin's Z800 3DVisor, with SVGA resolution and six-degree-of-freedom headtracking in 3D stereovision operating on the latest Dell XPS(tm) 600 gaming machines. On Thursday (10 to 12 a.m.) and Friday (9:30 to 11:30 a.m.) attendees can try their skills along with the Frag Dolls(tm) to take on some devious AI (artificial intelligence) opponents in some of the newest game releases.

Building on the momentum of its recent SDK releases, the company is also moving aggressively to make 3D gaming more accessible, lowering the price of the award-winning Z800 3DVisor from its introductory price of $899 to $549. "We're seeing the initial adoption of our SDK by game developers, which has come at a time when we've been able to improve our OLED display production, so the time was right to make this move," said Susan Jones, executive vice president and chief marketing officer, eMagin Corporation. "The release and regular updates to our software developers' kit and collaboration with leading companies highlight our commitment to 3D virtual imaging in general and the gaming market specifically."

eMagin has already placed coupons for substantial rebates in two major recent releases from Ubisoft and plans to begin offering games bundled with its Z800 3DVisor. The company is also exploring hardware bundles.

eMagin's recent release and regular updates of its new Software Developers' Kit are already seeing use. The addition of full .Net support, along with hooks for 3D imaging and access to the full six-degree motion tracking provided by the headtracker lets game developers create even more realistic, immersive scenarios. Some titles will soon be able to deliver true 3D stereovision on multiple video cards and driver sets.

The Z800 3DVisor provides superb 3D stereovision and headtracking for PC gaming, training and simulation, and other applications. At the 2006 Consumer Electronics Show, the Z800 3DVisor won the coveted CEA Innovation of the Year award in the digital display category and a Design and Engineering Innovation Award for the electronic gaming category. The Z800 3DVisor delivers a high-color, high-contrast virtual image equivalent to a 105-inch screen viewed at twelve feet, in full-color stereovision. Its high-speed headtracking provides full 360-degree viewing, enabling users to look around and move in the virtual world much like they do in the real world. It is powered by 2 OLED panels (1.44 million pixels each) with 800 x 600 resolution in 16 million colors. Completing the near-immersive experience is an integrated, audio system with stereo earbuds and a noise-canceling microphone. To power all these capabilities, the Z800 3DVisor requires only a standard USB port and can greatly extend a laptop's battery life when it's used instead of the standard LCD laptop screen.

The eMagin Z800 3DVisor and accessories are available for $549 at http://www.3dvisor.com or http://www.emagin.com, and at pcmall.com, amazon.com, and through select distributors.

About eMagin Corporation

A leader in personal display systems and OLED microdisplay technologies, eMagin integrates high-resolution OLED microdisplays, magnifying optics, and systems technologies to create a virtual image that appears comparable to that of a computer monitor or a large-screen television. eMagin's OLED displays have broad market reach and are incorporated into a variety of near-to-eye imaging products by military, industrial, medical and consumer OEMs, who choose eMagin's award-winning technology as a core component for their solutions. eMagin's microdisplay manufacturing and R&D operations are co-located with IBM on its campus in East Fishkill, New York. System design facilities and sales and marketing are located in Bellevue, Washington. A sales office is located in Tokyo, Japan. For additional information, please visit http://www.emagin.com and http://www.3dvisor.com.

About E3Expo

E3Expo is the world's premier trade show for computer and video games and related products. The show, now in its twelfth year, is owned by the Entertainment Software Association (ESA), the U.S. association dedicated to serving the business and public affairs needs of the companies, publishing interactive games for video game consoles, handheld devices, personal computers, and the Internet. For more information, please visit http://www.e3expo.com.

eMagin, the eMagin logo, and Z800 3DVisor are trademarks of eMagin Corporation. Ubisoft and Frag Dolls are trademarks of Ubisoft Entertainment. Dell and XPS are trademarks of Dell Inc.

Trey Anastasio's Summer Tour Plans Include Shows With Mike Gordon, Oysterhead Gig at Bonnaroo, & Select Support Slots on Tom Petty & The Heartbreakers 2006 North American 'Highway Companions Tour'

Columbia Records recording artist Trey Anastasio is embarking on a set of summer tour dates which include eagerly-anticipated shows reuniting the guitarist/songwriter/performer with his fellow former Phishmate Mike Gordon (bass). Rounding out the band on Trey's shows with Mike Gordon are The Duo: Marco Benevento (keyboards) and Joe Russo (drums). Mike Gordon has been performing periodically with The Duo for the past three years. Trey and Mike and The Duo will co-headline shows on the tour with Phil Lesh & Friends (see itinerary following).

Trey and his own band will perform a special opening set on select shows on the upcoming Tom Petty & the Heartbreakers 2006 North American "Highway Companions Tour," beginning June 9 in Charlotte, North Carolina with a second leg beginning July 27 in Sacramento, California (see itinerary following).

Trey Anastasio will perform with Les Claypool (bass) and Steward Copeland (drums) as Oysterhead at the 2006 Bonnaroo Music & Arts Festival in Manchester, Tennessee. This will be the first public Oysterhead performance since the rock supergroup's 2001 tour and album, "The Grand Pecking Order."

Trey is also scheduled to perform on A&E's "Breakfast With The Arts," airing Sunday, May 21.

Trey's live shows late last year generated press raves. "Anastasio's band has gelled with surprising ease," wrote Variety while RollingStone.com praised the "straightforward big-rock force that rarely allowed himself in the weird science of Phish."

"Mr. Anastasio is embracing the simpler pleasures of 4/4 time, major chords and songs that simply sound happy," observed the New York Times. "The band draws on familiar styles -- gospel vamps, riffing Southern rock, walking-bass blues, the Grateful Dead's countryish lilt -- and cruises contentedly within them."

Trey Anastasio 2006 Summer Concert Dates

Supporting Tom Petty (Trey Anastasio & band)

6/9 Fri Charlotte, NC Verizon Wireless Amphitheatre

6/10 Sat Bristow, VA Nissan Pavilion at Stone Ridge

6/12 Mon Portsmouth, VA NTELOS Pavilion

6/14 Wed Columbus, OH Germain Amphitheatre

Festival Headliner (Oysterhead)

6/16 Fri Manchester, TN Bonnaroo Festival

Supporting Tom Petty (Trey Anastasio & band)

6/17 Sat St. Louis, MO UMB Bank Pavilion

6/20 Tue New York, NY Madison Square Garden

6/21 Wed Boston, MA Tweeter Center

6/23 Fri Indianapolis, IN Verizon Amphitheatre

Festival Headliner (Trey Anastasio & band)

6/25 Sun Aspen, CO Jazz Aspen Snowmass Festival

Trey Anastasio & Mike Gordon with the Benevento/Russo Duo

(co-headline with Phil Lesh)

6/28 Wed Raleigh, NC Alltel Pavilion

6/30 Fri Camden, NJ Tweeter Waterfront

7/1 Sat Holmdel, NJ PNC Bank Arts Center

7/2 Sun Saratoga Springs, NY SPAC

7/3 Mon Hartford, CT New England Dodge Music Centre

7/6 Thu Boston, MA Tweeter Center

7/7 Fri Wantagh, NY Jones Beach

7/8 Sat Darien Center, NY Darien Lake

7/9 Sun Bethel, NY Bethel Woods Center for the Arts

7/11 Tue Scranton, PA Toyota Pavilion

7/12 Wed Essex Junction, VT Champlain Valley Fairgrounds

Festival Headliner (Trey Anastasio & Mike Gordon with the Benevento/Russo

Duo)

7/14 Fri Masontown, WV All Good Festival

Trey Anastasio & Mike Gordon with the Benevento/Russo Duo

7/15 Sat Atlanta, GA Masquerade

7/16 Sun Nashville, TN Ryman Auditorium

7/18 Tue Toronto, ONT. Hummingbird Centre

7/19 Wed Cleveland, OH Plain Dealer Pavilion

7/20 Thu Chicago, IL Northerly Island Amphitheatre

Festival Headliner (Trey Anastasio & Mike Gordon with the Benevento/Russo

Duo)

7/22 Sat Detroit Lakes, MN 10,000 Lakes Festival

Supporting Tom Petty (Trey Anastasio & band)

7/27 Thu Sacramento, CA TBA

7/29 Sat Portland, OR Clark County Amphitheater

7/30 Sun Seattle, WA White River Amphitheater

8/2 Wed Salt Lake City, UT TBA

8/4 Fri Dallas, TX Smirnoff Music Center

8/5 Sat Houston, TX Cynthia Woods Mitchell Pavilion

Source: Columbia Records

Celebrities Come Out to Support the 15th Annual Music Video Production Association (MVPA) Awards Hosted by Comedian Patton Oswalt

Celebrities/Presenters/Directors include: Balthazar Getty (Alias & Ringside), Billy Corgan (Smashing Pumpkins), Carrie Ann Inaba (Dancing with the Stars), Chris Milk, Dicky Barrett (Mighty Mighty Bosstones), Esthero, Green Day, Joseph Kahn (Torque), Kate Linder (Young and the Restless), Kennedy, Lauralee Bell (Young and the Restless) Living Things, Lochlyn Munro (Dead Man on Campus), The Malloys, Mark Pellington (The Mothman Prophesies), Michael Weatherly (NCIS), Michel Gondry (Eternal Sunshine of the Spotless Mind), My Chemical Romance, Paul Hunter (Bulletproof Monk), Rob Schrab (Sarah Silverman Comedy Central), Scott Thomas (Ringside) and Zach Galifianakis to name a few.

Who: The MVPA Awards honor the best of music video production. This years special honorees are The Smashing Pumpkins Kratz Award for Creative Excellence; Floria Sigismondi Hall of Fame Video Award and Samuel Bayer Lifetime Achievement Award.

What: The MVPA Awards recognize and honor the exceptional talent in various categories of music video production. This prestigious annual awards show is the only awards forum within the industry of music video production that recognizes the achievements of the technical and creative artisans of the industry.

May 11, 2006

 

Where: Orpheum Theatre

842 South Broadway, Los Angeles

The MVPA is the non-profit national trade organization whose mission is to promote and uphold the highest professional industry production standards. The MVPA also provides an arena to share ideas and educate the community about the latest developments in the music video industry. For tickets and information visit www.mvpa.com.

Web site: http://www.mvpa.com/

WOWWEE ROBOTICS RETURNS TO THE PAST FOR A GLIMPSE OF THE FUTURE

Dinosaurs May Be Extinct, But WowWee's New Roboraptor
Brings Them Into The Age Of Technology

Dinosaur lovers will have a roaring good time when WowWee Robotics™, the #1 consumer entertainment robotics company, unleashes Roboraptor™ - the ultimate robotic companion built with technology that is far from prehistoric.

At 32 inches long, with his massive head and swishing tail, this interactive dinosaur is a futuristic version of a prehistoric beast. Combining dynamic realistic motion with lifelike behavior, Roboraptor comes alive with advanced artificial intelligence, extraordinary features and complex functions sure to engage minds everywhere.

All the ferocious power of the world's most dangerous dino is in your control! The extremely realistic Roboraptor interacts and reacts to his owner and surrounding environment based on his mode and mood. He has three distinct modes: Roboraptor is fully controllable in remote control mode, autonomous in his free-roam mode and can be switched into guard mode.

Roboraptor's behavior and responses change according to his moods. With three distinct moods - hunter, cautious and playful – Roboraptor will keep you on your toes. Go near Roboraptor's face when he's hunting and he'll behave aggressively; approach him when he's playful and he'll nuzzle your hand. Whether he is letting out a big roar or "purring" when he is playful, Roboraptor responds with prehistoric sounds.

Multi-sensory environmental awareness allows Roboraptor to hear, see and feel people and the environment around him – he has multiple touch sensors in the head, mouth and tail, and sonic sensors to detect sound and direction. Infra-red (IR) vision sensors help him detect and avoid obstacles.

How does he move? Advanced technology allows Roboraptor to simulate a real raptor's body movement in a convincing manner. Fully articulated, Roboraptor is able to accurately mimic the reptilian moves of the raptor. Roboraptor's fluid biomechanical action allows for three bipedal movement gaits: predatory, walking and running.

Roboraptor has more than 40 preprogrammed functions and through direct commands from the remote he can perform multiple realistic actions such as biting, walking, turning his head and whipping his tail.

In his autonomous mode Roboraptor will react to his environment and move around on his own accord. He will rely on his instinct and sharp senses to keep him out of trouble.
Put Roboraptor into guard mode and he will keep watch over your room. IR Vision Sensors and Sonic Sensors warn against intruders!

Highly intelligent, Roboraptor is able to react to commands given to him by Robosapien V2, the successor of the 2004 mega hit Robosapien.

Roboraptor comes fully equipped with a demo mode to showcase some of its impressive pre-programmed functions. Easy to use, Roboraptor is fully functional right out of the box, requiring no complex set up. No computer is required; all functions are handled by the video-game style remote control. With six AA batteries (not included) for the Roboraptor and three AAA batteries (not included) for the remote you can enjoy more than two hours of continuous entertainment. Roboraptor automatically shuts down after he's been idle for more than 10 minutes.

Roboraptor has already garnered awards for excellence – a good predictor that he will follow the incredible path to success that Robosapien took in 2004. Roboraptor received "Toy of the Year" and "Boys Toy of the Year" awards at the Australian Toy, Hobby and Nursery Fair's 2005 Product of the Year Awards.
The WowWee Roboraptor (ages 8 years and up) is available for an approximate retail price of $119.

WowWee Ltd. is a privately-owned, Hong Kong based company, with offices in North America and a worldwide sales and distribution network. The Company is the recognized leader in the manufacturing of innovative hi-tech consumer robotic and entertainment products. For more information and to see the latest WowWee products please go to http://www.wowwee.com

Kuju Entertainment Supports AGEIA PhysX Processor in ``Rail Simulator''; Unmatched Physics Simulation of AGEIA PhysX SDK Enables Kuju to Create Immersive Real-time Experience for Train Enthusiasts

AGEIA(TM) Technologies, Inc., the pioneer in hardware-accelerated physics for games, announced today at E3 that Kuju Entertainment is supporting the AGEIA PhysX processor in its upcoming "Rail Simulator." "Rail Simulator" lets players take charge of steam, diesel and electric trains on real routes in the United Kingdom and Germany. The sophisticated gameplay even allows players to design their own ideal journey routes.

Kuju Entertainment is the developer of "Microsoft Train Simulator," which sold over a million copies worldwide and inspired third-party companies to develop over 40 expansion packs. "Rail Simulator" will also fully support the creation of add-on third party content.

"Rail Simulator" will be published by Electronic Arts and is scheduled for release in Europe in 2006 for the PC only.

The AGEIA PhysX processor is available now in game PCs from Dell, Alienware and Falcon Northwest and on add-in boards from ASUS and BFG Technologies.

"The AGEIA PhysX SDK is a powerful, easy-to-use PhysX API that enables our developers to reach new levels of realism and authenticity in 'Rail Simulator,'" said Jonathan Newth, CEO, Kuju Entertainment. "With the AGEIA PhysX processor, PC gamers playing 'Rail Simulator' will experience real-time physics action as never before."

"Kuju Entertainment's much-anticipated 'Rail Simulator' will help redefine the simulation genre using AGEIA PhysX technology," said Kathy Schoback, vice president of content acquisition at AGEIA. "Longtime train enthusiasts as well as newcomers to the genre will be amazed at the lifelike action and realism enabled by the AGEIA PhysX processor."

About Kuju Entertainment

Kuju Entertainment, one of Europe's leading independent game developers on console and PC platforms, operates five studios in the UK and has been creating top-rated games for over sixteen years. Kuju maintains specialist console/PC divisions in the action, strategy/tactical, lifestyle, simulation and flight action genres as well as a separate division for conversion projects.

Kuju Entertainment is a wholly owned subsidiary of Kuju plc. Kuju plc is listed on London's AIM market (LSE:KUJ). http://www.kuju.com.

About AGEIA

AGEIA(TM) Technologies, Inc. is the pioneer of hardware-accelerated physics for PC games and has developed the world's first dedicated physics processor, the AGEIA PhysX(TM) processor. The PhysX processor powers massive and pervasive real-time interactive worlds that for the first time obey the laws of classical physics. AGEIA provides a world-class cross platform software development kit to simplify advanced physics programming for the PhysX processor, as well next-generation gaming consoles. AGEIA is changing the face of gaming by working with more than sixty leading developers and publishers to deliver the next generation of physically immersive entertainment. The company, headquartered in Mountain View, Calif., is privately held.

For more information, visit http://www.ageia.com.

AGEIA and PhysX are trademarks of AGEIA Technologies, Inc. All rights reserved. All other products are trademarks of their respective companies.

Pandemic Studios Sets E3 on Fire with ``Mercenaries 2: World in Flames(TM)''; Website Debuts with the First-Ever Screen Shots, Video Blogs and a ``Tat for Matt'' Contest That Could Get Your Artwork and Name Featured in the Game

Burn, baby burn! Pandemic Studios unveils a first look at the sequel to the best-selling original IP of 2005, "Mercenaries 2: World in Flames(TM)" (http://www.mercs2.com) today at the Electronic Entertainment Expo. Built for the PlayStation 3 entertainment system, "Mercenaries 2" takes all the next generation hardware has to offer and turns it into an explosive action game set in a massive, highly reactive, open world.

"The combination of next generation hardware and this open-world setting was an invitation to set the world on fire and that's exactly what we're letting gamers do," said Josh Resnick, president, Pandemic Studios. "The 'play with fire' feature means fire is no longer just an effect, but a whole new method of destruction -- one of the mercenaries' favorite new toys."

The dynamic fire technology is ground-breaking next generation gaming at its best.

"Shoot holes in the sides of fuel trucks and watch the oil spill under the feet of unsuspecting enemies and light it on fire with a match," continued Resnick. "It's only one of the infinite possibilities in a world where you make the rules because you are your own boss."

"Mercenaries 2" is set in Venezuela, where a power-hungry tyrant has seized the oil supply, sparked an invasion, and turned the vast South American nation into a free-fire zone. The game features the latest and most dangerous in civilian and military technology, everything from shiny new sports cars and guns to giant cargo helicopters, tanks, rocket launchers and more. The new grappling hook can snag flying vehicles allowing you to commandeer them in the sky. More importantly, this is a next generation world where everything you can see can be bought, stolen, driven or, of course, blown up, and every action has its consequences.

Asked what they wanted most in a sequel, Mercenaries fans said, 'cooperative multiplayer action'. Players can now team up with friends to tackle the main "Mercenaries 2" campaign. Game play is split-screen, with players un-tethered.

Whether played solo or in teams, water is no longer an obstacle. In "Mercenaries 2," players can travel over or under water. Commandeer watercraft or swim to traverse oceans, rivers and lakes.

Gamers can now go to http://www.mercs2.com to get all the up-to-date information on the game straight from the development team. Developer diaries and video blogs take you behind the scenes. An online forum lets you share experiences and barter for digital assets.

A Tat for Matt

A contest launched today encourages fans to design a tattoo that returning mercenary, Mattias, will wear in the game. The winner will be named in the game credits, and the winning tattoo will be featured on the website.

About Pandemic Studios

With a long series of top-selling, critically acclaimed game releases, Pandemic Studios is one of the world's premier developers of console and PC entertainment. Over its eight year history, Pandemic has established a reputation for producing award-winning, cutting edge original content and for enhancing the value of existing major licenses. Recent hits include sales-record setters Star Wars Battlefront(TM), and Star Wars Battlefront(TM) II, and three original Pandemic-created IPs: Mercenaries(TM), Destroy All Humans(TM), and Full Spectrum Warrior(TM). In addition to the recently released Full Spectrum Warrior: Ten Hammers(TM), Pandemic is developing a number of new, original titles for next generation platforms at its Los Angeles and Brisbane studio locations. For more information on Pandemic and its games visit http://www.pandemicstudios.com.

Pandemic, Pandemic Studios and Mercenaries are trademarks or registered trademarks of Pandemic Studios in the U.S. and other countries. All other trademarks are the property of their respective owners.

Amp'd Mobile to Unveil Innovative Mobile Games PhoneTag and Homeland Security at E3 2006; Bringing the Hottest Mobile Gaming Action to Subscribers Nationwide, Amp'd Mobile and GameSpot will Mobilecast Live to Handsets from E3

Continuing to push the envelope by offering unique content to 18-to-35 year olds, Amp'd Mobile is dedicated to leading the mobile gaming market by providing cutting edge games for Amp'd handsets. At E3 2006, Amp'd Mobile will showcase its latest mobile games and exclusive programs including:

-- PhoneTag

-- Homeland Security

-- Games Connect

-- Amp'd Loyalty Rewards Program

Amp'd Mobile, along with partner LivePlanet, will offer gamers an exclusive sneak peak at the highly anticipated game PhoneTag. The first massively multiplayer wireless game (M.M.W.G.) using location based services (LBS), PhoneTag uses wireless technology to pit players against each other in a spy-themed game played in the real world for cash and prizes. At E3, 30 players will compete against each other in a live game where they become both the hunter and hunted. This groundbreaking game will be seen first hand by the masses at E3, with 5 games to be played during the three-day convention.

Amp'd Mobile will also introduce their first exclusive 3D mobile game "Homeland Security: Kim Jong Il Edition" at E3. Conceived and developed by producers at Amp'd, Homeland Security is designed to be edgy, cool and mature with an uncompromising storyline: the assassination of Kim Jong Il as part of a covert mission to preemptively prevent a nuclear strike.

"We are excited to preview Amp'd Mobile's first wholly owned gaming property, Homeland Security, at E3 this year," commented Paul Nakayama senior director, content programming at Amp'd. "The 3D graphics are on par with the top mobile 3D game titles in the world and the game play will be intuitive to a cell phone while retaining strong controls. With the form factor and gaming limitations of a mobile handset in mind, Homeland Security utilizes simple but innovative key commands to control Axel Hunter, a covert special forces operative with orders to take out North Korea's leader, Kim Jong Il."

In addition to offering unique gaming content, Amp'd Mobile has created an over-arching and exclusive gamer community "Games Connect." Powered with leader boards, tournaments, buddy lists and ratings, active gamers will be seduced into this exclusive "club," which allows gamers access to special Amp'd benefits -- such as loyalty rewards points.

Through Amp'd Mobile's Loyalty Rewards program, active Amp'd gamers will have the opportunity to receive amazing prizes by purchasing games, competing in tournaments and earning high scores on leader boards. Gamers can trade in points for prizes like a complete Xbox 360 with all available titles or a unique Amp'd experience prize, such as spending a day with a famous music artist or athlete.

GameSpot, a leading source of trusted gaming news and reviews, will provide live video coverage of E3 on the Amp'd Mobile Games Channel May 10-12.

About Amp'd Mobile

Amp'd Mobile is the first integrated mobile entertainment company for youth, young professionals and early adopters, and the only 3G carrier in the US specifically targeting that demographic. By leveraging the power of broadband wireless (EVDO), Amp'd Mobile offers traditional services such as voice and text within a completely fresh user interface designed specifically for the "mobile graduate" and third-generation (3G) technology. With a myriad of customizable options to meet each person's individual needs, as well as strategic alliances with top entertainment properties, such as MTVN and Universal Music Group, Amp'd Mobile brings a more relevant, personal experience to the wireless lifestyle with unique music, video, community, entertainment, sports and gaming offerings divided into various channels for quick and easy access. Amp'd Mobile is offered nationwide and more information can be found at http://www.ampd.com.

 

Glu Signs Chris ''Jesus'' Ferguson for World Series of Poker(R) Mobile Products; World Series of Poker(R) Champion and Five-Time Bracelet Winner to Be Featured in Mobile Game and Advisor Application

Today at the 12th annual Electronic Entertainment Expo (E3) at the Los Angeles Convention Center, Glu Mobile, a leading creator and global publisher of mobile entertainment, announced it has signed poker legend Chris "Jesus" Ferguson to play key roles in both the World Series of Poker(R) Texas Hold'em game and the World Series of Poker(R) Player Advisor application. These are the first two products in the World Series of Poker mobile portfolio based on a multi-year, worldwide alliance between Glu and Harrah's License Company, LLC, an affiliate of Harrah's Entertainment, Inc., (NYSE:HET).

"World Series of Poker is known for its champions, and Chris Ferguson is the most iconic champion in poker," said Robert Nashak, chief creative officer, Glu Mobile. "Based on Chris' tournament success, worldwide popularity and expert poker skills we're thrilled to incorporate him into our mobile products."

Known in the poker world as "Jesus," Chris Ferguson is identifiable by his signature black hat, duster and long hair. He has notched nine first place tournament finishes, including the 2000 World Series of Poker, has five World Series of Poker bracelets and is one of the most recognizable faces in poker.

"The team at Glu is doing a fabulous job of creating an authentic poker experience, and I'm honored to be a part of these cutting-edge mobile products," commented Chris Ferguson.

The World Series of Poker mobile products will feature:

-- World Series of Poker(R) Texas Hold'em: This single and multi-player game will feature Chris Ferguson as the in-game advisor. Players of all levels will be able to improve their skills by soliciting advice on how to play their hand.

-- World Series of Poker(R) Player Advisor: The ultimate poker toolkit for players looking to improve their game, the World Series of Poker(R) Player Advisor will include insider strategies, tips and advice from Chris Ferguson to help players master Texas Hold'em.

World Series of Poker(R) Texas Hold'em and World Series of Poker(R) Player Advisor will be available to consumers on major wireless carriers around the world this fall.

For more information, visit http://www.glu.com.

About Glu Mobile

Glu Mobile is a leading developer and global publisher of mobile entertainment. Glu's portfolio of games, ringtones, wallpapers and information applications include both original titles and entertainment based on major brands from Atari, Cartoon Network, Celador International, FOX Sports Interactive, Harrah's, Hasbro, Microsoft, PlayFirst, PopCap Games, Sega and Twentieth Century Fox. Based in San Mateo, California with offices in Hong Kong, London and Manchester, Glu is funded by top venture firms NEA, BA Venture Partners, Granite Global Ventures, Sienna Ventures and Globespan Capital Partners, and by Time Warner Investments. Recently Glu acquired the UK-based mobile entertainment company iFone, adding SONIC THE HEDGEHOG, MONOPOLY, and ATARI Classics to its portfolio. Consumers can find fresh entertainment created exclusively for their mobile phones wherever they see the 'g' character logo or at http://www.glu.com.

About Harrah's Entertainment

Harrah's Entertainment, Inc. (R) (NYSE:HET) is the world's largest provider of branded casino entertainment. Since its beginning in Reno, Nevada, 68 years ago, Harrah's has grown through development of new properties, expansions and acquisitions. Harrah's Entertainment is focused on building loyalty and value with its customers through a unique combination of great service, excellent products, unsurpassed distribution, operational excellence and technology leadership. More information is available at http://www.harrahs.com and http://www.worldseriesofpoker.com.

GLU MOBILE, GLU, and the 'g' character logo are trademarks of Glu Mobile. All other names and trademarks are trademarks or registered trademarks of their respective owners.

Greystripe Launches AdWRAP -- The First Mobile In-Game Advertising Network With Major Brands SpeeDee Oil Change & Tune-Up, Zagat Survey, and Modtones

AdWRAP to Allow Advertisers to Reach Sizeable Mobile Gaming Audience With a Potential Distribution Network of One Million Users and Four Million Monthly Downloads

On the heels of the 2006 E3, Greystripe Inc. is proud to launch AdWRAP, the first mobile in-game advertising network in North America, and has signed deals with major advertisers looking to target this emerging market -- Zagat Survey, Modtones, and GPShopper.

AdWRAP delivers a turnkey advertising network that blends the advantages of mobile marketing, viral promotion and advergaming. Greystripe employs patent-pending technology that provides a platform for advertisers to target opt-in consumers anywhere, anytime. In return, mobile users get to download free games that are subsidized by non-obtrusive advertising within the gaming experience.

"We selected Greystripe's AdWRAP because it provide an effective and compelling way to reach a new market of consumers," said John Boris, VP of Marketing at Zagat Survey. "It provides a highly qualified target audience for our ZAGAT TO GO product line."

AdWRAP is built for scalability as in-game advertising market predicted to grow more than 10x in next five years

Mobile in-game advertisements provide significant value over current mobile marketing methods, with full-screen ads, video formats and the ability to target consumers who are more likely to respond to promotions in their free time. According to M:Metrics, in 2005 there were approximately 55 million mobile game players in the U.S. alone. In-game advertising revenues are predicted to grow to $732 million by 2010, up from $56 million in 2005, according to Yankee Group.

AdWRAP launches with nine game publishers covering all major genres

Mobile application distribution partners, like GetJar, boast four million downloads per month and more than one million users. Greystripe will monetize this audience with AdWRAPed games that cover sports, casino, action and adventure, puzzles and strategy. The AdWRAP Network includes games by Cellufun, a multiplayer online gaming portal with free games, including MobilePets, Sudoku, Chess, and the Battle for Orion's Belt.

Other publishers include Bogee Interactive, Tlogic, Blastone, FunRunGames, Omikron, Chakra Interactive, 3D Arts, and Big Blue Bubble. Big Blue Bubble has developed several well-known games, including the following mobile titles: 24 (IGN Editor's Choice Award), Jewel Quest (Mobile Game Faqs Best Puzzle Award and Jamster's Best Mobile Game of 2005), Mahjong Quest (WGWorld Editor's Award), Milton Bradley Board Games, Destroy All Humans, Dragon Tower, Red Faction 2, Mastermind 2, Standing Stones, and The Three Stooges.

"AdWRAP will allow us to continue to develop free high-quality mobile games by providing us an avenue where we can generate revenue just by incorporating non-obtrusive advertisements into our games," said Damir Slogar, CEO of Big Blue Bubble. "Greystripe's technique not only allows users to fully enjoy great games, but also enables developers to easily and seamlessly implement the technology."

AdWRAP building direct advertiser, brand and agency channels

The network is looking to expand its newly created agency partnership program, which currently includes Engage In-Game Advertising, an in-game media company that is partnering with Greystripe in the launch of a mobile in-game advertising campaign for Engage client SpeeDee Oil Change & Tune-Up.

"By bringing promotions to market in hours versus the weeks needed for traditional short-code-based mobile marketing programs, advertisers can reach a wide audience in a quicker and more cost effective manner," states Michael Chang, Greystripe VP of Marketing.

For more information on Greystripe's AdWRAP Network or to schedule a demo visit http://www.greystripe.com.

About Greystripe

Greystripe is the world's first mobile advertising network for games and applications. Greystripe's AdWRAP mobile advertising network monetizes applications and games, provides quick loading, targeted ads for consumers, turnkey profits for publishers, and cost-effective trackable ROI for advertisers. Greystripe's BrandWRAP offers a full-service advergaming solution for customers looking for multiple marketing messages and complete in-application integration.

AT&T and MobiTV to Offer Live TV Package for Laptop Users via Wi-Fi Hot Spots from Coast to Coast

AT&T Inc. (NYSE:T), the nation's leading provider of high speed DSL Internet service; and MobiTV, Inc., the global leader in television and digital radio services for cellular, Wi-Fi and broadband enabled devices, today announced an agreement to deliver mobile television content across AT&T's nationwide Wi-Fi network. The service will enable AT&T customers to view live television while connected to one of AT&T's Wi-Fi hot spots.

The MobiTV(R) service includes 15 channels spanning national news, sports, entertainment and full-length music videos from top artists. The deal helps further enhance one of the nation's largest Wi-Fi networks by offering differentiated broadband-enabled content that consumers are increasingly demanding. The service will be available this month at nearly 7,000 AT&T owned and operated Wi-Fi hot spots, which includes airports, coffee shops and book stores, with plans to expand to additional locations.

"Television viewing has moved beyond the TV set and we're making it easier for consumers to get great entertainment through AT&T broadband services, including AT&T Wi-Fi hot spots," said Kieran Nolan, vice president, AT&T Broadband. "This agreement helps enable compelling content for customers interested in a digital lifestyle."

"Having topped 1,000,000 subscribers and growing faster than ever, we've proved MobiTV's technology, business model, and profitability on mobile networks across international markets on three continents," said Dr. Phillip Alvelda, chairman and chief executive officer for MobiTV. "Now, in partnership with AT&T, the nation's leading DSL provider, we are proving that the MobiTV service can deliver premium quality content seamlessly across any of the latest broadband networks."

The MobiTV service will be accessible from the AT&T Wi-Fi portal. Users will have a basic channel line-up available through a monthly $11.99 subscription or for each 24-hour session for $5.99. Soon, additional premium television channels will be offered to ensure that AT&T customers have access to the broadest possible range of entertainment content - anytime, anywhere.

"AT&T has an excellent reputation of innovation that dates back to Bell Labs. We couldn't have partnered with a better company for the launch of our new service," said Kevin Grant, vice president of sales, Americas for MobiTV.

Through this agreement, AT&T, the nation's largest high speed DSL Internet provider with more than 7.4 million DSL lines in service, will give its customers a new avenue for entertainment and information, enabling them to take control of their viewing options.

AT&T operates one of the nation's largest Wi-Fi networks with connectivity available at nearly 11,000 hot spots nationwide. Customers of AT&T Yahoo!(R) High Speed Internet can subscribe to AT&T Wi-Fi services for as little as $1.99 a month.

About AT&T Inc.

AT&T Inc. is one of the world's largest telecommunications holding companies and is the largest in the United States. Operating globally under the AT&T brand, AT&T companies are recognized as the leading worldwide providers of IP-based communications services to business and as leading U.S. providers of high speed DSL Internet, local and long distance voice, and directory publishing and advertising services. AT&T Inc. holds a 60 percent ownership interest in Cingular Wireless, which is the No. 1 U.S. wireless services provider with 55.8 million wireless customers. Additional information about AT&T Inc. and AT&T products and services is available at http://www.att.com.

About MobiTV

MobiTV, Inc. is the first mobile television and digital radio service provider for cellular, WiFi and broadband enabled devices worldwide. The MobiTV(R) service is available in the US through Sprint, Cingular and Alltel; in the United Kingdom through 3 and Orange UK; and to Canadian customers through Bell Canada, Rogers and TELUS Mobility; and other regional carriers around the world. The Emmy(R) Award winning service has more than one million paying subscribers and offers many popular TV channels from content providers such as MSNBC, ABC News Now, CNN, Fox News, Fox Sports, ESPN 3GTV, NBC Mobile, CNBC, The Discovery Channel, TLC, The Weather Channel, along with cartoons, music videos, comedy and more. Founded in 1999, MobiTV is a privately-held company headquartered in Emeryville, CA. For more information please visit http://www.mobitv.com

(C) 2006 AT&T Knowledge Ventures. All rights reserved. Subsidiaries and affiliates of AT&T Inc. provide products and services under the AT&T brand.

MobiTV and the MobiTV logo are trademarks, service marks, and/or registered trademarks of MobiTV, Inc. in the United States and in other countries. All other trademarks, service marks, and product names used herein are the property of their respective owners.

 

Pinnacle Simplifies TV-Viewing Experience on PCs and Mobile Devices

Avid Technology, Inc. (NASDAQ: AVID) today announced that its consumer division, Pinnacle Systems, has introduced Pinnacle PCTV(TM) Pro USB - a new addition to its award-winning family of PCTV products that make it easier than ever for consumers to enjoy television content on their desktop PCs, laptops, or mobile devices. The new Pinnacle PCTV(TM) Pro USB product is a complete solution for people who want to use their computers to watch live TV, turn their desktop PCs into personal video recorders (PVRs), and enjoy their favorite TV shows whenever they want - from virtually anywhere in the world.

"According to data from The NPD Group, U.S. retail sales of TV Tuners for PCs increased by 29% in 2005 based on dollar volume. This presents a significant growth opportunity and Pinnacle has the right tools and expertise to capitalize on this trend," said Jeff Hastings, general manager of Pinnacle Systems. "The concept of viewing TV on a computer is starting to catch on in the U.S. and our PCTV Pro USB product offers an easy way for people to begin watching television programs on their desktops, laptops and popular portable devices like the Sony PSP and Apple Video iPod. We're looking forward to serving this rapidly expanding market as PC-based TV-viewing becomes a more common practice in the U.S."

PCTV Pro USB is based on a USB 2.0-powered NTSC tuner that provides the reception of live TV as well as video capture from analog devices like camcorders and VCRs. Additionally, the PCTV Pro USB includes Pinnacle MediaCenter software, which allows users to watch, time shift, and record TV shows in MPEG-1, MPEG-2, DivX, and MPEG-4 formats that are compatible with most mobile devices including.

The PCTV Pro USB also includes a remote control for accessing Direct-to-DVD recording, CD/DVD playback, PC-based media files, Internet radio, and customizable channel lists. In addition, PCTV Pro USB offers an integrated Electronic Program Guide (EPG) for easy programming of TV recordings and Studio QuickStart video editing software for editing and enhancing home movies and recordings.

Pricing and availability

PCTV Pro USB is now available through the Pinnacle Website at http://www.pinnaclesys.com, major retailers such as Best Buy and Fry's Electronics as well as Amazon, Buy.com, Tiger Direct and Newegg for $99 USMSRP.

About Pinnacle Systems, Inc.

Pinnacle Systems, Inc., a wholly-owned subsidiary of Avid Technology, Inc., is an industry leader in providing a complete set of home video editing tools for the consumer market. The company's product lines, including Pinnacle PCTV(TM), Dazzle(R), Pinnacle Mobile Media, Pinnacle ShowCenter(TM), Pinnacle Studio MediaSuite(TM), and its flagship Pinnacle Studio(TM) line, cover the needs and requirements of everyone from entry-level to intermediate and advanced video storytellers. Pinnacle Systems has received nine prestigious Emmy(R) Awards for its technical innovations and carries the commitment to help consumers enhance, preserve and share their memories with ease. For more information, visit http://www.pinnaclesys.com.

About Avid Technology, Inc.

Avid Technology, Inc. is the world leader in digital nonlinear media creation, management, and distribution solutions, enabling film, video, audio, animation, games, and broadcast professionals to work more efficiently, productively, and creatively. For more information about the company's award-winning products and services, please visit: http://www.avid.com.

(C) 2006 Avid Technology, Inc. All rights reserved. Product features, specifications, system requirements and availability are subject to change without notice. All prices are USMSRP for the U.S. and Canada only and are subject to change without notice. Contact your local Avid office or reseller for prices outside the U.S. and Canada. Avid(R) is either a registered trademark or trademark of Avid Technology, Inc. in the United States and/or other countries. Pinnacle Systems, the Pinnacle Pinwheel logo, Pinnacle PCTV, Dazzle, Pinnacle ShowCenter, Pinnacle MediaSuite, and Pinnacle Studio are either registered trademarks or trademarks of Pinnacle Systems, Inc. in the United States and/or other countries. Emmy is a registered trademark of ATAS/NATAS. All other trademarks contained herein are the property of their respective owners.

Female Inventor of The Year Award Given to Renowned Fashion Designer and Television Personality Andrea Rose

The Female Inventor of the Year award was given to renowned fashion designer, inventor, artist and writer Andrea Rose by Chicago based Ocean Tomo for her innovative patented online shopping invention. The patent is licensed by My Virtual Model a Canadian firm whose clients include such notable companies as Lands End, Sears, H&M and Glamour. Andrea Rose's patent assists the online shopper in several ways. The patented system allows them to try on clothing by creating their own model based on their unique body type, tells them what size they are in a particular clothing manufacture and offers them a personal fashion consultation online. Whereby, Andrea Rose's patented system increases the online retailers bottom line through greater sales and a reduction in the return rate.

The award was presented to Andrea Rose during the two-day, first-ever patent auction sponsored by Ocean Tomo who specializes in understanding and leveraging intellectual property assets and held at the Ritz Carlton San Francisco. The award was presented during the evening Gala held at the San Francisco Science Museum where the keynote speaker was Brian Sullivan of Bloomberg Television. Mr. James Malackowski, CEO and Mr. Dean Becker Vice President of Ocean Tomo presented the gold medallion award to Andrea Rose.

Among her many honors, Andrea Rose, a Philadelphia native currently residing in New York City, is a Cum Laude graduate of The University of Pennsylvania. She had apprenticed at the Halston workrooms before designing under her own label Andrea Rose(R). Her fashions have sold in such stores as Bergdorf Goodman and Lord & Taylor. In addition to her many credits Andrea Rose has conducted self-help fashion seminars around the country for women, based on her books Secrets of a Fashion Designer(C), 100 Quick Fashion Tips(C) and 24 Hours of Accessorizing(C). Andrea Rose is currently working on more than 30 new inventions in different categories such as beauty, houseware and fashion products.

Her most recent commercial success has been Nailsarnew(R) a nail product that enables a person to fix any dry nail polish chip instantly. She has been a guest on QVC and currently is licensing and marketing her products.

Web site: http://www.andrearosefashions.com/

MindMatics Opens a New Office in Los Angeles in the Center of the US Television and Film Industry

MindMatics opened its second office in the United States, thereby expanding its presence on the North American market. Dr. Kai Buehler, Vice President of MindMatics LLC and co-founder of MindMatics' subsidiary, plan_b media, will head the Los Angeles office, concentrating on the TV broadcasting and movie production markets, particularly interactive television and licensing of movie and TV mobile content. In Europe, MindMatics is one of the leading providers of integrated mobile applications to TV stations with solutions such as SMS voting, interactive games and chat services. By integrating these types of services, television stations can substantially increase their added value.

"Los Angeles is the linchpin of the TV and film industry; all the big production studios are located here," says Dr. Kai Buehler about MindMatics' reason for choosing L.A. He continues by commenting, "By being situated close to the action, we will be able to intensify our long standing partnerships with studios in the area of mobile content, while utilizing our many years of experience in the development and implementation of mobile services for European television broadcasters."

MindMatics carefully planned the westward expansion, opening its US headquarters in New York on January 1, 2005, once the company could draw on the 5 years of mobile services experience gained in the European market. With the takeover of plan_b media AG, which also occurred in January of 2005, MindMatics established itself in the mobile content market as a leading developer and provider of mobile entertainment applications. The full service mobile provider is now bringing its mobile content capabilities along with its interactive television experience to the new Los Angeles location, thus furthering its internationalization strategy with a focus on the film and television industry.

About MindMatics LLC:

MindMatics is a global leader in the development and implementation of mobile services. MindMatics is comprised of four business units: Mobile Marketing & Payment, Mobile Applications, Mobile Content and Mobile Marketing. As a full-service mobile solutions partner, MindMatics helps mobile telecom carriers, brands, media companies, agencies and content providers successfully interact with the "Generation M" through various technologies in order to generate revenues, billings and realize new marketing potential.MindMatics currently employs a staff of 130 and has offices in Munich, Cologne, Vienna, London, New York and Los Angeles.

Taylor Hicks New Favorite to Become the Next American Idol at PinnacleSports.com

Last night's upset elimination of Chris Daughtry shocked fans and bettors who believed the North Carolina native was a shoe-in to become the fifth American Idol. Daughtry became the favorite with bettors at PinnacleSports.com, the first company to open wagering on the reality show, after the 24 Idol finalists performed for the first time. Immediately following yesterday evening's elimination show, PinnacleSports.com released updated odds on which of the three remaining contestants will become the next American Idol.

The largest sports betting site on the Internet, PinnacleSports.com has received unprecedented interest in the latest edition of the hit reality show, with wagering already 20 times bigger than on the Oscars and expected to rival this year's NBA Finals. With his manic stage presence and Daughtry's elimination, Taylor Hicks has become the new favorite to win American Idol at 5/8 odds (i.e., win $5 for every $8 bet). Despite two mediocre weeks in a row, including a narrow escape last night, Katharine McPhee remains a solid Idol contender at 5/2 odds. PinnacleSports.com remains skeptical of Elliott Yamin's chances and not only lists him as a 5/1 long shot to win the major recording contract, but has also made him the favorite to be next week's Idol casualty at 5/9.

"While somewhat unexpected, Chris' elimination didn't come as a complete surprise, as we dropped his odds significantly following his lackluster performance Tuesday night," said Simon Noble of PinnacleSports.com. "Meanwhile, Taylor appears to have hit a high note with Idol voters and the soul patrol through his consistently impressive performances and winning stage personality."

PinnacleSports.com will offer betting options on American Idol throughout the remainder of the series until the series finale. For a complete list of American Idol odds, please visit http://www.pinnaclesports.com/idol .

Current Odds: *All odds subject to change*

Odds to Win American Idol

Taylor Hicks 5/8

Katharine McPhee 5/2

Elliott Yamin 5/1

Odds to Be Eliminated on May 17, 2006

Elliott Yamin 5/9

Katharine McPhee 9/5

Taylor Hicks 6/1

About PinnacleSports.com

PinnacleSports.com ( http://www.pinnaclesports.com/ ) is the Internet's largest sports betting site, serving customers in more than 80 countries worldwide. Founded in 1998, PinnacleSports.com was the first sports book to introduce reduced margin wagering, using a -105 pricing model that gives bettors up to 50% better value on wagers than traditional bookmakers. With low minimum bet requirements and the highest maximum limits on the web, PinnacleSports.com has earned an industry-leading reputation for providing consistent value to the player, professional customer service and the quickest payouts online. Fully licensed and regulated in Curacao, the company offers a secure environment for sports betting, racing and casino gaming.

Web site: http://www.pinnaclesports.com/

Private Media Group and Erotic Media Sign VOD and Pay-TV License Agreements

* Private to Receive a Minimum of Six Million Euro Under the Agreements

* Market Leadership Sealed in German-Speaking Europe

Private Media Group, Inc. (NASDAQ:PRVT) , a worldwide leader in premium-quality adult entertainment products, services and mobile and Internet content, and Erotic Media AG today announced the signing of a Pay-TV license and a VOD (Video-on-Demand) agreement for the use of the Company's content in the territory of German-speaking Europe.

Under the terms of the five-year Pay-TV Content Licensing Agreement, Private Media Group will receive 6 million euro, including 3 million euro in 2006 and 1.5 million euro in 2007, in exchange for Erotic Media's immediate and future access to a specified quantity of titles in Private's content library.

Additionally the two companies have also signed a five-year VOD agreement where Erotic Media will become Private's VOD content agent in German-speaking Europe whereby Erotic Media will have an unparalleled content offer in terms of both quantity and quality while obtaining maximum returns.

Bernhard Mueller, Delegate of the Board, Erotic Media AG commented: "We have chosen Private as our long-term partner because of its well established brand in German-speaking Europe and its consistent track record of delivering top quality content to consumers. This, along with Private's unparalleled ability to support our aggressive timeline and demand for quality and reliability, sets Private apart from other suppliers."

"We are very excited about this strategic alliance and the business opportunities we will now be able to harness," Mueller concluded.

Berth Milton, CEO, President and Chairman of Private Media Group stated: "These two highly profitable agreements are important steps in the Company's video-on-demand and broadcasting activities, which today, among others, include the cooperation with Playboy TV International and the Portland Television Group."

Mr. Milton continued, "With the impending IPTV/cable VOD explosion expected in Germany, we have selected to work with Erotic Media to benefit from their solid experience and true understanding of the German-speaking broadcasting market in Europe. This provides the best opportunity for both companies to maximize on actual and future market share and have the weight to best defend our interests at every stage."

 

According to a March 2005 report from Strategy Analytics, Inc. (Digital TV in Western Europe: Market Outlook & Analysis), approximately 25 million households received digital satellite service and 7.6 million households received digital cable service at the end of 2004. The report estimates that by 2010 there will be 49.1 million digital satellite subscribers and 28.9 million digital cable subscribers. Based on the report, the total estimated number of digital cable and satellite subscribers in Europe for 2010 is approximately 78 million households, a growth of 139%. With respect to IPTV, Screendigest reports that in the first six months of 2005 the number of subscribers to European IPTV services has increased by 66%. IPTV growth rates over the next five years will see this new platform have a significant impact on most European Pay TV markets. In 2004 eight new IPTV services were launched in Europe, this is the highest number so far. According to MRG (Multimedia Research Group, Inc.), the number of global IPTV subscribers will grow from 3.7 million in 2005 to 36.9 million in 2009, a compound annual growth rate of 78 percent. Europe is leading the market and the number of IPTV subscribers will grow from approx. 2 million in 2005 to 15 million in 2009. Adding together digital cable and satellite and IPTV, the total number of Pay-TV subscribers in Europe is approaching 100 million by 2010.

Germany and Austria reflects some of Europe's strongest contrasts in the cable and telecom sectors. Germany has Europe's largest telecom market, while Austria's is one of the smallest yet most advanced and dynamic. Austria's mobile and broadband penetration is far greater than that of Germany, while its extensive cable footprint has placed it in a more promising position to accommodate the emerging triple play services on both the cable and Digital Subscriber Line (DSL) platforms in 2006 and beyond. However, with the recent developments in Germany with Deutche Telekom, scheduled to launch IPTV services based on the Microsoft solution this summer, and others investing extensively in digital broadcasting and IPTV (including VOD), Germany is set to experience a boom across all forms of digital broadcasting during the next few years.

About Erotic Media AG

Erotic Media AG is a Swiss company specializing in marketing erotic movies both through its own TV channels and third party channels. The company is the market leader in Germany and operates the only German XXX 24hr Satellite and Cable TV Pay-TV channels in the country. The channels are transmitted in both Germany and Austria and they are branded "Blue Movie", "Blue Movie Extra" and "Blue Movie Gay." The company also delivers content to On Demand Services throughout Europe. In addition Erotic Media is a major shareholder in Beate Uhse TV and the company is listed on the Frankfurt Stock Exchange.

About Private Media Group.

With its 40 year track record, Private Media Group is a world leading adult lifestyle company which distributes a wide range of erotic and semi-erotic multimedia content over several platforms, including wireless and broadcasting technologies, Internet, DVD and Magazines. Private Media Group also licenses its Private and silver girls trademarks internationally for a range of luxury consumer products and owns the worldwide rights to the largest archive of high quality adult content in the world, which it distributes all over Europe, North America, Latin America, South Africa, New Zeeland and Australia.

Disclaimer

This release contains, in addition to historical information, forward-looking statements within the meaning of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended, which reflect the Company's current judgments of those issues. However, because these statements are forward-looking and apply to future events, they are subject to unpredictable circumstances, which could lead to results materially different from those anticipated by the Company.

Verizon Wireless Customers Must Race Against Time in The '24' Mobile Game

Players Use Their 'Spy Phones' to Complete CTU Missions

With the season finale of "24" right around the corner, Verizon Wireless Get It Now(R) customers won't have to wait until next season to be part of the non-stop adventures of Counter Terrorist Unit (CTU). Available now on select Get It Now-enabled phones, the "24" mobile game brings portable gaming fun to the next level with an exciting new concept that transforms wireless phones into "Spy Phones." "24" lets customers pretend every day is Monday night, giving them access to CTU agents, classified infrared satellite surveillance, phone tracing, electronic lock picks, decryption and more in order to stop a potentially devastating war.

Like the action-packed television series, time is of the essence. Players go through CTU training and earn badges and medals based on the success of each operation. "24" players then join the ranks of Jack Bauer as a CTU agent. Using the Spy Phone, players contact, assign and guide Bauer and other CTU agents through a series of challenges and puzzles. Each mission and decision made affects how the story unfolds.

Verizon Wireless "24" fans can now download and play the "24" mobile game for $2.99 monthly access or $6.99 for unlimited use purchase from the getGAMES shopping aisle of the Get It Now virtual store. Download charges for Get It Now applications vary and airtime charges apply when browsing, downloading and using certain applications. Customers need a Get It Now-enabled handset and Verizon Wireless digital service to access the Get It Now virtual store.

Through a partnership with Fox Mobile Entertainment, "24" the mobile game is published by I-play and is available to over one billion customers through the company's extensive global distribution network.

For more information about Verizon Wireless products and services, visit a Verizon Wireless Communications Store, call 1-800-2 JOIN IN or go to www.verizonwireless.com.

About Verizon Wireless

Verizon Wireless owns and operates the nation's most reliable wireless network, serving 53 million voice and data customers. Headquartered in Bedminster, NJ, Verizon Wireless is a joint venture of Verizon Communications (NYSE:VZ) and Vodafone (NYSE and LSE: VOD). Find more information on the Web at www.verizonwireless.com. To preview and request broadcast-quality video footage and high-resolution stills of Verizon Wireless operations, log on to the Verizon Wireless Multimedia Library at www.verizonwireless.com/multimedia.

Get It Now is a registered trademark of Verizon Wireless. All other trademarks are properties of their respective owners.

Source: Verizon Wireless

Lifetime Television Picks Up Seven Additional Episodes of 'Lovespring International' From Eric McCormack/Michael Forman's Big Cattle Productions and Lionsgate

"Lovespring International," the new half-hour improvisational comedy series from Eric McCormack and Michael Forman's Big Cattle Productions and distributed by Lionsgate, has been picked up for an additional seven episodes, it was announced today by Susanne Daniels, President, Entertainment, Lifetime Entertainment Services. Initially given a six episode order, the series centers on a dating service marketed to customers as an "elite Beverly Hills" company, despite its location in Tarzana, California. Comprised of dysfunctional misfits or "relationship counselors," they desperately try to find love for their clients although they have no idea how to do it for themselves. "Lovespring International" premieres Monday, June 5 at 11PM (ET/PT) on Lifetime Television.

We feel 'Lovespring International' is truly funny, fresh and potentially breakthrough," said Daniels. "The current television landscape on cable does not include many new half-hour comedies and ordering a full 13 episodes gives it the best possible shot at success and time to find an audience."

"We are thrilled with the tremendous support Lifetime is giving to 'Lovespring International,'" said Kevin Beggs, President of Television Programming and Production, Lionsgate. "This is a terrific show with an outstanding cast, and we are excited to be able to bring a full 13 episode season to audiences to enjoy."

"Lovespring International" stars Mystro Clark, Wendi McLendon-Covey, Jennifer Elise Cox, Jane Lynch, Sam Pancake and Jack Plotnick. The series features guest stars each week some of which include McCormack himself, his "Will & Grace" co-star Sean Hayes, Dave Foley ("NewsRadio"), Mindy Sterling ("Austin Powers: International Man of Mystery") and Patrick Bristow ("Ellen"), to name just a few.

"Lovespring International" is produced by Big Cattle Productions and distributed by Lionsgate for Lifetime Television. Eric McCormack, Michael Forman, Guy Shalem and Brad Isaacs are the executive producers. The show was created by both Shalem and Isaacs.

Lionsgate (NYSE:LGF) is the leading filmed entertainment studio. Fresh off the Best Picture Academy Award(R)-winning "Crash," Lionsgate is a premier producer and distributor of motion pictures, television programming, home entertainment, family entertainment and video-on-demand content. Its prestigious and prolific library of more than 5,000 titles is a valuable source of stable and recurring revenue and serves as a foundation for the growth of the Company's core businesses. The Lionsgate brand name is synonymous with original, daring, quality entertainment in markets around the globe.

Lifetime is the leader in women's television and one of the top-rated basic cable television networks. A diverse, multi-media company, Lifetime is committed to offering the highest quality entertainment and information programming, and advocating a wide range of issues affecting women and their families. Lifetime Television, Lifetime Movie Network, Lifetime Real Women, Lifetime Home Entertainment and Lifetime Online are part of Lifetime Entertainment Services, a 50/50 joint venture of The Hearst Corporation and The Walt Disney Company.

Source: Lifetime Television

Web site: http://www.lifetimetv.com/

 

Frame Productions Wins Prestigious Telly Award

'Selling VCAST Music' Helps Launch Verizon Wireless Service

Frame Productions, Inc., a leading content development and production company, has been recognized in the 27th Annual Telly Awards for its production of "Selling VCAST Music," a 15-minute instructional video for Verizon Wireless.

"We are proud of our work and of the many productions we've done for Verizon Wireless," said Dan Zukowski of Frame Productions. "We appreciate the recognition from the Telly Awards as the leading awards organization for our industry."

Selected from among 12,000 entries, the show was produced and directed by Meredith Cruse and written by Dan Zukowski. Cruse, a Hollywood development executive and independent producer, and Zukowski, a journalist and marketing executive, are the co-founders and owners of Frame Productions, Inc.

Developed to launch the client's new music download service and help train retail and customer service employees, "Selling VCAST Music" features Elise Ivy ("The Handler," "Babysitting without a Net") as a record producer and host, supported by a cast of 15 as customers, sales representatives, and the band.

A creative 30-second tease takes viewers through a visual history of mobile music, from transistor radios to cell phones. The video then opens in a recording studio with the band tuning up as Ivy anchors the show, tossing it frequently to the cast in a Verizon Wireless retail store where typical customer interactions are carried out.

The video was shot in three days at two locations in Southern California with Sam Ameen ("Single Minded," "Zoe") as director of photography. Edited at Frame Production's in-house facility, "Selling VCAST Music" includes 2D and 3D graphics and animations. Stewart Sound, of Santa Ana, Calif., with Dave Myslek as engineer, completed an engaging sound design with SFX and music.

Founded in 1978, the Telly Awards is the premier award honoring outstanding local, regional, and cable TV commercials and programs, as well as the finest video and film productions. The Telly Awards, a widely known and highly respected national and international competition, annually showcases the best work of the most respected production companies in the world.

Frame Productions, Inc. specializes in corporate productions and non-fiction television. Working with Fortune 500 companies and their marketing agencies, Frame Productions creates content for trade shows, consumer DVDs, sales, training and corporate affairs videos. The company recently launched a video podcasting production service. Based in Southern California, with access to the Los Angeles area talent pool, Frame Productions works with clients across the country.

Web site: http://www.frameproductions.com/

Entertainment Publications Launches 2006 Summer Vacation(R) Learning Collection

Fun, educational activities help kids maintain learning over summer break ...

Entertainment Publications today announced the availability of its 2006 Summer Vacation(R) learning collection, a collection of grade-specific products designed in a dynamic and engaging format that allows children to have fun over the summer months while helping to prevent summer learning loss.

The Summer Vacation(R) three-part learning collection is available at http://www.summervacationlearning.com/ for only $24.95 (a $70 value).

Each Summer Vacation(R) collection (available for students entering grades 1 through 6) consists of a children's activity workbook, hands-on activity kits and award-winning Reader Rabbit(R) and ClueFinders(R) interactive learning software from The Learning Company(R).

"Studies have shown that children can lose up to 25% of their reading and math skills over the summer," said Craig Gustafson, Vice President of Product Marketing. "With Summer Vacation(R), kids have an opportunity to stay ahead of the curve and enter the next school year prepared with a higher confidence level."

"Summer Vacation(R) also provides children with an excellent alternative to spending hours in front of the TV during the break," he added. "Kids enjoy the challenges and activities so much that they look forward to working with the products and tend to view time spent on Summer Vacation(R) as entertainment rather than homework."

About Entertainment Publications

Headquartered in Troy, Mich., Entertainment Publications is the industry leader in consumer savings and merchant promotions. The company is best known for the popular Entertainment(R) book and its industry leading website, http://www.entertainment.com/. These products comprise a membership savings package that offers consumers 50% savings on the things they do every day -- from dining out to movies to grocery shopping to car repairs -- and up to 70% off at nearly 10,000 hotels worldwide. More than eight million memberships are sold annually.

Entertainment products are often sold as a fundraiser, with up to 50% of sale proceeds being retained by schools, community groups and other non-profit organizations to support their causes. In fact, sales from Entertainment Publications' products raise more than $90 million annually for these causes.

Founded in Detroit, Mich., in 1962, Entertainment Publications has expanded to serve more than 150 major markets.

Entertainment Publications is an operating business of IAC/InterActiveCorp (NASDAQ:IACI) .

Source: Entertainment Publications

AT&T Enterprise Hosting Services Launches Practice Focused on Online Gaming

AT&T Currently Provides Services to the Largest Massively Multiplayer Online Games on the Internet, Including Sony Online Entertainment's EverQuest(R)

AT&T Inc. (NYSE:T) announced today at the Electronic Entertainment Expo that its Enterprise Hosting Services has launched a practice focused on online gaming. This practice has a dedicated team of labs and operations engineers partnered with hosting sales specialists devoted specifically to its online gaming customers, including Sony Online Entertainment LLC (SOE) and its massively multiplayer online gaming titles, including EverQuest(R), EverQuest (R)II and PlanetSide(R).

AT&T Inc. () announced today at the Electronic Entertainment Expo that its Enterprise Hosting Services has launched a practice focused on online gaming. This practice has a dedicated team of labs and operations engineers partnered with hosting sales specialists devoted specifically to its online gaming customers, including Sony Online Entertainment LLC (SOE) and its massively multiplayer online gaming titles, including EverQuest(R), EverQuest (R)II and PlanetSide(R).

Through its portfolio of globally deployed Internet Data Centers (IDCs), AT&T is able to provide infrastructure to enable online gaming companies to deliver their game content efficiently through AT&T's Global IP Backbone -- one of the world's most powerful and advanced IP backbone networks. Leveraging AT&T's Enterprise Hosting Services portfolio of services, coupled with the experience of the online gaming labs and operations engineers, AT&T is able to deliver management services to online gaming companies.

"AT&T's gaming practice has successfully tailored the way hosting services operations should function for nonstop online gaming services," said Adam Joffe, chief technology officer for Sony Online Entertainment. "Our online gaming titles are some of the most popular, widely played and demanding applications on the Internet and AT&T has created a meaningful and valued service offer to help keep our games running smoothly."

In addition, AT&T has a 24/7 dedicated Gaming Core Team that provides "white-glove" customer service to its online gaming clients -- a critical component of its online gaming practice. AT&T's Gaming Core Team acts as a single point of contact and provides near real-time information, which is vital for the online gaming business; making the gamer's experience the best it can be.

"Our online gaming clients have a critical demand for not only the bandwidth and network capacity on demand but also the special operations center for gaming customers," said Chris Costello, director of hosting and utility computing at AT&T. "This group has a multilayered level of networking expertise and offers exceptional managed services and monitoring."

About Sony Online Entertainment

Sony Online Entertainment LLC (SOE) is a recognized worldwide leader in massively multiplayer online games, with hundreds of thousands of subscribers around the globe. SOE creates, develops and provides compelling entertainment for the personal computer, online, game console and wireless markets. Known for its blockbuster franchises and hit titles including EverQuest(R), EverQuest(R) II, Champions of Norrath(R), Untold Legends(TM), and PlanetSide(R), as well as for developing Star Wars Galaxies(TM), SOE continues to redefine the business of online gaming and the creation of active player communities while introducing new genres on various entertainment platforms. Headquartered in San Diego, CA, with additional development studios in Austin, TX, Seattle, WA, and Taiwan, SOE has an array of cutting-edge games in development. SOE is owned by Sony Pictures Digital and Sony Computer Entertainment America.

SOE, the SOE logo, EverQuest and PlanetSide are registered trademarks of Sony Online Entertainment LLC. Untold Legends is a trademark of Sony Online Entertainment LLC. All other trademarks and trade names are properties of their respective owners.

About the New AT&T

AT&T Inc. is one of the world's largest telecommunications holding companies and is the largest in the United States. Operating globally under the AT&T brand, AT&T companies are recognized as the leading worldwide providers of IP-based communications services to business and as leading U.S. providers of high speed DSL Internet, local and long distance voice, and directory publishing and advertising services. AT&T Inc. holds a 60 percent ownership interest in Cingular Wireless, which is the No. 1 U.S. wireless services provider with 55.8 million wireless customers. Additional information about AT&T Inc. and AT&T products and services is available at http://www.att.com/ .

Subsidiaries and affiliates of AT&T Inc. provide products and services under the AT&T brand.

Web site: http://www.att.com/
http://www.e3expo.com/

The Jackson Hole Film Festival Announces Finalists for the 2006 Rosemount Diamond Award

Award and $10,000 to be presented at the June 2006 Jackson Hole Film Festival

Rosemount Estate, the Prestige Wine of Australia, and the Jackson Hole Film Festival announce the five finalists for the 2nd annual Rosemount Diamond Award, an international film competition for emerging filmmakers. "Rag Tale," by Mary McGuckian (United Kingdom); "SleepWalk," by Tatia Pilieva (United States); "At Nic's," by Patricia Radoi (United Kingdom); "Believe In Me," by Robert Collector (United States) and "End of Town," by Julius Avery (Australia) were chosen from over 300 film submissions from U.S., UK and Australian filmmakers. The five filmmakers are competing for a chance to win a cash prize of $US10,000, and will be flown to Jackson, Wyoming, to attend the Festival.

The Rosemount Diamond Award and a $10,000 check will be presented to one of the five filmmakers during the Jackson Hole Film Festival, June 7-11, 2006, when a prominent industry panel of judges selects the winning film. "The submissions for this year's competition were extremely strong. Ultimately, the 5 finalists were chosen for their outstanding achievement in cinematography, directing, editing and production. The nominations were very difficult this year, which is a true testament to the growth of this award and our Festival," said Eben Dorros, President of the Jackson Hole Film Institute.

Last year's inaugural Rosemount Diamond Award went to Australian filmmaker Beth Armstrong for her beautiful short film, Danya, about a young girl's search for parental love and acceptance. Danya was selected from over 200 films submitted for the competition by a jury panel that included actors Sarah Wynter, Radha Mitchell and directors Phillip Noyce and John Polson, to name a few.

Rosemount Estate's North American Director of Public Relations, Lisa Klinck Shea, said the Australian winemaker is honored to be a Premier sponsor of The Jackson Hole Film Festival and co-creator of the Rosemount Diamond Award film competition. "As a wine industry leader Rosemount Estate has always encouraged and valued innovation so it seems fitting that we extend our encouragement of creative endeavors to the medium of film. The art of film, like great wine, requires dedication, creativity and an unconditional focus on quality. Quality, unique style and a willingness to innovate are evident in every Rosemount bottle -- and also in great films. We hope our support will provide greater recognition -- and opportunity -- for the next generation of film talent," she added.

ABOUT ROSEMOUNT ESTATE: The Prestige Wine of Australia was founded in 1969 in the Hunter Valley by Robert Oatley. It is one of Australia's most prominent wineries. The winery regularly receives awards and accolades for its distinctive, full-flavored wines and was named "New World Winery of the Year for 2001" by the prominent industry magazine, Wine Enthusiast.

ABOUT THE JACKSON HOLE FILM FESTIVAL: The Jackson Hole Film Festival is a program of the Jackson Hole Film Institute. The Festival is a 5-day competitive independent film festival held in early June. The Festival consists of approximately 80 films divided over 8 competitive programs along with panel discussions and parties. In addition to the Rosemount Diamond Award, the 2006 World Program will highlight filmmakers from the United Kingdom, Global Insight will highlight important human rights films, Sports Action will highlight action sports filmmaking, and Student Voices will give a chance for students to exhibit their work. The other competitive programs include Best Feature, Best Short and Best Documentary.

MGM to Salute Celebrated Film Director Oliver Stone and the 20th Anniversary of 'Platoon' at This Year's Cannes Film Festival

Oliver Stone will receive the first annual Metro-Goldwyn-Mayer Leo The Lion Award on May 21 at the Cannes Film Festival. The award will be presented to Stone by MGM Chairman and Chief Executive Officer, Harry Sloan, at a cocktail reception to be held at the Majestic Hotel on Sunday, May 21 beginning at 7 p.m.

The Metro-Goldwyn-Mayer Leo The Lion Award has been established to recognize and encourage artistic excellence in individuals who, through significant contributions to filmmaking, have made an indelible impact on the overall value and merit of the library of MGM released films as well as on the world's movie going public.

Oliver Stone's "Platoon," the Vietnam war film starring Charlie Sheen, Willem Dafoe, Tom Berenger and Forest Whitaker, will have a special screening at the Palais des Festival following the cocktail reception with the screening beginning at 10 p.m. "Platoon," which earned $135 million at the American box office during its 1986 release and won the Academy Award(R) for Best Picture, is celebrating its 20th anniversary.

"Metro-Goldwyn-Mayer is proud of its film legacy," said Harry E. Sloan, MGM Chairman and CEO, "and this year we celebrate the 20th anniversary of Oliver Stone's Academy Award(R) winning film 'Platoon.' This was not just another war film. It was written and directed by a combat veteran who brought an authenticity to cinema that had not been seen before, and consequently set the standard for all other films concerning the U.S. involvement in Vietnam. MGM is honored that the 2006 Cannes Film Festival has scheduled a special anniversary presentation of 'Platoon'."

Written and directed by Oliver Stone, "Platoon" received both praise and criticism when it was initially released in 1986. While not the first film about the USA's involvement in the Vietnam conflict, the film was the first to devote its entire storyline to the effect of the war on the common soldier. Loosely based on Stone's personal experiences as an Army combat infantryman in Vietnam (he was wounded twice and received the Purple Heart and the Bronze Star), the film challenged the glossier patriotic versions of the war portrayed in earlier releases like 1968's "The Green Berets," starring John Wayne.

"Getting to make 'Platoon'," says Stone, who is being invited for the first time to show one of his films in the Festival, "was one of the highlights of my life. To have it shown 20 years later in this great garden of cinema is a deep honor."

MGM COO Rick Sands confirmed that Oliver Stone, Charlie Sheen, Tom Berenger and Willem Dafoe would be traveling to Cannes for the special anniversary presentation.

Executive Produced by John Daly and Derek Gibson of Hemdale, and Produced by Arnold Kopelson, the film earned eight Academy Awards(R) nominations, including Best Actor in a Supporting Role (Tom Berenger), Best Actor in a Supporting Role (Willem Dafoe), Best Cinematography (Robert Richardson) and Best Writing, Screenplay Written Directly for the Screen (Oliver Stone), winning 1987's Best Director (Stone), Best Film Editing (Claire Simpson), Best Picture (Arnold Kopelson) and Best Sound (John Wilkinson, Richard D. Rogers, Charles Grenzbach, Simon Kaye) Oscars.

Sony Pictures Home Entertainment will release the much-anticipated two-disc 20th Anniversary Collector's Edition DVD of "Platoon" in the United States on May 30. "It's been digitally re-mastered, so it's the cleanest version of the film there's ever been," said MGM executive vice president, corporate communications, Jeff Pryor.

About Metro-Goldwyn-Mayer Inc.

Metro-Goldwyn-Mayer Inc., through its operating subsidiaries is actively engaged in the worldwide production and distribution of motion pictures, television programming, home video, interactive media, music, and licensed merchandise. The company owns the world's largest library of modern films, comprising around 4,000 titles. Operating units including Metro-Goldwyn-Mayer Studios Inc., Metro-Goldwyn-Mayer Pictures Inc., United Artists Films Inc., MGM Television Entertainment Inc., MGM Networks Inc., MGM Distribution Co., MGM International Television Distribution Inc., Metro-Goldwyn-Mayer Home Entertainment LLC, MGM ON STAGE, MGM Music, MGM Consumer Products and MGM Interactive. In addition, MGM has ownership interests in international TV channels reaching nearly 110 countries. Under the supervision of new Chairman and CEO Harry Sloan, MGM is revitalizing all areas of the company. As a result, the studio is now being positioned as an independent, vertical integrated multi-media company. MGM ownership is currently as follows: Providence Equity Partners (29%), Texas Pacific Group (21%), Sony Corporation of America (20%), Comcast (20%), DLJ Merchant Banking Partners (7%) and Quadrangle Group (3%). For more information, visit www.mgm.com.

 

 

MovieTickets.com Speaks Spanish

Leading Online Movie Ticketing Service Provides Hispanic Market with Online Movie Ticketing

LServing the growing number of Hispanic moviegoers domestically, MovieTickets.com, the most powerful online movie ticketing provider, has launched a Spanish language version of its site. The site is available directly at http://www.movietickets.com/ via a language pull-down menu.

The new, translated MovieTickets.com immediately offers its Spanish speaking audience with the same convenience, and access to online movie ticketing as the English language version. The site currently provides the Hispanic market with a connection with MovieTickets.com's theater inventory, which represents 77 theater chains and more than half of the top-grossing screens in North America, including most of the highest performers nationwide.

"We developed and launched a customized, Spanish language site in recognition of the Hispanic market, one of the U.S.'s largest growing demographics. Now Spanish speaking moviegoers can enjoy the convenience of online movie ticketing, and exhibitors can service this powerful audience in an even more effective way," said Joel Cohen, Vice President of Business Development, MovieTickets.com.

MovieTickets.com will integrate the Spanish language site into its extensive affiliate network, which includes some of the highest trafficked destinations on the web and will utilize the new site to support Exhibitors with locations in Spanish speaking countries.

About MovieTickets.com

MovieTickets.com, the most powerful Internet movie ticketing service, provides consumers with the ease of a virtual box office from the convenience of their home or office. Formed in spring 2000, MovieTickets.com is a joint venture between AMC Entertainment, Hollywood Media Corp. (NASDAQ:HOLL) , National Amusements, Famous Players, Marcus Theatres (NYSE:MCS) , Viacom (NYSE:VIA) , and America Online, and leverages the collective exhibitor expertise to deliver consumers a premium movie ticketing experience. MovieTickets.com enables consumers to buy tickets online for movie screens across the United States and Canada, and in the U.K. Its elite collection of partner theaters consistently represents over 50% of the top 50 and over 50% of the top 100 grossing theaters in North America on any given weekend.

MovieTickets.com exhibitors currently include:

Access Digital Theatres, All Star Entertainment, AMC Theatres, Ashbrie Cinemas, Atlantic Theaters, Atlas Cinemas, Baederwood Movie Theatre Co., Brooklyn Academy of Music, Bryn Mawr Movie Theatre Co., Camera Cinemas, Celebrity Theatres, Channelside Cinemas, Cinema Centers, Cinema Four-Quad, Cinemagic Movies, Cinemall, Classic Cinemas, Clearview Cinemas, Consolidated Theatres, Cornelius Cinemas, Crown Theatres, Dickinson Theatres, Drexel Theatres, Eastern Shores, Emagine Entertainment, Entertainment Retail (Hollywood Hits), Famous Players, Film Forum, Foxmoor Movies, Greater Huntington Theatres, Greenville Cinemas, Hallett Cinemas, Harkins Theatres, Hollywood Cinema 9, Hollywood Premier Cinemas, Hoyts Cinemas, IFC Center, Kew Gardens (Cobble Hill), Krikorian Premiere Theatres, Landmark Theatres, Main Street Cinemas, Malco Theatres, Mann Theatres, Marco Movies, Marcus Theatres, Marquee Cinemas, Metropolitan Theatres, MJR Theatres, MovieMax Theatres, Narberth Theatre, National Amusements, Omniplex Theatre Group, O'Neil Theatres, Pacific Theatres, Paris Theater, Phoenix Theatres, Pickwick Theatres, Premiere Cinemas, Rave Motion Pictures, Reading Cinemas USA (City Cinemas), Rio Entertainment, Ritz Theatres, Riviera Cinemas, Rocky Mountain Cinemas, Roxy Theatres, Santikos Theaters, Sayville Theatre, Sea Turtle Cinemas, Silver Screen Cinemas, Spotlight Theatres, Studio Movie Grill, Sunrise Cinemas, Tango Theaters, UltraStar Cinemas, Watson Theatre, Wellfleet Cinemas, and Westates Theatres.

Web site: http://www.movietickets.com/

'Tuners' Get Set to 'Showoff' and Win Big on LiveDigital.com's The Fast and the Furious: Tokyo Drift Online Showoff Event

Drifting and Tuner Pioneer RJ DeVera of MTV's Trick It Out Hosts Contest That Highlight's Tuner Community

LiveDigital is looking for the hottest, most tricked-out rides in the country for their first online tuner event, The Fast and the Furious: Tokyo Drift (FFTD) Online Showoff, in support of the Universal Pictures' upcoming film The Fast and the Furious: Tokyo Drift, in theaters June 16.

Starting today, LiveDigital is bringing together tuners of all kinds. Fans of The Fast and the Furious series can showoff their ride by uploading a 90-second video to the Online Showoff event page. One Grand Prize winner will receive a private screening of The Fast and the Furious: Tokyo Drift for up to one hundred of their closest friends, a profile feature in DSport Magazine, and $1,000. Visit the Online Showoff site for details and the contest's official rules http://livedigital.com/events/onlineshowoff.

Hosted by LiveDigital, the online community focused on providing every tool for users to facilitate their entire digital lifestyle, the Online Showoff event gives tuners the ability to share their showoff video and connect with others in a way they never have before -- online. The videos will be displayed on the LiveDigital Online Showoff event page where members of the LiveDigital community can post comments and vote for the hottest entry through June 9, 2006.

RJ DeVera (http://rjdevera.livedigital.com/), host of MTV's Trick It Out, and longtime import car model, Kaila Yu (http://kailayu.livedigital.com/) will moderate throughout the event, sharing their takes on the video submissions prior to announcing the winners on June 9, 2006.

"The Fast And The Furious series is supported by an immense social and communal fan base that bonds together over their passion for fast cars and thrill seeking adventures," said Doug Neil, Senior Vice President of Digital Marketing at Universal Pictures. "LiveDigital has a built-in audience that likes to connect, express and engage over the very elements that we are excited about in this film."

The third installment in The Fast and the Furious series takes viewers to the streets of Tokyo and the colorful underground world of drift racing. The trailer and film profile can be viewed at http://fftd.livedigital.com/.

"Teaming with Universal on this film is a natural," said LiveDigital and Oversee.net's CEO Lawrence Ng. "There is a built in online audience -- all one has to do is check out the LiveDigital auto communities. Car culture, whether it's hot rods, drifting, classic cars or import tuning, is an evolving social movement worldwide. Since our launch, members have been blogging about, posting and showing off their cars. With the FFTD Online Showoff, we are melding this unique community's love of cars with their desire to invent, create and experience through sharing."

The FFTD Online Showoff event is open now and runs through June 2, 2006. LiveDigital members and visitors can log on to cast votes for their favorite showoffs through June 9, 2006, with the grand prize announced on June 16, 2006. The top voted "showoff" will be awarded the grand prize, with 5 runner-up contestants receiving FFTD prize packs.

About The Fast and the Furious: Tokyo Drift

From the producer of the worldwide blockbuster hits The Fast and the Furious and its sequel, 2 Fast 2 Furious, comes the latest installment of the adrenaline-inducing series built on speed -- The Fast and the Furious: Tokyo Drift. Set in the sexy and colorful underground world of Japanese drift racing, the newest and fastest customized rides go head-to-head on some of the most perilous courses in the world. The Fast and the Furious: Tokyo Drift stars Lucas Black (Friday Night Lights), Bow Wow (Like Mike) and Brian Tee and is directed by Justin Lin (Better Luck Tomorrow, Annapolis) and written by Chris Morgan (Cellular). The film is produced by Neal H. Moritz (XXX, S.W.A.T.) and executive produced by Clayton Townsend (The Skeleton Key, The 40 Year-Old Virgin). www.thefastandthefurious.com

About LiveDigital

LiveDigital's comprehensive multimedia platform, tightly integrated set of publishing, communication and networking features support and enable the social web like never before. Users can engage, create, and share their personalized content online in a multitude of ways for a more meaningful experience. For more information, visit http://www.livedigital.com/.

About Oversee.net

Oversee.net is a technology-driven media company. Headquartered in Los Angeles, the Company has over 150 employees and offices in Northern California and New York. The Company has been growing profitably since inception. To learn more, visit

http://www.oversee.net/.

.

Source: LiveDigital

 

InterPoker Signs Internationally Renowned Poker Prodigy Scott Fischman

The Youngest Poker Player to Win Back-To-Back World Series of Poker Bracelets Joins the Elite InterPoker.com Extreme Team

InterPoker.com announced today the signing of poker professional Scott Fischman, one of the most dynamic and successful young players in professional poker. Already of global fame for his stunning World Series of Poker victories in 2004, having picked up the bracelet in both the H.O.R.SE. and No Limit Hold 'em Event, Scott is the most recent professional player to join the ranks of the InterPoker Extreme Team.

Scott's joined the professional poker circuit at the age of 21 as a dealer at the Mirage Casino in Las Vegas. However, when he was diagnosed with Rheumatoid Arthritis in 2002, he moved to the other side of the poker table and never looked back. Just two years later Scott was ranked as the #7 poker player in the world by Card Player magazine, and had grossed over $600,000 in 2004 alone. Scott also is currently the owner and proprietor of the popular poker site http://thefishtank.com/.

"Scott has one of the most technical and logical minds I have ever met, and it is fascinating to watch him read and manipulate old and young players alike," said InterPoker.com spokesperson Peter Marcus. "Scott is the perfect addition to the InterPoker Extreme Team -- he is young, energetic and one of the most electric personalities in poker, and we look forward to including him in all our future Extreme Poker events."

Scott first ventured into the world of poker in January of 2004 at The Grand American Poker Classic in Tunica, MS where he placed 4th. Since then he has appeared at nine final tables, including those at the Orleans Open, the Mirage Poker Showdown and the coveted World Series of Poker Events, where he dramatically defeated poker giants Joe Awada in the No-Limit Hold 'em competition, and John Cover in a record-breaking H.O.R.S.E. victory. His impressive run continued when he won the World Poker Tour Young Guns of Poker invitational tournament at the Bellagio Hotel and Casino. By emerging victorious in the winner-take-all event, Fischman earned a $25,000 seat in the 2005 WPT Championship. In 2005, Scott finished 2nd in the No Limit Hold 'em event, beating out 2305 competitors to nearly recapture his title.

"I've been impressed with InterPoker from the start, and I look forward to being a part of one of the most respected online poker rooms in the world," said Fischman. "With InterPoker, it is apparent that they truly care about providing players with a safe, exciting and, above all, genuine poker experience on the web, and I am extremely pleased to be associated with them."

2006 will be an eventful year for Fischman. In addition to his move to InterPoker.com, Scott will begin promoting his instruction poker book Online Ace this summer, and plans to break the world record for the longest continuous game of poker (currently set at 72 hours and three minutes) later this fall. For more information on the InterPoker.com Extreme Team, visit http://www.interpoker.com/pros.

About InterPoker.com

Founded in 2002, InterPoker has quickly become one of the largest and most respected online poker rooms. Owned and operated by InterCasino, one of the oldest, most awarded and largest online casinos in the world, InterPoker partners with NETELLER.com, a publicly traded company on the London AIM exchange to transfer funds securely and conveniently, ECash Direct, one of the most reliable and trusted e-commerce applications in the world, which has processed more than $39 Billion in uncompromised electronic transactions for customers in more than 240 countries and industry software leader CryptoLogic, Inc., one of the few gaming software companies certified to strict standards similar to land-based gaming.

About Extreme Poker

Aimed to test the physical and mental limits of even the most seasoned tournament professionals, the Extreme Poker series are held in the harshest and most exotic conditions know to man. InterPoker.com is always accepting suggestions from players and supporters for where and when the next Extreme Poker events will be held. Players can send their submissions to Ryan Hartley at ryanh@interpoker.com.

Web site: http://www.interpoker.com/

China Digital Media Corporation Launches New IP Based Set-Top-Box In China

 

Company Becomes One of First Digital TV Operators to Deploy

New Set-Top Boxes in Country

China Digital Media Corporation (BULLETIN BOARD: CDGT) today announced that the Company is starting shipment of the new version of its IP- based Set-Top-Box ("STB") for the migration of cable TV subscribers from analog to digital system in the city of Nanahi. The Company is one of the first digital TV operators in China to deploy the full functions IP based STB to the digital TV subscribers.

The new IP based STB is built around the IBM Power PC architecture and equipped with Java platform, Ethernet port for Internet connection and XML based information browser and these features will become standard to all STB models for migration and sales. IP based STB is capable to provide interactive services to end-users; such as targeted advertising, interactive TV programs, online games and interactive education services.

''The Java equipped STB allows us to provide further new value-added services that we could not offer previously,'' said Daniel Ng, Chairman and CEO of China Digital Media Corporation. ''This advanced design would enhance our growth potential and enable us to generate new revenue sources. We believe that deployment of this new STB can give us a competitive advantage in the provision of digital TV services in China.''

For more information on us, please go to our website at http://www.chinadigimedia.com/ .

To be added to China Digital Media's investor e-mail list, please send e- mail to our Investors Relations at ir@chinadigimedia.com.

About China Digital Media Corporation

China Digital Media Corporation focuses its business in three main areas: Cable TV Operations, Programs Production and Advertising Sales. Arcotect Technology (GZ) Limited, a wholly owned subsidiary of CDGT in China, is the sole contractor and operator of digital television services in Nanhai, a city with 400,000 cable TV subscribers. As of today, Nanhai's cable television operation provides 148 television channels, which comprises of 48 basic channels and 100 pay channels. The pay channels are categorized into various value added packages.

 

TiVo Debuts New Lexus Car Configuration Application

Customize the Lexus ES 350, View Detailed Photos, and Find a Dealer - All From Your TV!

Offering Enhances TiVo's Advertising Product Portfolio and Increases Consumer Engagement

TiVo Inc. (NASDAQ:TIVO) , the creator and a leader in advertising solutions and television services for digital video recorders (DVRs), today unveiled the first advertiser custom application, the Lexus Car Configuration Tool, that will be integrated into a Showcase on the TiVo(R) service. Adding to TiVo's advertising product portfolio, the custom application provides advertisers with increased consumer engagement through unique interactive elements and an increased response rate over traditional campaigns.

"Delivering the first advertiser custom application on TiVo boxes allows us to further our lead in the industry in providing interactive and integrated advertising solutions through the television," said Davina Kent, Vice President, National Advertising Sales, TiVo. "TiVo is committed to developing products and partnering with innovative advertisers to deliver relevant, interactive advertising that enhances the overall entertainment experience for TiVo subscribers. It is through TiVo's unique technology that consumers have the ability to spend as much time as they choose to with an advertisement, while ensuring that they do not miss a second of their programming."

Through a complete integration with TiVo's advertising products, this new custom application will now let TiVo subscribers with a broadband-connected TiVo(R) Series2(TM) DVR customize the new 2007 Lexus ES 350, learn more about Lexus' newest model, experience an ES 350 photo slideshow, request a dealer contact to schedule a test drive, and locate the Lexus dealer closest to their home, all from the comfort of their living room.

"We're thrilled to expand our advertising relationship with TiVo, making it more convenient than ever for consumers to learn about the new Lexus ES 350," said Deborah Meyer, Lexus vice president of marketing. "TiVo gives their subscribers the opportunity to control their media, allowing them to tune into what they want, when they want and helping them to discover something new. We believe that TiVo interactive advertising allows us to reach consumers in an innovative and unique way."

For more information, including where TiVo can be purchased, please visit www.tivo.com.

About TiVo Inc.

Founded in 1997, TiVo pioneered a brand new category of products with the development of the first commercially available digital video recorder (DVR). Sold through leading consumer electronic retailers, TiVo has developed a brand which resonates boldly with consumers as providing a superior television experience. Through agreements with leading satellite and cable providers, TiVo also integrates its full set of DVR service features into the set-top boxes of mass distributors. TiVo's DVR functionality and ease of use, with such features as Season Pass(TM) recordings and WishList(R) searches, has elevated its popularity among consumers and has created a whole new way for viewers to watch television. With a continued investment in its patented technologies, TiVo is revolutionizing the way consumers watch and access home entertainment. Rapidly becoming the focal point of the digital living room, TiVo's DVR is at the center of experiencing new forms of content on the TV, such as broadband delivered video, music and photos. With innovative features, such as TiVoToGo(TM) transfers and online scheduling, TiVo is expanding the notion of consumers experiencing "TiVo, TV your way.(R)" The TiVo(R) service is also at the forefront of providing innovative marketing solutions for the television industry, including a unique platform for advertisers and audience measurement research. The company is based in Alviso, Calif.

Web site: http://www.tivo.com/

DDB Worldwide Awarded 13 Pencils at the 35th Annual One Show; Network Takes Home Most Gold Pencils

DDB Worldwide took home six Gold Pencils at the 35th Annual One Show held May 10th in New York City. The agency network took home the most Gold Pencils for the evening and tied with BBDO for leading agency network with thirteen One Show and One Show Design Pencils in total.

In addition to its six Gold Pencils, the network took home five Silver and two Bronze Pencils for work by DDB London, DDB Paris, DDB Chicago, DDB Los Angeles, DDB Dallas, DDB Canada Vancouver, and DDB Canada Toronto.

"We are very proud to win more One Show Gold Pencils than any other agency, as it is one of the most prestigious awards in our industry," said Bob Scarpelli, chairman and chief creative officer of DDB Worldwide, who attended the awards ceremony. "I am pleased to see that Pencils were won by seven DDB offices, a testament to the creative firepower across our network."

Sponsored by The One Club, a nonprofit organization dedicated to the professional development of advertising's creative community, The One Show honors the best work in print, television, radio, newspaper, magazines and out-of-home, and advertising design.

The DDB winners:

One Show: Collateral: P.O.P. and In-Store -- Campaign -- Gold

DDB London, Harvey Nichols, Calendar

One Show: Collateral: P.O.P. and In-Store -- Single -- Gold

DDB London, Harvey Nichols, Beans

One Show: Consumer Radio: Campaign -- Gold

DDB Chicago, Anheuser-Busch, Genius Campaign 1

One Show: Consumer TV :30/:25: Campaign -- Gold

DDB Los Angeles, Ameriquest Mortgage, Don't Judge

Campaign

One Show: Consumer TV :30/:25: Single -- Gold

DDB Paris, L'Equipe, L'Equipe Child

One Show Design: Logo/Trademark Design: Single Only -- Gold

DDB Dallas, The Dog House, Dog House

One Show: Consumer Magazine Color: Full Page or Spread -- Single

-- Silver

DDB London, Harvey Nichols, Toilet Paper

One Show: Consumer Newspaper: Over 600 Lines -- Campaign -- Silver

DDB London, Volkswagen, Crossroads

One Show: Consumer Radio: Single -- Silver

DDB Chicago, Anheuser-Busch, Genius/Mr. 80 SPF Wearer

One Show: Consumer TV :30/:25: Single -- Silver

DDB Los Angeles, Ameriquest Mortgage, Concert

One Show: Public Service/Political: Newspaper/ Magazine --

Campaign -- Silver

DDB Canada Toronto, Royal Ontario Museum, Feathered

Dinosaurs and the Origin of Flight exhibit

One Show: Consumer Magazine: Color: Full Page or Spread -- Single

-- Bronze

DDB London, Harvey Nichols, Cat

One Show: Public Service/Political: Campaign -- Bronze

DDB Canada Vancouver, ICBC, Curve, Minivan, Walk

The One Club is the world's foremost nonprofit organization for the recognition and promotion of excellence in advertising. Founded in 1975 and based in New York City, The One Club produces three annual awards competitions: the One Show, One Show Design and One Show Interactive, which culminate in awards ceremonies held in New York City each May. As part of The One Club's mission to support the next generation of advertising professionals, the organization nurtures emerging talent through scholarships, portfolio reviews and an annual student exhibition and competition. The One Club maintains a full-time exhibition gallery, hosts an ongoing series of lectures and events, and produces publications that include the quarterly one.a magazine and the One Show and One Show Interactive annuals.

DDB Worldwide (http://www.ddb.com/), twice named The Gunn Report's Most Awarded Agency Network, Adweek's Global Agency and Ad Age's Global Network of the Year. Four-time winner, Clio Agency Network of the Year. Winner of more awards than any other network in the history of the Cannes International Advertising Festival. Tribal DDB, named Adweek's Interactive Agency of the Year for 2005.

Source: DDB Worldwide

BET Awards '06 Nominees, Host and Special Honorees Announced May 16th at 9 am PT at the Hollywood Renaissance Hotel

Busta Rhymes, Ne-Yo, Keyshia Cole, 3-6 Mafia And Others Available For

 

WHO: Hip-hop megastar, Busta Rhymes; Oscar winning rap group 3-6 Mafia;

young R&B sensation, Ne-Yo; and chart-topping R&B songstress,

Keyshia Cole will all be available for interview and photo

opportunities to talk about their participation in the upcoming BET

Awards '06. In addition, the BET AWARDS '06 host will be

introduced, and other select BET AWARDS '06 nominees and special

honorees will appear.

WHAT: On May 16, BET will announce the nominees of its electrifying awards

show, this year's host and initial talent lineup of confirmed

participants. Interview and photo opportunities of BET Awards '06

participants including; this year's A-list celebrity host, Busta

Rhymes, 3-6 Mafia, Ne-Yo, and Keyshia Cole, as well as BET

executives Reginald Hudlin, BET President of Entertainment, and

Stephen Hill, BET Executive Vice President for Entertainment and

Music Programming/BET Awards Executive Producer will be available on

Tuesday, May 16, 2006 from 9 a.m. to 3 p.m., PT.

EVENT TIME: Tuesday, May 16, 2006

8 a.m. - 9 a.m. PT - Media Check-In

WHERE: Renaissance Hollywood Hotel

1755 N. Highland Ave

Hollywood, CA 90028

 

- Show participants will be discussing their plans for the

show, their thoughts on this year's hosts, nominees and

their hot careers

- Updates on confirmed show talent, production plans and

other BET Awards' 06 items of interest

Web site: http://www.bet.com/

Share in the Excitement as CN8, The Comcast Network Celebrates 10 Years of 'It's Your Call With Lynn Doyle'

Anniversary Show Monday, May 15 to Highlight Greatest Moments and Unforgettable Guests

Take a walk down memory lane as CN8's "It's Your Call with Lynn Doyle" celebrates 10 award-winning years of the network's live, interactive issues-oriented talk show with an anniversary special airing Monday, May 15 at 9:00 PM/ET. This one-hour commemorative show brings viewers back in time to re-live some of the show's greatest moments and most memorable guests, paying tribute to Lynn Doyle, a four-time Emmy-winning host, executive producer and political director for the network.

"CN8, along with the 'It's Your Call' team, have provided me the opportunity to meet and talk with some of the most intriguing, brave and intelligent minds of our time," said Doyle. "From interviews with Mikhail Gorbachev, the late Johnnie Cochran, Gloria Allred, and Michael Schiavo to extensive coverage of the September 11 attacks, and phone calls from viewers inspired to reach out for help, this show has impacted my life in ways I could not have imagined. I am thrilled to be a part of a program and a network with such high standards and the potential to continue to reach new heights."

As host and executive producer of "It's Your Call," Doyle oversees the show's hard-hitting direction and content. As CN8's political director, she has been integral in developing, producing and anchoring the network's award- winning election coverage. Additionally, Doyle serves as executive producer for other CN8 political programming including "The Battling Bills;" national, regional and local political races; and special event coverage such as the State of the Union.

Since its inception in 1996, "It's Your Call" has tackled complex political and emotional subjects including President Clinton's impeachment, the Columbine shooting and the 2000 and 2004 presidential elections. With a determination she developed in high school as the first female sportswriter for her local newspaper in Baltimore, Maryland, Doyle is known for her ability to attract and engage high-profile guests, making "It's Your Call" a show that informs viewers about the significant news and events of today and invites them to weigh-in on the subjects that are of great importance in their lives.

In a not-to-be-missed anniversary episode airing May 15, "It's Your Call" will showcase the people, politics and topics that have dominated a decade that produced numerous Emmy, Telly and Beacon Awards. Bill Palatucci, Ed Turzanski, Brad Brewster, Tariq El-Shabazz, Chuck Peruto, Jr. and Sayde Ladov are just a few of the unforgettable guests who will return to reminisce about the moments and milestones that have made "It's Your Call" some of the best news and political programming available today. Viewers are also invited to call to share their favorite show moments. "It's Your Call" cast and crew, along with Comcast and CN8 executives, celebrated this event last evening at Philadelphia's Paradigm Restaurant.

In honor of the anniversary, Philadelphia City Councilmen James Kenney and Frank Rizzo are recognizing May 15, 2006 as "It's Your Call with Lynn Doyle" Day. The proclamation is entitled "Recognizing, Honoring and Celebrating the 10th Anniversary of 'It's Your Call with Lynn Doyle,' Especially Recognizing Lynn Doyle for her Journalistic Excellence of Host and Executive Producer."

About "It's Your Call with Lynn Doyle"

"It's Your Call with Lynn Doyle" is an issue-oriented talk show that covers national issues at the local level. Its interactive format encourages viewer response and generates an exciting and thought-provoking hour of television. The show is known for attracting high-profile guests that can speak about the tough issues facing the country today. "It's Your Call with Lynn Doyle" can be seen on CN8, The Comcast Network every Monday through Thursday evening from 9:00-10:00 PM/ET and each Sunday evening from 8:00-8:30 PM/ET.

About CN8, The Comcast Network

CN8, The Comcast Network (http://www.cn8.tv/) has quickly become one of the nation's largest and most honored regional 24-hour diversified television networks - serving more than 9 million cable homes on the East Coast. The network provides quality, locally produced programming in four main areas: live, interactive television; regional news; entertainment; and coverage of high school, college and professional sports. CN8 has been nominated for 274 regional Emmy Awards. CN8, The Comcast Network is owned and operated by Comcast Cable Communications, Inc., a division of Comcast Corporation (Nasdaq: CMCSA; CMCSK), and the country's leading cable and broadband services provider.

New Country Music Artist Michael Lee Austin Hits Billboard Internet Music Chart at #7 - Beating Out Rascal Flatts, Toby Keith, Keith Urban and Tim McGraw

Up-and-coming country music artist Michael Lee Austin shocks the music industry by topping out big-name acts such as Rascal Flatts, Toby Keith, Keith Urban and Tim McGraw and becoming the Internet's Best-Selling Country Music Album this week.

Austin's label Alive Records has focused their marketing efforts towards cutting-edge techniques on the Internet. Armand Morin, VP of Marketing for Alive, happens to be one of the world's foremost Internet marketing experts.

Mr. Morin stated, "We planned to do this and our efforts have certainly paid off. You have to understand this was not a one-person project in promoting Michael's album. We used a simple concept of joint ventures with other Internet marketing companies. The relationships we have created over the years is what sparked this incredible feat. If we can do this with a first-time artist such as Michael Lee Austin, imagine what we could do with a well-known act."

Michael Lee Austin debuted at #7 on the Billboard Internet Music Chart and #63 on Billboard's Overall Country Music Chart.

For a first-time artist to do this is absolutely incredible. Austin's "Labor Pains" CD is continuing to sell all over the world and is quickly gaining a lot of attention.

Country music radio is currently playing the latest single off Austin's album, "Cold Window Pane," and getting fantastic airplay across the country.

 

Watch the World Cup at Work - Live TV on Your Computer

- www.laptopstuff.co.uk and www.iWorld.co.uk Have the Gadgets you Need to Watch the World Cup Even if you Have to Work

Want to watch the World Cup but still need to pay the mortgage? Happily you can do both without getting a job at Asda!* Just as long as you have a computer then you can quickly create a 'World Cup Work Survival Kit' - all you need is access to the internet to visit www.laptopstuff.co.uk and www.iWorld.co.uk to get the gear.

Watch, pause, rewind and fast forward LIVE TV on your computer

If you don't already work at Asda then chances are you have access to a computer, and if you have a computer then a quick visit to www.laptopstuff.co.uk can turn it into a TV - job done! What's more a TV you can control. Do your own action replay to settle any offside disputes and rewind the best bits to heart's content knowing you can skip back to live action at any time. Choose from:

- NEW for PCs ADS Tech Mini Dual TV, GBP98.99, www.laptopstuff.co.uk

Mini Dual TV receives both analogue and digital TV signals on all free-view channels. The match will be automatically recorded onto your hard drive and its powerful Time Shift function lets you pause and rewind live TV. Want to watch it again at home? Simple, just make a DVD from your computer's hard drive.

- NEW for MACs Elgato Eye TV 250, GBP139.99, www.laptopstuff.co.uk

Mac Users may want to upgrade a little and choose the new Elgato Eye TV 250 which does all of the above and can also convert your existing VHS collection into digital format. EyeTV 250's built-in hardware encoder compresses audio and video signals to MPEG-1 and MPEG-2 formats, freeing up your computer's processor for other activities - namely 'alt-tab' to look busy when the boss is making his rounds!

If you are using your laptop to watch the game, do remember to take precautions against power failure to ensure you aren't deprived of any nail-biting penalty shoot-outs. www.laptopstuff.co.uk offers a comprehensive 'own-brand' battery replacement service making a back-up power source affordable for all instead of costing nearly the same as a new computer!

Replay the best bits on your iPod video

Planning to download the best bits to replay on your video iPod? Why not make it into a patriotic 'pod? www.iWorld.co.uk is proud to stock just the outfit every video iPod needs: the Sumo Limited Edition World Cup leather cases, GBP29.99. Choose from: England, Italy, Germany, France, Brazil, Argentina, USA, Spain and the special black and white referee style (for people who need to stay neutral).

Last, but by no means least, share the iPod action with your friends and colleagues. All you need is some speakers or a headphone splitter to keep everyone happy. Try the Griffin SmartShare Headphone Splitter, GBP14.99 from www.iWorld.co.uk, or the Boostaroo Amplifier and 3-Way Splitter, GBP20.49 from www.headphoneworld.com. Or just get some iStuff Companion Speakers for just GBP17.99 from www.iWorld.co.uk.

* Reference to recent news article that Asda is offering unpaid leave to staff during the World Cup

AOL Unveils New AOL Music Now Developer Site; Open API Release Offers Developers And Fans Tools To Publish Custom Charts, Playlists, Artist Info And More From AOL's Web-Based Music Service, Now In Preview

--In a step further empowering music fans to customize their online experience, AOL LLC today announced the launch of the AOL Music Now Web Services (http://developer.aolmusicnow.com) developer site. The new site offers tools to enable web developers, bloggers, and individual music fans to add custom feeds of artist, album, chart, playlist and other dynamic music information from AOL Music Now directly to other sites including their own web site, blog, or AIM Pages beta profile (http://www.aimpages.com).

The AOL(R) Music Now Web Services release builds on AOL's recent efforts in the open API space including developer releases for the AIM(R) service, MapQuest(R) and a long history of third party development for the popular Winamp(R) player, with more than 50 million unique users worldwide (comScore Media Metrix, March 2006). The site provides easy to follow instructions and documentation and utilizes standard RSS feeds (Really Simple Syndication). Users can subscribe to AOL Music Now data feeds through My AOL (a compliant RSS Feed reader) or website to create and publish dynamically updated music features within sites and applications like email, blogs, social networking pages, and the new AIM(R) Pages service, which is currently in beta.

"AOL Music Now Web Services opens a world of new opportunities to take digital music beyond the borders of one application or web site," said Neil Smith, Vice President, AOL Music Now. "From the tens of millions who use Winamp and visit AOLmusic.com each month, we know there is a tremendous amount of passion - not only for experiencing music but also expressing with it. These simple tools for AOL Music Now, empower developers and fans to take that expression to a new level."

AOL Music Now LLC is a wholly owned indirect subsidiary of AOL LLC. The web-based music subscription service was acquired from Circuit City in November 2005. Offering visitors the option to purchase or subscribe to access more than two million tracks of music from all the major and more than one hundred independent labels, AOL Music Now is currently available in preview with a broad release expected this summer.

About AOL LLC

AOL LLC and its subsidiaries operate a leading network of Web brands and the largest Internet access subscription service in the United States. Web brands include the AOL.com(R) website, AIM(R), MapQuest(R) and Netscape(R). AOL offers a range of digital services in the areas of education, safety and security, communications and music. The company also has operations in Europe and Canada. AOL, which is based in Dulles, Virginia, is a majority-owned subsidiary of Time Warner Inc.

 

SPORTS & AUTOS

CBS Sports Deals 'ULTIMATE BLACKJACK TOUR'

CBS Sports announced today a two-season commitment to broadcast the ULTIMATE BLACKJACK TOUR as complementary programming to its fall sports lineup.

CBS Sports will broadcast the first of ten ULTIMATE BLACKJACK TOUR programs on Saturday, Sept. 16 (2:00 PM, ET). Additionally CBS Sports has committed to broadcasting a second season beginning in Spring 2007.

THE ULTIMATE BLACKJACK TOUR, founded by world-renowned gaming expert Russ Hamilton, is a special series of Elimination Blackjack(TM) tournaments with a unique patent-pending format that gives the "average Joe" a chance to play alongside the best players in the world such as World Blackjack Champion Ken Einiger, as well as poker champions like Phil Hellmuth, Johnny Chan, and Annie Duke.

"This special Elimination Blackjack(TM) is a unique format that should create excitement for the viewers," said Rob Correa, Senior Vice President Programming, CBS Sports. "We feel this will be a great companion to our existing Saturday afternoon lineup."

"CBS is the perfect partner for this venture," said UBT executive producer, Houston Curtis. "After meeting with the top broadcast and cable outlets in the country, we consider it the ultimate validation of our concept to be associated with one of the world's foremost leaders in sports programming."

The deal with CBS Sports foreshadows big things for the UBT as Blackjack is already a significantly more popular game than poker in the U.S. and worldwide. "Poker has gone crazy," said Hellmuth, a nine-time WSOP Champion. "Now you have another tournament game of skill. The UBT is going to be huge."

The special, patent-pending "elimination" format contains "forced eliminations," "secret bets," and, for the first time, reveals the dealer's hole card to the audience. These elements combine to add a heightened sense of drama that's unlike anything the genre has ever seen. "The UBT has figured out how to make blackjack exciting for television and I'm absolutely hooked," said poker champion Duke. "It was a blast to play and equally exciting to watch."

UBT producers invited more than 100 of the world's top card players to compete in Las Vegas for a chance to play in one of seven "Final Table" championship events in Los Angeles and win a share of over one million dollars in prize money. The seven championship programs, along with two special programs -- the "Legends of Blackjack" and the "Ladies of Blackjack" -- plus the "UBT Tournament of Champions" were shot at CBS Television City.

The second season will follow a defined worldwide tour schedule and be open to the public. Additionally, players will be able to compete for a seat at each event's final table by playing in free Elimination Blackjack(TM) competitions on the ULTIMATE BLACKJACK TOUR's official website, PLAYUBT.COM. The site will also provide Elimination Blackjack(TM) playing tips and in-depth analysis of the televised events.

In an effort to generate massive awareness about the Tour and enhance the standard slotting of network promos, UBT Chief Marketing Officer Larry Kopald said that discussions are underway with major sponsors and promotional partners in preparation for a national media blitz scheduled to coincide with the launch of the series on September 16.

The UBT is produced by Blackjack Entertainment, headed by executive producers Houston Curtis of Big Vision Entertainment and top entertainment attorney, Jon Moonves. Also serving as executive producers are Sam Korkis and Mark Ganshirt of Red 23 Entertainment.

A Flock of Celebrities Scheduled to Attend Red Carpet Event - Indy 500 Weekend

PURE RUSH, the only brand to host VIP parties at every major sporting event in the past 3 years, will make their Inaugural appearance in Indy during the 500 Race Weekend to showcase one of their legendary evenings of fun on Friday, May 26th at GELO Ultra Lounge. This high-profile, red carpet event will cater to the drivers, race teams, athletes, and A-list celebrities in Indianapolis for the big race - and will be experienced by more than 2,000 guests.

PURE RUSH has been named "best party in sports," by numerous national and local media and considered the hottest party ticket by celebrities and fans alike! Dozens of athletes, musicians and celebrities will be in attendance, including 2005 Indy 500 winner Dan Wheldon, Gene Simmons of KISS fame, Thomas Scheckter, Scott Dixon, Buddy Rice, Tony Kanaan, Miss June 2006 Stephanie Larimore, and Carmelo Anthony. Friday night, Race Weekend, PURE RUSH will transform GELO into a three-tiered VIP party, including an additional tented plush lounge. Along with models, celebrities, and hundreds of beauties, the soiree will feature sophisticated and chic decor, live performances, and experiences that will excite all the senses.

Tickets will be priced at $100 for VIP (including a private VIP reception with hosted bar from 8-10 pm) and $50 for general admission.

"These 'see and be seen' high-profile parties have become almost as popular as the featured sporting event," said Kristina Pluta, founder of PURE RUSH and a veteran event and sports marketer. "Generating an infectious excitement among fans and adding a touch of glamour to the week's festivities. It has always surprised me that, in comparison to other high-profile sports weekends, there is little night activity during one of the largest sporting events in the world. We look forward to bringing PURE RUSH to Indianapolis."

Glitz and glam parties of this caliber have become a compelling element around other key sporting events because they offer unique entertainment value to fans outside the action on the field. "Our company has pioneered some of the most creative and exciting parties in the sporting world. We pride ourselves on being able to cater to celebrities and athletes, while still giving fans an opportunity to be amongst the sports elite in an amazing, red carpet, event environment," added Pluta.

Limited tickets, sponsorships and additional details are available at http://www.purerushindy.com/.

PURE RUSH is an event and sports marketing company dedicated to creating and delivering a premium entertainment experience to the sporting industry and fans across the country. .

Source: American Legends Publicity

 

Expedia Begins Partnership With Amadeus

Long-Term Agreement Is Part of Expedia's Multiple Global Distribution System Strategy, and Offers Greater Flight Selection to More Destinations for European Travelers

Expedia, Inc. (NASDAQ:EXPE) , the world's leading online travel company, today announced the activation of a long-term technology partnership with Amadeus IT Group, a global leader in technology solutions for the travel and tourism industry.

Connectivity with Amadeus is being activated in two phases: selected Expedia points of sale in Europe are currently booking select flight segments through Amadeus during the first phase, while the second phase will enable Expedia's points of sale in the Asia-Pacific region to utilize Amadeus in the third quarter, 2006.

The partnership with Amadeus represents a significant step for Expedia, which has committed to a multi-GDS strategy in order to provide customers with an improved experience by presenting greater flight selection and more destination options.

"The connection with Amadeus is a major milestone because it will offer greater options and redundancy regarding Expedia's connectivity to airlines, as well as provide our customers a richer shopping experience," said Paul Brown, president of Expedia's Partner Services Group. "This agreement gives Expedia a greater degree of flexibility around our access to the best fares and inventory availability, and further differentiates our value proposition to both travelers and select airline partners

We are excited to strengthen our relationship with an industry leader such as Expedia," said Gillian Gibson, vice president, Amadeus Multinational Customer Group. "Our low-fare search technology and full content agreements with leading airlines have made us a partner of choice for online travel agencies in Europe and help us to help Expedia better meet the needs of its customers worldwide."

About Expedia, Inc.

Expedia, Inc. is the world's leading online travel company, empowering business and leisure travelers with the tools and information they need to easily research, plan, book, and experience travel. Expedia, Inc. also provides wholesale travel to offline retail travel agents. Expedia, Inc.'s portfolio of brands include: Expedia.com(R), hotels.com(R), Hotwire(R), Expedia(R) Corporate Travel, TripAdvisor(TM) and Classic Vacations(R). Expedia, Inc.'s companies also operate internationally with sites in Canada, the United Kingdom, Germany, France, Italy, the Netherlands, Australia, and China, through its investment in eLong(TM). For more information, visit http://www.expediainc.com/ .

 

Multimedia News Release - World Fireknife Dance Championships to Heat Up Polynesian Cultural Center Stage in May Fiery Festival Highlights Samoan Culture With Exciting Showcase of Skills

The competition is heating up again as challengers prepare for the Polynesian Cultural Center's 14th Annual World Fireknife Competition. Set for May 18-20 this year, more than 40 competitors are anticipated to vie for the title of World's Best.

 

The fire starts burning early with the preliminaries of the World Fireknife Competition on Thursday, May 18, in the PCC's Hale Aloha starting at 7:30 p.m. The field will narrow significantly as only nine can advance to the semi-finals.

Things really heat up on Friday, May 19, as both the Junior Pacific Fireknife Dance Competition and the semi-finals of the adult competition fill the Hale Aloha starting at 7:30 p.m. The Junior Pacific Competition kicks off the night with competitors ranging in age from 12 to 17 years old. Aspiring dancers, as young as 6-years old, come out each year to learn the techniques of the older participants and show off some of their own skills. Once the junior champion is named, the semi-finalists from Thursday's competition will vie for their spot in the World Fireknife Dance championships on Saturday.

The crowning and celebration of this year's winner will take place following the finals of the competition on Saturday, May 20, at the PCC's Pacific Theater. Each performer will put his skills to the ultimate test during the intermissions of the Horizons night show at both 6:00 p.m. and 8:00 p.m.

"This unique event combines great athletic skill, unflinching bravery, and ever-present danger to bring out the best in these competitors," said Pulefano Galeai, the founder of the annual competition. "It is exciting to see the culture of Samoa take center stage with participation from people around the world. We've had competitors come all the way from Japan, Europe and all across America to take part in the festival. This sharing of culture is what it's really all about."

Each fireknife dancer relies on flawless dexterity, perfect execution, undying stamina, and exquisite timing in completing their program. They are judged according to compulsory and technical moves, along with their creativity, pacing, and dramatic interpretation.

For more information or to make reservations call the Polynesian Cultural Center ticket office at (800) 367-7060 or visit the PCC web site at www.Polynesia.com. In Hawai'i, call (808) 293-3333.

Founded in 1963 as a non-profit organization, the PCC has entertained more than 32 million visitors, while preserving and portraying the culture, arts, and crafts of Polynesia to the rest of the world. In addition, the PCC has provided financial assistance to nearly 15,000 young people from over 70 different countries while they attend Brigham Young University-Hawai'i. As a non-profit organization, 100 percent of PCC's revenue is used for daily operations and to support education.

 

Web site: http://www.polynesia.com/

Chrysler Brand and Activision Announce Top Honors in the Chrysler in The Movies: Virtual Film Competition

David Krumholtz Presents New Chrysler Crossfire to Grand Prize Winner at the Electronic Entertainment Expo (E3) 2006

Top Virtual Films to be Made Into Live Action Shorts

During a ceremony today from the floor of the Electronic Entertainment Expo (E3) 2006, the Chrysler brand and Activision, Inc. (NASDAQ:ATVI) announced the top honors in the Chrysler in The Movies: Virtual Film Competition (CiTM). Actor David Krumholtz, star of the CBS series, Numb3rs, presented the first place award to George Lippert of Kirkwood, MO for his virtual film, "Bullets are Forever Starring Marshall Paris." After a screening of the winning film, Mr. Lippert received the keys to a brand new Chrysler Crossfire sports car.

Chrysler and Activision also announced the nine semi-finalists, who, along with "Bullets are Forever Starring Marshall Paris" could see their films made into live actions shorts by independent filmmakers participating in the Chrysler Film Project. The Chrysler Film Project (CFP) is a competition where filmmakers compete to win a full-length feature production deal on behalf of the Chrysler brand. Five of the winning virtual short films will be made into live action shorts by the CFP filmmakers and will ultimately be distributed by Chrysler.

Rounding out the top ten winning virtual films were "The Car Whisperer," by Jonathan Cozzolino of Knoxville, TN; "Double O by Night," by Stephen Traylor of Parker, CO; "The Loaner," by James King from Gloucester, VA; "The Magical Car," by Steve Scott of Plano, TX; "Road Trip to Roswell," by Kristine Browne of Kennesaw, GA; "To Save the Day," by Chris Frey of Brooklyn, NY; "What Happened," by Jonathan Face of New York, NY; "The Winner," by Anthony Avvento of Celebration, FL; and "The Working Girl," by Patrick Williams of Houston, TX.

"The Virtual Film Competition was a unique process, combining gaming and film, that rewards the best of innovation, technology and creativity," said David Rooney, Director-Chrysler Brand. "Just as inspiration is inherent in the Chrysler brand, we are thrilled to be providing an opportunity that brings the winners' inspirations to life."

"We join with Chrysler in congratulating the winners of the Chrysler in The Movies: Virtual Film Competition," said Dave Anderson, senior director of business development, Activision, Inc. "The Movies gives would-be filmmakers the tools to control their own studio and create their own films. Activision is proud to have The Movies be part of a competition that is as creative and innovative as the game."

The contest, which was launched in January, invited participants to create a two to three-minute film using Activision and Lionshead(R) Studios' The Movies(TM) Windows(R) PC game. Films had to include any of the new Chrysler vehicles -- the Pacifica, the Crossfire, the Chrysler 300 and the PT Cruiser -- integrated into The Movies game. Entries were judged by a celebrity panel which included Paul W. S. Anderson ("Resident Evil"), David Krumholtz ("Numb3rs"), Garry Marshall ("Raising Helen," "The Princess Diaries"), Guy Ritchie ("Revolver," "Snatch," "Lock, Stock and Two Smoking Barrels"), Brad Silberling ("Lemony Snicket's A Series of Unfortunate Events," "City of Angels") and John Singleton ("Four Brothers," "2 Fast 2 Furious").

Video footage of the award ceremony with David Krumholtz is available at www.thenewsmarket.com/activision. Media can preview and request broadcast-standard video digitally or by tape at no cost from this site.

About Chrysler Brand

Driven by the steady, consistent launches of award-winning new models, the Chrysler brand has seen a dramatic increase in sales, market share and brand image during the last 15 years. Chrysler brand sales have jumped a remarkable 357 percent since 1991, from about 130,000 units to 649,293 in 2005. No other American automotive brand has grown by that amount during the same time frame.

With this year's launch of the Chrysler Aspen, the first-ever full-size SUV for the brand, the momentum is sure to continue. Chrysler Aspen builds on other ground-breaking products and technologies such as the Stow 'n GO(R) seating and storage system on the Chrysler Town & Country, the fuel-saving Multi-Displacement System (MDS) in the Chrysler 300, rear seating for four adults with useable pass-through cargo space on the Chrysler PT Cruiser Convertible and the beautifully-designed Chrysler Crossfire and Crossfire Convertible.

The Chrysler brand's succession of innovative product introductions continue to solidify the brand's standing as the leader in design, engineering and value. The premium for the Chrysler brand is in the product, not the price.

About Activision

Headquartered in Santa Monica, California, Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Founded in 1979, Activision posted net revenues of $1.47 billion for the fiscal year ended March 31, 2006.

Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Italy, Japan, Australia, Scandinavia, Spain and the Netherlands. More information about Activision and its products can be found on the company's World Wide Web site, which is located at www.activision.com.

About Lionhead Studios

Lionhead Studios is based in Guildford, Great Britain, and was founded in 1997. The studio's first game, "Black & White" for PC, was released in 2001, and worldwide sales of it have topped 2 million copies. Its second game, "Fable" for Xbox, has also sold more than 2 million copies worldwide, and the numbers continue to climb, making it one of the top-selling Xbox titles of all time. Three further titles Fable: The Lost Chapters, Black & White 2 and The Movies, were all released on PC in Fall 2005. For more information about Lionhead Studios, visit http://www.lionhead.com/.

Source: Activision, Inc.

AVP Announces New Multi-Year Agreement With Caesars Palace

~ The AVP Tour Stop Hits Caesars Palace During Its 40th Anniversary Celebration

AVP Pro Beach Volleyball Tour, Inc., a wholly owned subsidiary of AVP, Inc. (BULLETIN BOARD: AVPI) , a lifestyle sports entertainment company focused on professional beach volleyball, and Harrah's Entertainment announced today a multi-year agreement that moves the Las Vegas stop of the AVP Tour to the Roman Plaza at Caesars Palace Las Vegas. AVP Crocs Tour will hold its 'Gods and Goddess' tournament, featuring the best of AVP's individual athletes, in front of Caesars Palace, on The Las Vegas Strip. The new name of the event is designed to integrate the resort's distinctive brand. Harrah's Entertainment will also support AVP through various promotional activities across its other properties in Las Vegas and beyond.

Harrah's will promote the three-to-four day AVP Tour event for the next three seasons. The event will include an elite field of AVP's top athletes and will be broadcast nationally on Fox Sports Net. This year's event will be held from September 7-9.

"We are thrilled to have reached this agreement with Harrah's Entertainment and see it as a significant and exciting step in the AVP Tour's development," said AVP CEO and Commissioner, Leonard Armato. "The prestige of Caesars Palace combined with the resources of Harrah's result in a powerful team to promote the Tour. Holding our event at Caesars Palace offers our fans the excitement of the Las Vegas Strip coupled with the thrill of competitive professional beach volleyball. Jeffrey Pollack has a great vision for this relationship and AVP's association with Harrah's various properties. We are looking forward to exploring that vision and realizing the potential of both of our brands."

"Caesars Palace has long been considered 'The Home of Champions' due in large part to the unique, signature special events held here since 1966," said Caesars Palace President, Gary Selesner. "As we celebrate our 40th anniversary we are very pleased to continue this legacy by welcoming the AVP's 'Gods and Goddesses' tournament to Caesars Palace and the Roman Plaza."

Harrah's will be responsible for selling all local revenue for the tournament, including tickets, concessions, sponsorships and hospitality, as well as extensive local marketing and advertising initiatives. AVP will maintain its control over all AVP and sponsor assets.

"The AVP is on the cutting edge of sports entertainment and a perfect addition to our growing sports portfolio," said Jeffrey Pollack, Vice President of Sports and Entertainment Marketing, Harrah's Entertainment, Inc. "We look forward to welcoming their loyal fan base for years to come and bringing the AVP to life on The Las Vegas Strip."

About AVP Pro Beach Volleyball Tour, Inc.

AVP Pro Beach Volleyball Tour, Inc. is a lifestyle sports entertainment company focused on the production, marketing and distribution of professional beach volleyball events worldwide. AVP operates the industry's most prominent volleyball tour in the United States, the AVP Crocs Tour. Featuring more than 200 of the top American men and women competitors in the sport, AVP will hold 16 AVP Crocs Tour events throughout the United States in 2006. In 2004, AVP athletes successfully represented the United States during the Olympics in Athens, Greece, winning gold and bronze medals, the first medals won by U.S. women in professional beach volleyball. For more information, please visit www.avp.com.

About Caesars Palace

Caesars Palace, a Harrah's Entertainment resort, is one of the world's best known resort-casinos celebrating the glory that was Greece and the grandeur that was Rome, in an 85-acre destination location that sets the standard for entertainment, dining and luxury. Reigning at the heart of the Las Vegas Strip, Caesars Palace ranks among the world's top luxury resorts known for their originality and beauty and features 3,340 hotel guest rooms and suites, 26 unique restaurants and cafes, 4.5-acre Garden of the Gods pools and gardens, world-class health spa and salon services and 240,000 square feet of premium meeting and convention space. Its 4,100-seat Colosseum spotlights world-class entertainers such as Celine Dion, Elton John and Jerry Seinfeld, and sits just steps away from celebrity chef restaurants and The Forum Shops. For more information, visit www.caesarspalace.com or call (702) 731-7110 or (800) 634-6001. Journalists can download news releases and high-resolution photos at media.harrahs.com.

About Harrah's Entertainment, Inc.

Harrah's Entertainment, Inc. is the world's largest provider of branded casino entertainment. Since its beginning in Reno, Nevada 68 years ago, Harrah's has grown through development of new properties, expansions and acquisitions. Harrah's Entertainment is focused on building loyalty and value with its customers through a unique combination of great service, excellent products, unsurpassed distribution, operational excellence and technology leadership.

Source: AVP, Inc.


CAF Announces New Fundraiser - QUALCOMM Million Dollar Challenge

Eight Day Cycling Event Seeks to Raise $1 Million for Challenged Athletes

This October, in what promises to be an unforgettable experience, 100 riders will take a 640-mile journey down the breathtaking California coastline. Along the way, they'll change gears and lives by raising funds to provide specialized equipment, training and support to physically challenged athletes.

 

"This truly will be a remarkable, inspirational and rewarding journey," said Jeffrey Essakow, one of the founders of the Challenged Athletes Foundation (CAF) and a driving force behind the QUALCOMM Million Dollar Challenge (MDC). "It is an experience that each rider will carry with them for the rest of their lives. With every turn of the cranks, the MDC peloton will have all the motivation they need, knowing that they are helping raise funds that will help challenged athletes 'get in the game'."

To participate in the first QUALCOMM Million Dollar Challenge, each cyclist must raise $10,000 for CAF. In return, they will enjoy a fully supported ride, including hotel accommodations, meals, mechanical support, first aid, massage and more. Along the route, they will be joined by some of the physically challenged athletes supported by CAF.

"We are proud to support the CAF and kick off the first QUALCOMM Million Dollar Challenge," said Jeff Jacobs, president, Global Development at QUALCOMM, former Ironman triathlete and a cyclist in the MDC. "Everyone should have the same opportunities to enjoy sports and athletics. Our goal is to help ensure that athletes with physical challenges enjoy the freedom many of us take for granted. We hope other companies and cyclists join us in supporting this important cause."

The MDC riders will depart San Francisco on Sunday, October 29 and travel down the California coastline over the next seven days, arriving in San Diego on Saturday, November 4. On Sunday, November 5, MDC riders will share the 56-mile bike course at the 13th Annual San Diego Triathlon Challenge (SDTC), an inspirational half-Ironman distance event sponsored by CAF. The hard work and fundraising efforts of the MDC riders -- and all the SDTC participants -- will be celebrated as part of the day's festivities.

The money raised for the QUALCOMM Million Dollar Challenge will help seed a capital campaign for the construction of a Challenged Athletes Foundation headquarters facility and will support CAF's programs and initiatives. These funds will allow the Foundation to pay for additional handcycles, racing chairs, sports chairs and sports prosthetics for challenged athletes, as well as help subsidize their competition and training expenses.

The MDC is limited to the first 100 riders. To learn more about the QUALCOMM Million Dollar Challenge, visit www.cyclemdc.com or call Kristine Entwistle at 858-558-RIDE (7433). For more information about CAF, go to www.challengedathletes.org.

 

Front Porch Classic Games Bring Fantasy and Fun Home to Deserving Dads

Call it Father's Play. This June, toss aside the usual suspects, and give Dad what he really wants and deserves -- some good old fashioned fun.

Perhaps your Dad loves all-American baseball, or lives for the Indy 500. Maybe he's a wordsmith, or the purist who likes dominoes and old-fashioned pub games. Whatever Dad's passions and pastimes, Front Porch Classics, a company started by a group of Seattle dads in search of quality family time, provides "unplugged" entertainment games to indulge him on his special day and all year round. Best of all, he can share that experience with all of the members of his family, creating many new treasured moments.

All games can be played by ages eight to adult.

For auto racing enthusiasts: Raceway '57:

This fantasy racing game lets Dad experience the full-throttle excitement of America's fastest sport. Players roll dice or play a card to move their die-cast metal classic cars around the track, all the while managing valuable resources such as fuel, tires and suspension. Raceway '57 is a game for two to five players. (Estimated retail price is between $45 and $50.)

For wordsmiths: Bookshelf Edition WordSpot:

Letterpress craftsmen of centuries past used to hide words within a block of text as a challenge to their peers. They called this past time vedere parola. WordSpot celebrates this tradition in a timeless game where players try to find hidden words within an arranged board of lettered tiles. It's an addictive, two- player cross between Scrabble and Word Search. (Estimated retail price is between $45 and $50.)

For fans of the big show: Old Century Baseball

"Play ball!" Indulge Dad in America's greatest pastime with Old Century Baseball. A tribute to the grand old ballparks of yesteryear, this pinball-style game provides players' young and old the opportunity to launch the pinball and swing the bat to hit singles, doubles, triples and homeruns. Forget the batteries! Record each batter's performance on actual scorecards, while keeping track of runs scored on the stadium scoreboard. This classic game can be ordered to include the logo of Dad's favorite MLB team. For any number of players. (Estimated retail price: $100. With MLB logo $129.)

For horseracing honchos: Stretch Run -- Derby Edition

It's post time and the thrill of thoroughbred horseracing await you in this exciting game of chance and strategy. Move your cast metal marker, a jockey atop his steed, by throwing the die or playing a card. Decide when to make your move, or whether to use your whip to urge your horse to the head of the field. Packed in an attractive tin traveling case, it's perfect for "guys' night out." Advanced rules allow for racing styles, handicapping and wagering. For 2-6 players. (Estimated retail price: $25 - $30.)

For traditional dads:

Boneyard Dominoes:

This classic game comes in a beautifully stained wooden Domino box and includes rules for two styles -- Block & Draw and Mexican Train. Entirely suitable for home or office display, Boneyard Dominoes is a game for two to four players. Estimated retail price is ($25 - $30.)

Bookshelf Shut-the-Box

Played for centuries in the ports and pubs of England, the classic wood box and tiles give this game its old century charm. Roll the dice and lay down any combination of tiles to match your roll. Keep rolling until you can't match your roll on the remaining tiles. Low score wins; lay down all the tiles and you've "shut the box." Easy to learn, this timeless Bookshelf Game is fun for the whole family. For any number of players. (Estimated retail price: $30.)

For details on these and other games, log onto www.frontporchclassics.com

Front Porch Classics products are available through leading retailers such as FAO Schwartz, Geppetto's Toy Stores, Bombay and Company, Barnes and Noble, Borders and the Back to Basics and Museum Tour catalogs. Front Porch Classics products can also be found in a number of quality neighborhood specialty gift and toy stores.

Web site: http://www.frontporchclassics.com/

 

Home Golf Simulator With Built-in Coach = Fun for Dad

First of Its Kind Advanced Golf Simulator Featuring Gaming, Coaching, and Swing Analysis Means the Whole Family Can Play

Golfers can now play indoors and have their swings incorporated into the EA Sports(TM) Tiger Woods PGA Tour(R) Game or have the swing instantly analyzed with the Coach Edition of the DancinDogg Personal Golf Simulator. The Coach version also adds interactive professional golf coaching and practice plans of Joanne Foreman, a former LPGA Tour player and U.S. Amateur Champion.

The simulator utilizes advanced optical sensors to capture golf club movement to incorporate swings into the Tiger Woods game; or to display club head speed, face angle, club path, ball carry distance, distance offline, tempo, and ball path. The coaching element completes the offering by guiding the golfer on bringing practice progress out to the course. See: www.dancindogg.com.

Vice President of Development for DancinDogg Golf, Kurt Grafius says, "The simulator is designed to accommodate players of all skill levels so the whole family can get in on the game; while a more serious golfer can use the swing data and coaching for real game improvement."

"The gaming, analysis, and coaching elements of the DancinDogg Personal Golf Simulator make it most complete golf swing analyzer and game playing system available for home use," says Russell Edens, President of DancinDogg Golf.

"Any father who enjoys golf or gaming will appreciate the ability to swing a club at home and have the swing instantly analyzed," says Edens, a technologist who co-founded the company with Grafius based on the belief that advanced technology can be utilized to improve a golfer's ability while enhancing the enjoyment of the game. The company's product personality is reflected in its name, derived from Dancing -- when a golfer hits the ball on the green -- and the driver as the 'Big Dog.' "We offer an affordable and approachable way to enjoy golf, for everyone in a family," says Edens.

The DancinDogg Personal Golf Simulator is available for a retail price of $289.99 through the www.dancindogg.com online store. The Coach Edition is available for an additional $129.99.

Source: DancinDogg Golf LLC

Los Angeles Police-Celebrity Golf Tournament; Mark Wahlberg and Others Set to Golf With Cops on Saturday, May 20th

The 35th Annual Los Angeles Police- Celebrity Golf Tournament is scheduled for Saturday, May 20, 2006, 10 a.m., at Rancho Park Golf Course, 10460 W. Pico Boulevard in West Los Angeles. Actor Mark Wahlberg will join Chief William J. Bratton in hosting this year's Tournament. The Tournament is the major fundraising event for the Los Angeles Police Memorial Foundation. The Foundation provides assistance to Los Angeles Police Department personnel during catastrophic circumstances due to death, illness or injury.

Thousands of families and individuals enjoy the day at the golf course as they have the opportunity to see their favorite celebrities, obtain autographs and view a number of LAPD displays. In addition, five bands will be featured beginning at 11 a.m. and will be performing live at the Tournament. The confirmed bands include Melt, BB Chung King, Stoney Curtis Band, Led Zepland and the Hollywood All Stars. Adult admission is $5. Children 12 and under are free. Gates open at 8 a.m. Press check in will begin promptly at 9 a.m. at the main entrance of the golf course.

Confirmed celebrities include: Tommy Lee, C. Thomas Howell, Chris O'Donnell, Joe Mantegna, Joe Pesci, Neal McDonough, Mark Moses, Paula Trickey, Shawn Parr, Anne Marie Johnson, Bruce Jenner, Fred Griffith, Ron Masak, John Beard and many others.

For further information, please contact Senior Lead Officer Joe Buscaino, Publicity Chair, at (213) 847-4239 or visit the Foundation's website, at www.lapmf.org.

Source: Los Angeles Police Memorial Foundation

Web site: http://www.lapmf.org/

mtvU and Toyota Financial Services Team Up to Demystify the Car-Buying Experience

So you're in the market for a car. You dream about it. But now what? How do you find the car that's right for you? How will you pay for it? What will the process be like? What should you expect at the dealership?

Paul Savas, a senior at Brooklyn College, is considering taking the leap into car ownership, but doesn't know where to begin.

To help, mtvU and Toyota Financial Services (TFS) are teaming up with Savas to take him through the credit and car-buying experience -- from start to finish.

Tune into mtvU or mtvU Uber at mtvU.com the week of May 15th to see Savas' journey, as captured by mtvU for the feature "Financial Responsibility." The journey starts with Savas learning about the importance of establishing and maintaining a good credit history. He then researches and learns about how to finance a vehicle before he sets foot in Parkway Toyota in Englewood Cliffs, NJ to walk through the car-buying steps at a dealership.

"Buying or leasing a vehicle can be one of the first major purchases a college student makes in their financial lives," said Maria Tirado, TFS Interactive Marketing Manager. "We're hoping Paul's research and experience shed a little light on the process."

The feature will premiere on mtvU -- MTV's 24-hour college channel, broadcast to more than 730 college campuses nationwide -- Monday, May 15th at 11 a.m. and run throughout the week. "Financial Responsibility" will also be available on demand at mtvU Uber (mtvU.com), beginning Monday at 7 a.m. ET. Additional airings include:

Tuesday, May 16: 5 p.m. - 6 p.m. EDT programming hour

Wednesday, May 17: 12 p.m. - 1 p.m. EDT programming hour

Thursday, May 18: 10 a.m. - 11 a.m. EDT programming hour

Friday, May 19: 8 a.m. - 9 a.m. EDT programming hour

Saturday, May 20: 12 p.m. - 1 p.m. EDT programming hour

Sunday, May 21: 4 p.m. - 5 p.m. EDT programming hour

About Toyota Financial Services

TFS is the finance and insurance brand for Toyota in the United States. TFS retail auto financing and leasing services are offered through dealerships and Toyota Motor Credit Corporation (TMCC) and extended service contracts and other vehicle and payment protection products are offered through the dealer and Toyota Motor Insurance Services (TMIS). Lexus Financial Services and Scion Solutions are also featured brands under the TFS umbrella of products and services.

To learn more about TFS' college grad program, visit toyotafinancial.com and click on finance or lease on the left navigation bar. To learn more about Scion Solutions and its special financing programs, click on Own. Another unique and interactive finance tutorial can be accessed by clicking on Own and the Boy Meets Car.

About mtvU

Broadcasting to over 730 colleges across the country, with a combined enrollment of over 6.8 million, mtvU is the largest, most comprehensive television network just for college students. 24 hours a day, 7 days a week, mtvU can be seen in the dining areas, fitness centers, student lounges and dorm rooms of campuses throughout the U.S. mtvU is dedicated to every aspect of college life, reaching students everywhere they are, through a three pronged approach -- on-air, online and on campus. mtvU focuses on content including music videos from emerging artists which can't be seen anywhere else, news, student life features, events and pro-social initiatives. mtvU is always on campus, with more than 300 events per year, including exclusive concerts, giveaways, shooting mtvU series and more. For more information about mtvU, and for a complete programming schedule, visit www.mtvU.com.

mtvU Uber makes mtvU the first MTV Networks channel distributed in its entirety via broadband, streaming 24/7 and on demand, featuring all of mtvU plus exclusive new music, original series and student-produced programming for college students and music fans everywhere.

Source: Toyota Financial Services

Federal-Mogul Receives Two Honda Achievement Awards

Federal-Mogul Corporation (OTCBB:FDMLQ) today announced that its McCord Leakless Sealing Company (MLS), a 50/50 joint venture with Nippon Leakless Corporation of Tokyo, Japan, received two achievement awards from Honda of America Manufacturing. The awards were for Productivity Improvement and Quality Performance.

The Productivity Improvement Award recognized achievements in efficiency in support of Honda production. The Quality Performance Award acknowledged MLS for providing exceptional quality products in 2005.

Plant Manager Toshio Horiuchi and Materials Manager Yuke Ito accepted the awards from Takashi Yamamoto, president and chief executive officer of Honda Manufacturing of Alabama, at the Honda North American Supplier Conference in Birmingham, Alabama.

"This is the second consecutive year we have received a dual award," said Horiuchi. "I am very proud of our employees and the efforts they have made to continuously add value and improve the business for our customers."

About Federal-Mogul

Federal-Mogul is a global supplier of automotive components, systems and modules serving the world's original equipment manufacturers and the global aftermarket. The company utilizes its engineering and materials expertise, proprietary technology, manufacturing skill, distribution flexibility and marketing power to deliver products, brands and services of value to its customers. Federal-Mogul is focused on global profitable growth to create value for and bring greater satisfaction to its customers, employees and stakeholders.

Headquartered in Southfield, Michigan, the Company employs 42,000 people worldwide. Federal-Mogul was founded in Detroit in 1899. The Company's principal customers include many of the world's foremost original equipment manufacturers of automotive, light commercial, heavy-duty truck, agricultural, marine, rail and industrial vehicles and equipment as well as the worldwide aftermarket. Federal-Mogul's aftermarket products are sold under a variety of power brands, including but not limited to, AE(R) engine products, ANCO(R) wipers, Champion(R) spark plugs and wipers, Fel-Pro(R) gaskets, Ferodo(R) brake pads, Glyco(R) bearings, Goetze(R) piston rings, Moog(R) chassis products, National(R) wheel-end components, Nural(R) pistons, Payen(R) gaskets, Sealed Power(R) engine products and Wagner(R) lighting and brake products.

For more information on Federal-Mogul, visit the company's Web site at http://www.federal-mogul.com.

 

 

DOD

DoD Identifies Casualties

The Department of Defense announced today the death of a soldier who was supporting Operation Iraqi Freedom. Spc. Aaron P. Latimer, 26, of Ennis, Texas, died in Mosul, Iraq, on May 9. Latimer was assigned to the 562nd Engineer Company, 172nd Stryker Brigade Combat Team, Fort Wainwright, Alaska. This incident is under investigation

The Department of Defense announced today the death of a Marine who was supporting Operation Iraqi Freedom. Sgt. Alessandro Carbonaro, 28, of Bethesda, Md., died May 10, at Landstuhl Regional Medical Center, Germany, from wounds received while conducting combat operations against enemy forces in Al Anbar province, Iraq, on May 1. He was assigned to 2nd Reconnaissance Battalion, 2nd Marine Division, II Marine Expeditionary Force, Camp Lejeune, N.C.

Three Multinational Division Baghdad soldiers were killed today in roadside bomb attacks, U.S. military officials in Iraq said. Two Multinational Division Baghdad soldiers died at approximately 9 a.m. today when their vehicle struck a roadside bomb during a patrol southwest of Baghdad. In a separate incident, a Multinational Division Baghdad soldier was killed today when a roadside bomb also struck his vehicle during a patrol southwest of Baghdad. In addition, a soldier from the 172nd Stryker Brigade Combat Team died from non-combat-related wounds May 9 near Mosul. The names of the soldiers are being withheld pending notification of next of kin. Meanwhile, the Defense Department has announced the identities of 15 soldiers and three Marines who died recently while supporting operations in Iraq and Afghanistan. - Army Spc. Aaron P. Latimer, 26, of Ennis, Texas, died in Mosul, Iraq, May 9. Latimer was assigned to the 562nd Engineer Company, 172nd Stryker Brigade Combat Team, Fort Wainwright, Alaska. - Army Staff Sgt. Gregory A. Wagner, 35, of Mitchell, S.D., died of injuries sustained in Baghdad May 8, when an improvised fire projectile struck his Humvee. Wagner was assigned to the Army National Guard's 1st Battalion, 147th Field Artillery, Yankton, S.D. - Marine Sgt. Matthew J. Fenton, 24, of Little Ferry, N.J., died May 6 at the National Naval Medical Center, in Bethesda, Md., from wounds received in Anbar province, Iraq, on April 26. He was assigned to Marine Forces Reserve's Inspector and Instructor Staff, 1st Battalion, 25th Marine Regiment, 4th Marine Division, Fort Devens, Mass. - Marine Cpl. Cory L. Palmer, 21, of Seaford, Del., died May 6 at Brooke Army Medical Center, in San Antonio, from wounds in Anbar province, Iraq, on May 1. He was assigned to the 2nd Reconnaissance Battalion, 2nd Marine Division, 2nd Marine Expeditionary Force, Camp Lejeune, N.C. - Marine Lance Cpl. Leon B. Deraps, 19, of Jamestown, Mo., died May 6 in Anbar province, Iraq. He was assigned to the 7th Engineer Support Battalion, 1st Marine Logistics Group, 1st Marine Expeditionary Force, Camp Pendleton, Calif. The following 10 soldiers died east of Abad, Afghanistan, in the Kunar province, on May 5, when their CH-47 Chinook helicopter crashed during combat operations: - Lt. Col. Joseph J. Fenty, 41, of Florida; - Chief Warrant Officer 3 Eric W. Totten, 34, of Texas; - Chief Warrant Officer 2 Christopher B. Donaldson, 28, of Illinois; - Staff Sgt. Christopher T. Howick, 34, of Hamburg, N.Y.; - Sgt. Bryan A. Brewster, 24, of Fontana, Calif.; - Sgt. John C. Griffith, 33, of Las Vegas; - Sgt. Jeffery S. Wiekamp, 23, of Utopia, Texas; - Spc. Justin L. O'Donohoe, 27, of San Diego; - Spc. David N. Timmons Jr., 23, of Lewisville, N.C.; and - Pfc. Brian M. Moquin Jr., 19, of Worcester, Mass. All those killed were assigned to the 10th Mountain Division, Fort Drum N.Y. Fenty, O'Donohoe, Timmons and Moquin were part of the 71st Cavalry Regiment. Totten, Donaldson, Howick, Brewster, Griffith, and Wiekamp were part of the 3rd Battalion, 10th Aviation Regiment. The following three soldiers died in Baghdad May 5, when an improvised explosive device detonated near their Humvee during combat operations. Killed were: - First Sgt. Carlos N. Saenz, 46, of Las Vegas; - Sgt. Nathan J. Vacho, 29, of Janesville, Wis.; and - Spc. Teodoro Torres, 29, of Las Vegas. Saenz and Torres were assigned to the Army Reserve's 490th Civil Affairs Battalion, Abilene, Texas. Vacho was assigned to the Army Reserve's 489th Civil Affairs Battalion, Knoxville, Tenn. During Operation Iraqi Freedom, all three were attached to the 2nd Brigade Combat Team, 4th Infantry Division.

Soldier Continues Legacy of Raising Money for Breast Cancer

 

Losing a loved one to cancer is a hardship for anyone who goes through it, but one soldier deployed to Afghanistan learned how to turn his pain into motivation. The Komen Pittsburgh Race for the Cure's motto is: "It began with a promise & It ends with a cure." This promise became Army 1st Lt. Michael G. Clark's promise after breast cancer killed grandmother seven years ago at the age of 82. Clark, the Task Force Muleskinner air movement officer and a Pittsburgh native, decided to do something to honor his grandmother. The KPRC is a 5-kilometer run that takes place every year on Mother's Day in which volunteers run to raise money for the cure of breast cancer. "When my grandmother passed away I was very devastated," Clark said. "It was hard on me. Later I decided I wanted to do something to help so that others wouldn't have to go through what I went through, losing someone to breast cancer.

That's when I started running for the cure." For the past four years, Clark has donated his time and effort on Mother's Day to raise money for the race. "This is a personal race for me," Clark said. "It's not about winning or losing; it's really about what I can do to help, and if this is all I can do, then I will do it." Clark has not always run the race by himself. Some of his family members have also become involved. His wife, Kelly, and her family joined him until now. Recently activated and deployed to Afghanistan, Clark quickly realized he would not be able to participate in this year's race. "I began looking forward to the race every year, and didn't want to miss out on it this year," Clark said. "That's when I came up with the idea, why not run it here." He said he is dedicated to raising money for the cure of breast cancer and didn't want this deployment to get in the way. "I owe it to my grandmother," he added. Since he still wanted to run the race, Clark then contacted the race officials, told them his situation and they allowed him to sign up. He would not miss it after all. In the past four years, Clark has not missed a race and has raised more than $1,000. This year, with May 14 being the last day for donations, he has almost surpassed that amount. "Every year I usually set a goal of raising about $200," Clark said. "But for some reason this year, once people found out I was running the race here in Afghanistan; they donated a little more, and now with three weeks left I have already exceeded $700 in donations for the Pittsburgh cure." For every $100 the runners raise, one mammogram can be provided to someone who needs it. The race usually raises between $1.6 to $2 million a year. The race is almost like a miniature Boston Marathon, with thousands and thousands of people showing up to race, Clark said.

The people who participate in the race are taking a major step toward helping find the cure of cancer, Clark said. "We could sit here and watch the news and the pharmaceutical companies and hope that some thing happens, but what we're doing is going out and trying to lend a hand to help make it happen," he said. "No one should have to lose a loved one to a disease like this." Breast cancer is the second leading cause of cancer deaths in women today and is the most common cancer among women, according to the World Health Organization. The American Cancer Society estimates more than 1.2 million people will be diagnosed with breast cancer this year worldwide. It is also estimated that 40,410 women and 460 men will die from breast cancer in the United States this year. "I know for a fact that running this race here in Afghanistan will help the foundation, but I also hope it helps raise global awareness of the problem," Clark said. "I want people to see that no matter where you are, you can still contribute." Although Clark will not be able to run the race with his family members back home, he will be joined by some of his military family members, including his commander and other members of his unit. He also will continue collecting donations up until May 14. "Every year breast cancer survivors show up to watch the race," Clark said. "When they see everything that we are doing for them by running this race and raising so much money, you can see the happiness all over their faces and the tears of joy in their eyes. That is the part that I am going to miss most of all, but fortunately I will have my grandmother watching over me every step of the way."

Gift Certificates Help Americans Honor Troops on Armed Forces Day

 

The Army & Air Force Exchange Service is making it easy for anyone to honor America's troops with "Gifts from the Homefront" gift certificates. Anyone, even non-authorized exchange customers, can send these gift certificates to military servicemembers serving in operations Enduring Freedom or Iraqi Freedom. On May 20, 1950, the first Armed Forces Day was celebrated by parades, open houses, receptions and air shows. It was a day for the military to show state-of-the-art equipment to the civilian population they were protecting, and a day to honor the people of the Armed Forces of the United States. This year, Armed Forces Day again falls on May 20, but many of the honorees will not be at home to celebrate it with their families. "Receiving confirmation that Americans back home are thinking of you while you're far from home is critical to good morale," AAFES Chief of Corporate Communication Army Lt. Col. Debra Pressley said. "Send a gift certificate to a soldier through aafes.org, or when you see a person in military uniform, shake their hand and say thank you for serving our country." Gifts from the Homefront gift certificates may be redeemed at any AAFES exchange worldwide, including 52 BX/PX facilities throughout OEF/OIF. Troops use the certificates to purchase items ranging from personal-care items, sodas, candy and snacks, to DVDs, televisions or video games. Those wishing to send a Gift from the Homefront can log on to aafes.org or call (877) 770-4438 to purchase gift certificates in $5, $10, $20, $25 or $50 denominations. From there, the Gift from the Homefront may be distributed to "any servicemember" through the Air Force Aid Society, American Red Cross, Coalition to Salute America's Heroes, Fisher House, Operation Homefront, Operation Interdependence, Soldier and Family Assistance Center, or United Service Organizations, or sent to a specific servicemember designated by the purchaser.

 

Rumsfeld: Don't Draw Conclusions From Decision on Deployment

The decision to delay deployment of one Army brigade from Germany to Iraq does not mean officials have decided to draw down troops in Iraq, Defense Secretary Donald H. Rumsfeld said yesterday. Concluding that putting an Army brigade's deployment to Iraq on hold makes a statement about Iraq's stability or a troop drawdown ahead is like "taking one tulip and deciding it's spring," the secretary said on a radio talk show. It's premature to draw sweeping conclusions from the decision to keep the 2nd Brigade, 1st Infantry Division, in Schweinfurt, Germany, until further notice, Rumsfeld told Brian Kilmeade and Andrew Napolitano on Fox News Radio's "Brian and the Judge Show." The Pentagon announced the decision, which affects about 3,500 active-duty soldiers, May 8. "This is a very narrow decision to hold one brigade from deploying and to give the commanders on the ground additional time to continue their assessments," DoD spokesman Bryan Whitman told Pentagon reporters the day of the announcement. "What's happened is that (Army) General (George) Casey, (commander of Multinational Force Iraq), recommended and the president and I approved a delay in the movement of that particular unit into Iraq, at the request of General Casey," Rumsfeld said. "Now, might it go in later? Sure. Might it not? That's possible." The United States has 133,000 troops in Iraq and a goal to reduce that number, the secretary said. But "the fact that some unit may not be going in does not necessarily mean that the number of total troops will be going down," he said. Rumsfeld noted that the U.S. presence in Iraq extends beyond combat brigades. He pointed to a full range of combat support and combat service support troops, including those embedded with Iraqi security forces, providing infrastructure protection, advising ministries and carrying out other critical but non-combat roles. It's too soon to tell how Prime Minister-Designate Jawad al-Maliki's appointment of a Cabinet committed to a unity government will affect the U.S. military role in Iraq, the secretary said.

Once ministers are in place, Casey and U.S. Ambassador to Iraq Zalmay Khalilzad will begin discussions about issues that will affect decisions about U.S. forces there, he said. They'll talk about how quickly the United States can transfer responsibility to Iraqi security forces and how the Iraqi government can put together a budget to pay for this security. "And then we'll work out a comfortable arrangement between our two countries so that we can transfer responsibility over time as they're capable and as conditions on the ground permit to the Iraqis," Rumsfeld said. Rumsfeld expressed concern about Iran's impact on progress taking place in Iraq. "We're concerned about the fact that we're finding Iranian equipment that's being used to kill Americans and Iraqis in Iraq," he said. Although it's not absolutely clear that the Iranian government sent this equipment to Iraq, "it's very clear that Iranian equipment is being found there," he said. In closing the interview, Rumsfeld praised the American people for support to the people who serve in the military. He specifically cited the Defense Department's "America Supports You" Web site. "It lists a whole host of things that the wonderfully generous and compassionate American people are doing for the troops and for the troops' family," the secretary said. "You can go to the Web site and find things that schools are doing, corporations, clubs, churches, all kinds of activities that people are doing to let the troops and their families know how much we appreciate their superb work for our country."

NEWS & NEWS IN SPANISH

Playboy Foundation Announces Winners of 2006 Hugh M. Hefner First Amendment Awards

Eight Individuals Honored for Personal Achievements in Defending Basic Rights

-- The Playboy Foundation today recognized winners of the 2006 Hugh M. Hefner First Amendment Awards during a luncheon presentation at New York's Cipriani 23rd Street. Eight individuals were honored for their personal achievements in defending the First Amendment, and each received a $5000 honorarium and a specially designed crystal plaque commemorating his or her individual achievements. Margaret Carlson, Washington editor of The Week magazine and columnist for Bloomberg News, served as master of ceremonies.

Established in 1979 by Playboy Enterprises, Inc.'s (NYSE:PLA) now- Chairman and CEO Christie Hefner, the awards program honors individuals who have made significant contributions to protect and enhance First Amendment rights of Americans.

Since its inception, more than 100 individuals including high school students, lawyers, journalists and educators have been honored with a Hugh M. Hefner First Amendment Award. The awards are given in areas including print and broadcast journalism, education, book publishing, arts and entertainment, government and law.

"I am delighted to add eight more names to the impressive roster of Hugh M. Hefner First Amendment Award winners," said Hefner. "A principal guarantee of freedom is the First Amendment. Now, more than ever, it is important that we honor the men and women who are on the front lines protecting that freedom."

The 2006 winners are:

-- Paisley Dodds (Print Journalism): An Associated Press reporter who

reported on the activities at the U.S. military detention facility in

Guantanamo Bay, Cuba and under the Freedom of Information Act, sued

for the release of thousands of pages of tribunal transcripts, which

revealed numerous complaints about prisoner abuse.

-- Patricia Princehouse, Ph.D. (Education): The leader of Ohio Citizens

for Science who, seeing a profound and rising challenge to the

separation of church and state in American schools, organized a

successful coalition to preserve science education in Ohio's public

schools.

-- Geoffrey R. Stone (Book Publishing): A law professor at the University

of Chicago Law School who wrote Perilous Times: Free Speech in Wartime

from the Sedition Act of 1798 to the War on Terrorism. The book

sounds a clarion call for robust protection of First Amendment

freedoms, especially in times of national crisis.

-- Jack Spadaro (Government): The director of the National Mine Safety

and Health Academy who put his life on the line when he blew the

whistle on irresponsible mining practices, corporate collusion, and

government cover-up in the wake of an environmental mining disaster.

-- Shelby Knox (Arts and Entertainment): A student and subject of the

film The Education of Shelby Knox who challenged abstinence-only sex

education and alarmist misinformation in her Lubbock, Texas high

school and fought for medically accurate sexuality education and

lesbian and gay rights.

-- Marion Lipschutz & Rose Rosenblatt (Arts and Entertainment): The

producers/directors of The Education of Shelby Knox who exposed the

consequences of abridging students' right to learn through abstinence-

only education that prohibits teachers from giving comprehensive,

medically accurate sexuality education.

-- Rhett Jackson (Lifetime Achievement): The former president of the

American Booksellers Association (ABA) and owner of The Happy

Bookseller who has committed his life to the First Amendment and

social justice with indefatigable dedication to the free exchange of

ideas and the proposition that the printed word should be available to

all.

Winners were selected by an independent panel of judges, including Katrina vanden Heuvel, editor and publisher of The Nation; Anthony D. Romero, executive director of the American Civil Liberties Union (ACLU); and Eugenie Scott, Ph.D., executive director of the National Center for Science Education and 1999 Hugh M. Hefner First Amendment Award winner.

Past winners have included Nicholas Becker, for challenging the constitutionality of a student-led prayer during his high school graduation ceremony; Bill Maher, as host of Politically Incorrect, for speaking out at a time when Americans were encouraged to abandon the Bill of Rights in exchange for the false comfort of "national security"; Mary Dana and Nancy Zennie, co- founders of "Muggles for Harry Potter," a group of students, parents and teachers who successfully rallied to oppose a Michigan school superintendent's decision to ban the Harry Potter books from Zeeland Public Schools' curricula; Dr. Frederic Whitehurst, former supervisory agent and forensic chemist for the Federal Bureau of Investigation (FBI), who blew the whistle on fraud and scientific misconduct in the FBI crime lab; Trina Magi and Linda Ramsdell, for organizing a grassroots campaign to eliminate Section 215 of the USA PATRIOT Act, which undermines Americans' right to read and access information without governmental intrusion or interference; and Kelli Peterson, who formed the Gay-Straight Alliance, defended its right to convene on the campus of Salt Lake City's East High School, and inspired similar programs in 25 states.

The Playboy Foundation supports local and national nonprofit organizations that protect the rights of the individual in a free society. Since its inception in 1965, the Foundation has awarded nearly $20 million in grants and in-kind contributions to organizations concerned with First Amendment freedoms, civil liberties and social justice.

Source: Playboy Foundation

Award-Winning Actress, Author Ruby Dee Joins NMA in Cleveland to Promote Education of Medicare's New Drug Benefit Community Leaders Urge African Americans to Become Informed, Meet May 15 Deadline for 2006 Enrollment

As the May 15 deadline approaches for enrolling in Medicare's new prescription drug coverage, award-winning actress and author Ruby Dee visited Cleveland today to encourage members of the African American community to learn more about the new prescription drug program and, if appropriate for them, take the time to enroll. The actress spoke to seniors at a Medicare educational event hosted by the Greater Cleveland Access to Benefits Coalition at the Fairhill Center. During her remarks, Dee noted that, for the first time, Medicare has given seniors an opportunity to help decrease the cost of medications.

"With only a few days left until the initial May 15th Medicare enrollment deadline, I hope to encourage Medicare beneficiaries to get the information they need to decide if this program can help them," said Dee. "I especially want to make sure that seniors in the African American community are aware of this benefit and take action before it's too late. I encourage all people eligible for Medicare to look at their options and, if appropriate, to act now and pick a drug plan that best meets their needs."

Prior to the seminar, Dee joined a press conference sponsored by The Auxiliary to the National Medical Association, Inc. (ANMA), a non-profit, volunteer, service organization comprised of the spouses of the NMA -- the nation's largest and oldest national organization representing African American physicians and their patients in the United States. "With only four days until the May 15 deadline, The Auxiliary to the National Medical Association is pleased to call the African American community to action," said Beverly J. Anderson, Ph. D., President, ANMA. "Currently, an estimated 4.2 million African Americans depend on Medicare as their primary source of health care coverage, but many eligible beneficiaries in our community are not yet taking advantage of the new drug benefit. Local events like this one are vital as the May 15 deadline is fast approaching."

Also speaking at today's press conference was Jane E. Fumich, MGS, director of the Cleveland Department on Aging and co-chair for the Greater Cleveland Access to Benefits Coalition, as well as Mary McNamara, director of Care and Caregiving Programs at the Fairhill Center. "At the Cleveland Access to Benefits Coalition, we strive to provide the necessary tools to help Medicare beneficiaries with limited income reduce the cost of their medications," said Fumich. "Medicare Part D is a way for seniors to ease their financial strains and get some peace-of-mind."

Individuals and families can learn more about the Medicare benefit by calling 1-800-Medicare or by visiting http://www.medicare.gov/. For most people, initial enrollment for the Medicare drug benefit will continue through May 15, 2006, with benefits having begun on January 1, 2006. Ms. Dee's appearance is sponsored by Pfizer Inc.

About Ruby Dee

Born in Cleveland, Ohio, Ms. Dee grew up in Harlem, where she began her career as a member of the American Negro Theatre. She received her B.A. from Hunter College, and later studied acting with Paul Mann, Lloyd Richards and Morris Carnovsky. She recently completed work as the lead in Number 2, a New Zealand comedy-drama scheduled for release next year, and was also featured in this year's television production of Their Eyes Were Watching God. Ms. Dee is the author of two children's books, Tower to Heaven and Two Ways to Count to Ten; a book of poetry and short stories, My One Good Nerve; and With Ossie and Ruby: In This Life Together, a joint autobiography co-authored with her late husband. Dee has been inducted into the NAACP Image Award Hall of Fame, awarded the Silver Circle Award by the Academy of Television Arts and Science, the National Medal of Arts Award, and the Screen Actors Guild's Lifetime Achievement Award.

About The Auxiliary to the National Medical Association (ANMA)

The Auxiliary to the National Medical Association, Inc. (ANMA) is a non- profit, volunteer, service organization comprised of the spouses of the National Medical Association (NMA). Founded in 1936, the mission of the Auxiliary to the National Medical Association, Inc. is to create a greater interest in the National Medical Association, to encourage the medical profession in its effort to education and serve the public in matters of health, and to develop and promote a National Auxiliary Program on Health, Education and Legislation.

About the National Medical Association (NMA)

The NMA is the collective voice of African American physicians and the leading force for parity and justice in medicine and the elimination of disparities in health. The NMA is a 501(c) (3) national professional and scientific organization representing the interests of more than 30,000 African American physicians and the patients they serve. NMA is committed to improving the quality of health among minorities and disadvantaged people through its membership, professional development, community health education, advocacy, research and partnerships with federal and private agencies. Throughout its history the NMA has focused primarily on health issues related to African Americans and medically underserved populations, however its principles, goals, initiatives and philosophy encompasses all Americans.

Source: National Medical Association

Web site: http://www.medicare.gov/

MediaScrape(TM) - una red global de TV por Internet en formato de vídeo 100%

 

MediaScrape(TM), la primera red global de información que utiliza la tecnología web para desplegar nuevos clips de emisión de videos gratuitos, ha presentado hoy el lanzamiento de http://www.MediaScrape.com. MediaScrape se ha convertido en la primera red de noticias de TV por Internet en digitalizar las emisiones analógicas de TV en un formato que es 100% de vídeo de alta calidad, bajo demanda, y que puede localizarse, ser interactivo, gratuito, y con posibilidad de búsqueda y ser archivado.

"Se trata de una verdadera revolución informativa, ya que MediaScrape desplegará todos los clips extranjeros de América, África, Europa, Oriente Próximo y Asia-Pacífico en el formato original e idioma de emisión, proporcionando una plataforma virtual para múltiples perspectivas en temas únicos y que contará con las mejores historias del mundo y de cada una de las regiones", comentó Tyler N. Cavell, fundador y responsable de operaciones de MediaScrape.

Con actualizaciones cada 30 minutos, las 24 horas del día, MediaScrape proporciona a los usuarios un control completo en lo que respecta a la recepción de sus noticias. La función de reproducción completa permite a los espectadores ver clips de entre 10 y 12 minutos con las principales historias del mundo y de las regiones; reproducir una hora y media de vídeoclips de las noticias diarias o utilizar, bajo demanda, la posibilidad de conocer cuándo se han descargado los clips según región y país.

"Como MediaScrape contará con patrocinios completos con anuncios, podremos ofrecer sus servicios de vídeo por Internet de forma gratuita para todo el mundo", afirmó Cavell. "MediaScrape tiene como finalidad mejorar el flujo de información entre las personas, proporcionando un servicio a la joven ciberpoblación, poblaciones de inmigrantes y generación de Bloomberg interesada en las últimas noticias relacionadas con la inversión extranjera, comercio interactivo y comercio global".

Al contrario que en el resto de nuevos sitios, MediaScrape cuenta con las tres capacidades interactivas - foros de mensaje, blogs y contenido enviado por los usuarios, incluyendo vídeo, fotos, texto y audio.

MediaScrape ha firmado acuerdos con las principales agencias de noticias y mayoristas nacionales e internacionales, incluyendo Associated Press, Canadian Press y Dogan News Agency (81 oficinas en todo el mundo). MediaScrape ha firmado acuerdos de asociación con las emisoras de televisión locales de Georgia, Turquía, Azerbaiyán y Armenia, y espera firmar con más de 100 países el próximo año. Con subtítulos en inglés en la actualidad, los nuevos clips estarán disponibles en breve en otros idiomas.

Con sede central en Montreal y oficinas en Armenia, Georgia, Azerbaiyán y Turquía, MediaScrape se desarrolló a través de Tyler N. Cavell, quién notaba que existía un déficit de información en las emisiones actuales, por lo que desarrolló http://www.mediascrape.com para hacer frente a las necesidades de una red de información global de alta calidad basada en Internet.

 

W Radio 690 AM del Sur de California Arranca con Campaña de Publicidad Hispana sobre Temas Importantes para la Comunidad

La Más Nueva Estación de Radio en Español en su Tipo Lanza Anuncios que Alientan a los Latinos a Involucrarse en Diálogo Comunitario

W Radio (690 AM), el más nuevo formato del Sur de California de noticias en español, charlas, deportes y entretenimiento, anunció hoy el lanzamiento de una campaña publicitaria orientada a temas específicos. La publicidad encara abiertamente la inmigración ilegal, así como otras cuestiones sociales que impactan a la comunidad hispana. Como la más nueva estación de radio del Sur de California con charlas, totalmente en español, W Radio ofrece a los oyentes oportuna información sobre la comunidad y un foro que alienta el debate.

La campaña, "W Radio está Donde mi Voz es Escuchada", alienta el debate abierto sobre cuestiones de la comunidad hispana, y es un medio para que los oyentes hagan escuchar sus opiniones. Por ejemplo, el comercial dice:

Titular: HR 4437

Coletilla: Esto ya lo escuchó demasiadas veces. Haga escuchar su voz

ahora

W 690 AM. Su voz.

Titular: Los inmigrantes están robando el trabajo de los

estadounidenses

Coletilla: Esto ya lo escuchó demasiadas veces. Haga escuchar su voz

ahora.

W 690 AM. Su voz.

Titular: Los indocumentados son delincuentes

Coletilla: Esto ya lo escuchó demasiadas veces. Haga escuchar su voz

ahora.

W 690 AM. Su voz.

El comercial habla a los oyentes de W Radio que están profundamente comprometidos con sus vidas en Estados Unidos y a quienes les importan los temas locales que los afectan, pero que también están conectados con sus países de origen, a través de familiares y amigos. La campaña publicitaria aparece en las comunidades hispanas de alta densidad en el Sur de California, con más de 400 soportes de medios en la vía pública, incluso carteleras, boletines y paradas de autobús.

"Nuestros comerciales reflejan los comentarios del mercado hispano y nuestro papel es brindar un foro justo y abierto para que nuestra comunidad participe y exprese su opinión", dijo Phil Estévez, gerente general de W Radio 690. "Estamos comprometidos para ser la mejor fuente con base comunitaria para noticias e información confiables para los hispanos en el Sur de California".

W Radio 690, de propiedad del Grupo Latino de Radio (GLR), trae 75 años de experiencia de nivel internacional y experiencia en programación al Sur de California. La radio lanzó, en el gran Los Angeles en febrero de 2006, en XETRA-690AM, una estación previamente conocida como The Mighty 690. W Radio 690 ofrece a las audiencias hispanas el más nuevo formato de radio y programación exclusiva en el Sur de California.

Los programas diarios destacados de W Radio incluyen: el programa matutino del veterano Max Aub y Eduardo Blancas, Hoy por Hoy, un animado debate que da a los oyentes una plataforma para discutir cuestiones actuales que afectan a la comunidad hispana en el Sur de California; Secretos W de Martha Figueroa, un programa con secretos de los famosos; Pasion W Sports, presentado por Francisco Javier González y Fernando González, la voz oficial de los LA Lakers; A Calzón Quitao, un programa informativo presentado por Alessandra Rampolla que aborda cuestiones críticas sobre educación sexual, sobre sexo seguro y protección, VIH, anticoncepción, entre otros, y De Regreso a Casa, presentado por Gustavo Vargas "El Chubidu" que utiliza humor, ironía y sarcasmo para informar, con una inteligente mezcla de realidad y ficción.

Acerca de W Radio 690 AM

W Radio 690 AM es la más nueva de las emisoras de radio del Sur de California con entrevistas, noticias, deportes y entretenimiento en español. Es parte de la cadena de radios de W Radio, de propiedad de y operada por el Grupo Latino de Radio ("GLR"), el principal grupo en todo el mundo en radios en español. GLR tiene presencia en nueve países, incluso México, Colombia, Argentina, España y Estados Unidos. Las estaciones de GLR atraen a más de 24 millones de oyentes por día. En 2004, GLR lanzó GLR Networks en EE. UU. para brindar a las estaciones de radio en español programación de nivel internacional, incluso noticias, entrevistas, comentarios, deporte, música, informes

especiales y entretenimiento (http://www.glrnetworks.com/).

Source: W Radio

 

BellSouth Cierra Acuerdo Estratégico con Samsung Sobre Dispositivos Capacitados con Banda Ancha Las empresas exploran oportunidades para impulsar la convergencia y expandir el uso de banda ancha a través de los sectores residencial y empresarial

BellSouth (NYSE:BLS) anunció hoy un acuerdo estratégico con Samsung Telecommunications America (Samsung) para explorar oportunidades de comercialización y coposicionamiento de la marca para dispositivos capacitados con banda ancha en los mercados del consumidor y empresarial. Este acuerdo llega en un momento de creciente convergencia entre la telefonía tradicional, la computación y el entretenimiento.

"BellSouth y Samsung reconocen que la convergencia es el futuro de nuestras industrias", dijo Randy Roberts, vicepresidente del sector inalámbrico y dispositivos para el consumidor de BellSouth. "Estamos muy contentos acerca del potencial para aprovechar el poder de la marca de ambas empresas para ofrecer a nuestros clientes productos simples e integrados de manera transparente".

"Esta es una oportunidad muy estratégica que avanza drásticamente nuestros planes de crecimiento en Norteamérica", dijo Dale Sohn, presidente de Samsung Telecommunications America. "Al unirnos a uno de los líderes en implementación de banda ancha, ganamos una presencia significativa en Estados Unidos. Los compromisos sólidos de nuestras empresas de proveer servicios innovadores de banda ancha avanzarán la convergencia y perfeccionarán aún más la experiencia del consumidor".

Las dos empresas trabajarán a lo largo de 2006 para identificar las oportunidades en las que una relación entre la plataforma de banda ancha de BellSouth y los dispositivos innovadores de Samsung puedan expandir el uso de banda ancha y ofrecer soluciones perfeccionadas para los clientes de BellSouth.

"Nuestra visión es habilitar un hogar digital en el que un usuario pueda compartir fotos y música, descargar y ver videos, disfrutar de juegos en línea o hablar con sus amigos y familiares, desde cualquier dispositivo que elija y en cualquier lugar de su hogar", continuó Roberts.

El año pasado, BellSouth continuó observando el tremendo crecimiento de su segmento de líneas fijas DSL mientras más y más clientes residenciales y empresariales se modernizan implementando banda ancha. BellSouth actualmente ofrece servicios a más de tres millones de clientes de DSL en la región sureste.

Acerca de BellSouth Corporation

BellSouth Corporation es una empresa de comunicaciones de calibre Fortune 500 con sede en Atlanta, Georgia. BellSouth tiene control compartido y un 40 por ciento de participación en Cingular Wireless, el proveedor de servicios móviles de voz y datos más grande de la nación con 55.8 millones de clientes.

BellSouth, con el respaldo de su galardonado servicio al cliente, ofrece el paquete de servicios de voz y datos más completo e innovador disponible en el mercado. A través de BellSouth Answers(R), los clientes de los sectores residencial y de empresas pequeñas pueden unir en paquete su servicio local y de larga distancia con el acceso a Internet de discado o de DSL de alta velocidad, televisión vía satélite y servicio de Cingular(R) Wireless. En el sector empresarial, BellSouth ofrece soluciones de interconexión de redes de voz y datos locales y de larga distancia confiables y seguras. BellSouth también ofrece servicios de publicidad de directorio impresa y en línea a través de The Real Yellow Pages(R) y YELLOWPAGES.COM(TM) de BellSouth.

BellSouth considera que fomentar un ambiente de integración y la diversidad son factores decisivos para mantener una ventaja competitiva en el mercado global actual. Mayor información acerca de BellSouth se puede encontrar en http://www.bellsouth.com/.

Acerca de Samsung Telecommunications America

Samsung Telecommunications America, L.P., una subsidiara con sede en Dallas, de Samsung Electronics Co., Ltd., dedicada a la investigación, desarrollo y comercialización de equipos de mano inalámbricos y productos de telecomunicaciones a lo largo de Norteamérica. Para mayor información, consulte el sitio Web de STA, http://www.samsungusa.com/.

Acerca de Samsung Electronics

Samsung Electronics Co., Ltd. es un líder global en semiconductores, telecomunicaciones, medios digitales y tecnología de convergencia digital, con ventas de su compañía matriz en 2005 de US$56.7 mil millones e ingresos netos de US$7.5 mil millones. La empresa emplea aproximadamente a 128,000 personas en más de 90 oficinas en 51 países, y consta de cinco unidades de negocios principales: Unidad de Aplicaciones Digitales, Unidad de Medios Digitales, Unidad de Pantallas LCD, Unidad de Semiconductores y Unidad de Redes de Telecomunicación. Reconocida como una de las marcas digitales de más rápido crecimiento, Samsung Electronics es un productor líder de TVs digitales, chips de memoria, teléfonos móviles y monitores TFT-LCDs. Para mayor información, por favor visite, http://www.samsung.com/ .

Source: BellSouth Corporation

MovieTickets.com Habla Español

El líder entre los servicios de venta de boletos de cine en línea le abre sus puertas al mercado hispano

MovieTickets.com, el mayor proveedor de venta de boletos de cine en línea, le abre sus puertas al creciente número de cineastas hispanos en la nación al lanzar una versión en español de su sitio en la red. El sitio se accede directamente por medio del menú plegable de idiomas que aparece en el http://www.movietickets.com/ .

El nuevo MovieTickets.com traducido de inmediato le ofrece a su audiencia hispanohablante la misma conveniencia y el mismo acceso a la venta de boletos de cine en línea que ofrece la versión en inglés. El sitio le proporciona actualmente al mercado hispano una conexión a todo el inventario de teatros de MovieTickets.com, lo que representa 77 cadenas de cines y más de la mitad de las pantallas más vendidas en Norteamérica, incluida la mayoría de las más vendidas a nivel nacional.

"Hemos desarrollado y lanzado un sitio en español, confeccionado a la medida, como reconocimiento del mercado hispano, cuya demográfica constituye una de las de mayor crecimiento en Estados Unidos. Ahora los cineastas hispanohablantes podrán disfrutar de la gran conveniencia de poder adquirir sus boletos de cine en línea, y los exhibidores podrán atender a este poderoso público de una manera aún más eficaz", según Joel Cohen, Vicepresidente de MovieTickets.com.

MovieTickets.com incorporará el sitio en español a su extensa red de afiliadas, la cual incluye algunos de los destinos con mayor tráfico en la red. MovieTickets.com piensa utilizar el nuevo sitio para apoyar a los exhibidores que cuenten con localidades en países de habla hispana.

Sobre MovieTickets.com

MovieTickets.com, el servicio de más alcance en lo que se refiere a la venta de boletos de cine en Internet, le ofrece al consumidor la facilidad de una taquilla virtual desde el confort de su propio hogar u oficina. Establecido en la primavera del año 2000, MovieTickets.com es una empresa conjunta comprendida por AMC Entertainment, Hollywood Media Corp. (NASDAQ:HOLL) , National Amusements, Famous Players, Marcus Theatres (NYSE:MCS) , Viacom (NYSE:VIA) y America Online, y combina la experiencia colectiva de los exhibidores, proporcionándole al consumidor una óptima experiencia en la compra de boletos de cine. MovieTickets.com le facilita al consumidor la compra de boletos en línea de cines en todo Estados Unidos y Canadá, y también en el Reino Unido. Su colección selecta de teatros asociados representa consistentemente más del 50% de los primeros 50 y más del 50% de los primeros 100 teatros que más venden en Norteamérica durante cualquier fin de semana.

Entre los exhibidores de MovieTickets.com se encuentran los siguientes:

Access Digital Theatres, All Star Entertainment, AMC Theatres, Ashbrie Cinemas, Atlantic Theaters, Atlas Cinemas, Baederwood Movie Theatre Co., Brooklyn Academy of Music, Bryn Mawr Movie Theatre Co., Camera Cinemas, Celebrity Theatres, Channelside Cinemas, Cinema Centers, Cinema Four-Quad, Cinemagic Movies, Cinemall, Classic Cinemas, Clearview Cinemas, Consolidated Theatres, Cornelius Cinemas, Crown Theatres, Dickinson Theatres, Drexel Theatres, Eastern Shores, Emagine Entertainment, Entertainment Retail (Hollywood Hits), Famous Players, Film Forum, Foxmoor Movies, Greater Huntington Theatres, Greenville Cinemas, Hallett Cinemas, Harkins Theatres, Hollywood Cinema 9, Hollywood Premier Cinemas, Hoyts Cinemas, IFC Center, Kew Gardens (Cobble Hill), Krikorian Premiere Theatres, Landmark Theatres, Main Street Cinemas, Malco Theatres, Mann Theatres, Marco Movies, Marcus Theatres, Marquee Cinemas, Metropolitan Theatres, MJR Theatres, MovieMax Theatres, Narberth Theatre, National Amusements, Omniplex Theatre Group, O'Neil Theatres, Pacific Theatres, Paris Theater, Phoenix Theatres, Pickwick Theatres, Premiere Cinemas, Rave Motion Pictures, Reading Cinemas USA (City Cinemas), Rio Entertainment, Ritz Theatres, Riviera Cinemas, Rocky Mountain Cinemas, Roxy Theatres, Santikos Theaters, Sayville Theatre, Sea Turtle Cinemas, Silver Screen Cinemas, Spotlight Theatres, Studio Movie Grill, Sunrise Cinemas, Tango Theaters, UltraStar Cinemas, Watson Theatre, Wellfleet Cinemas, y Westates Theatres.

CANADIAN BISHOPS: THE EUCHARIST BUILDS THE CHURCH

- Benedict XVI today received the first group of bishops from the Canadian Conference of Catholic Bishops. The prelates, from Quebec, have just completed their "ad limina" visit.

The Pope affirmed that this visit, and those to follow, are giving him the opportunity to reflect upon "certain significant themes regarding the mission of the Church in Canadian society, which is marked by pluralism, subjectivism and increasing secularization."

The Holy Father recalled how in 2008 the city of Quebec will celebrate the fourth centenary of its foundation and, in the same year, host the International Eucharistic Congress. He called on city's diocese to "rediscover ... the place the Eucharist must occupy in the life of the Church," noting how in their reports the bishops had highlighted "the notable drop in religious practice over the last few years," and "the lack of young people at Eucharistic assemblies."

"The faithful," the Pope said, "must be convinced of the vital importance of regular participation in Sunday Mass, that their faith may grow and find coherent _expression. In fact, the Eucharist, source and summit of Christian life, unites and conforms us to the Son of God. It also builds the Church, strengthening her in her unity as the Body of Christ. No Christian community can be built up if it does not have its root and its core in the celebration of the Eucharist."

"Apart from the drop in the number of priests," he went on, "which at times makes it impossible to celebrate Sunday Mass in certain places, what is particularly worrying is the place occupied by sacramentality in the life of the Church. The requirements of pastoral organization must not compromise authentic ecclesiology. ... The central role of the priest - who 'in persona Christi capitis,' teaches, sanctifies and rules the community - must not be diminished."

"The importance of the role of the laity, for whose generosity in serving Christian communities I am most grateful, must never obscure the absolutely irreplaceable ministry of priests in the life of the Church. Consequently, priestly ministry cannot be entrusted to others without effectively prejudicing the very authenticity of the Church's being. Moreover, how will young men want to become priests if the role of ordained ministry is not clearly defined and recognized?"

Despite these problems, "the thirst for renewal perceptible in the faithful is a sign of hope," said Pope Benedict, and he went on to refer to the "positive impact" on young Canadians of World Youth Day, celebrated in Toronto in 2002, and of the Year of the Eucharist, which awoke a fresh interest in Eucharistic adoration.

"If, as John Paul II wrote, Christianity in our time must distinguish itself above all for 'the art of prayer,' how can we not feel a renewed need to dwell in spiritual conversation ... before Christ present in the Most Holy Sacrament?"

The Pope then went on to thank Canadian institutes of consecrated life for the "apostolic and spiritual commitment of their members," highlighting how "consecrated life is a gift of God benefiting the entire Church and serving life in the world." Hence, it must take place in a context of "solid ecclesial communion." On this subject, Benedict XVI invited consecrated men and women "to work ever more closely with pastors, welcoming and spreading Church doctrine in all its integrity."

"You, as well as the whole Christian community," the Pope concluded, "have a primordial duty to transmit the call of the Lord fearlessly, to awaken vocations and to accompany young people along the path of discernment and commitment, in the joy of celibacy. In this spirit, you must take care over the catechesis of children and young people. ... Thus, I invite the Catholic community of Quebec to pay renewed attention to its adherence to the truth of Church teaching on theology and morals, two inseparable aspects of being a Christian in the world."

AL/.../CANADA QUEBEC VIS 060511 (670)

MARRIAGE IS A REAL GOOD FOR SOCIETY

Benedict XVI today received participants in an international congress promoted by the John Paul II Institute for Studies on Marriage and the Family of the Pontifical Lateran University. The institute is currently celebrating its 25th anniversary, and the theme of the congress is: "The heritage of John Paul II on marriage and the family: to love human love."

At the beginning of his address, Benedict XVI recalled how on May 13, 1981, the day of Ali Agca's assassination attempt against the Pope, John Paul II had been due to announce the foundation of the institute during his general audience. Today the institute has its headquarters in Rome, and other sections located in the United States, Mexico, India, Benin, Australia, Spain and Brazil.

The Holy Father identified two elements characterizing "the novelty of John Paul II's teaching on human love." The first is the fact that "marriage and the family are rooted in the most intimate core of truth about man and his destiny." The second element is "that Christ, fullness of the Father's revelation of love, also reveals the full truth of man's vocation of love, which can only be completely achieved in the sincere giving of self."

Benedict XVI then recalled how his own recent Encyclical "Deus caritas est" highlighted the fact that "the close relationship between the image of God Love and human love enables us to understand that 'corresponding to the image of a monotheistic God is monogamous marriage. Marriage based on exclusive and definitive love becomes the icon of the relationship between God and His people and vice versa. God's way of loving becomes the measure of human love'."

"This idea has still largely to be explored," the Pope said, adding that the institute's task is "to illuminate the truth of love as a road to completeness in all forms of human existence. ... Authentic love becomes a light guiding all life to its fulfillment, creating a society in which mankind can live. The communion of life and love that is marriage is thus ... a real good for society."

The Holy Father concluded: "Avoiding confusion with other kinds of union based on a weak form of love is, today, particularly urgent. Only the rock of complete and irrevocable love between man and woman is capable of acting as a foundation for a society that can be home to all human beings."

AG/MARRIAGE:FAMILY/... VIS 060511 (410)

POPE CONGRATULATES NEW ITALIAN PRESIDENT-ELECT

Made public today was a telegram of congratulation from Benedict XVI to Giorgio Napolitano, who was elected yesterday as the new president of the Republic of Italy.

"I wish to convey a respectful _expression of best wishes for your election as president of the Republic of Italy, and while I hope that you may exercise that exalted duty with all success, I invoke upon your person constant divine assistance for an illuminated and effective action in promoting the common good in line with the authentic human and Christian values that constitute the splendid heritage of the Italian people. It is with these sentiments that I send, to you and to the entire dear nation of Italy, an apostolic blessing.

OP/CONGRATULATIONS PRESIDENT-ELECT/NAPOLITANO VIS 060511 (140)

HOLY FATHER RECEIVES PRESIDENT CHAVEZ OF VENEZUELA

Holy See Press Office Director Joaquin Navarro-Valls released a communique this morning concerning the meeting of the Holy Father with Hugo Chavez, president of Venezuela.

"In the course of the meeting," the communique reads, "the president illustrated to the Pope the projects of social change taking place in his country. Benedict XVI then drew to the president's attention certain themes of particular concern to him.

"In the first place he reiterated the freedom of the Holy See to appoint bishops, and expressed the hope that the Catholic University of "Santa Rosa de Lima" may always maintain its Catholic identity.

"The Holy Father also expressed his concern over an education reform project in which there would seem to be no provision for teaching religion. He further asked that public health programs uphold the fundamental principle of protecting life from its very beginnings. He also underlined the importance of the independence of Catholic media.

"President Hugo Chavez gave assurances of his concern for the Holy Father's requests and expressed his commitment to overcome all forms of tension in full respect for everyone's rights.

"Finally, the Holy Father consigned a personal letter to the president summarizing his pastoral concerns for the good of the country."

OP/VISIT VENEZUELAN PRESIDENT/CHAVEZ VIS 060511 (220)

SPECIAL ENVOY TO 15TH BRAZILIAN EUCHARISTIC CONGRESS

- Made public today was a letter from the Pope, written in Latin, in which he appoints Cardinal Eusebio Oscar Scheid S.C.I., archbishop of Sao Sebastiao do Rio de Janeiro, Brazil, as his special envoy to the 15th National Eucharistic Congress of Brazil, due to be held in the city of Florianopolis from May 18 to 21.

The mission accompanying the cardinal will be made up of Msgr. Francisco de Sales Bianchini, ecclesiastical assistant of the 'Emmaus' Movement, and Fr. Alvino Introvini Milani, pastor of the parish of St. Vincent in Itajai.

BXVI-LETTER/SPECIAL ENVOY/BRAZIL:SCHEID VIS 060511 (110)

AUDIENCES

- The Holy Father today received in separate audiences:

- Hugo Chavez Frias, president of the Bolivarian Republic of Venezuela, accompanied by an entourage.

This evening, he is scheduled to receive in separate audiences three prelates from the Canadian (Quebec) Conference of Catholic Bishops on their "ad limina" visit:

- Bishop Ibrahim Michael Ibrahim B.S., of Saint-Sauveur de Montreal of the Greek Melkites, Canada.

- Bishop Joseph Khoury of Saint-Maron de Montreal of the Maronites.

- Bishop Donald Joseph Theriault, military ordinary.

AP:AL/.../... VIS 060511 (90)

OTHER PONTIFICAL ACTS

VATICAN CITY, MAY 11, 2006 (VIS) - The Holy Father appointed Fr. Martin Munyanyi of the clergy of Masvingo, Zimbabwe former rector of the major philosophical seminary of Bulawayo, as bishop of Gweru (area 29,158, population 2,109,650, Catholics 196,000, priests 39, religious 207), Zimbabwe. The bishop-elect was born in Bikita, Zimbabwe, in 1956 and ordained a priest in 1983.

NER/.../MUNYANYI VIS 060511 (70)

 

Iraq Export Boost Takes OPEC Above 30 Million Barrels Per Day in April, According to Platts

Higher volumes from Iraq and Nigeria pushed total OPEC crude production in April back above 30 million barrels per day (b/d) for the first time since November, a Platts survey of OPEC and oil industry officials showed May 9.

The survey showed total OPEC output climbing from 29.76 million b/d in March to 30.01 million b/d in April, an increase of 250,000 b/d. Excluding Iraq, which does not participate in OPEC output agreements, the ten members with quotas boosted their average output by 60,000 b/d, from 27.94 million b/d in March to 28 million b/d -- their official ceiling level -- in April.

The biggest single increase came from Iraq, which saw volumes rise from 1.82 million b/d in March to 2.01 million b/d in April, thanks to a big boost in exports from the south, which had been constrained by a combination of weather problems, power outages and sabotage. Exports from the north, via Turkish Mediterranean port Ceyhan, remain on hold.

"That OPEC production is back above 30 million b/d is due entirely to Iraq, whose production and exports are inconsistent. The rise in OPEC-10 output is just 60,000 b/d -- not a significant volume in view of the fact that global spare oil production capacity remains worryingly tight in the face of growing demand for oil," John Kingston, global director of oil at Platts, said.

The survey showed Nigerian production rising to 2.2 million b/d from 2.15 million b/d in March as new production from ExxonMobil's offshore Erha field helped to offset production lost as a result of militant attacks on oil facilities in the Niger Delta.

Other smaller increases of 10,000 b/d each came from Indonesia and the UAE, while Iranian production rose by 20,000 b/d, from 3.86 million b/d in March to 3.88 million b/d in April.

Saudi production slipped 20,000 b/d to average 9.48 million b/d. Venezuelan production edged down further to 2.58 million b/d from 2.59 million b/d in March.

Details of monthly output by country, in million b/d:

Country Apr Mar Feb Jan Dec Quota

Algeria 1.370 1.370 1.370 1.370 1.370 0.894

Indonesia 0.930 0.920 0.920 0.920 0.930 1.451

Iran 3.880 3.860 3.860 3.900 3.930 4.110

Iraq 2.010 1.820 1.790 1.530 1.550 N/A

Kuwait 2.540 2.540 2.540 2.540 2.540 2.247

Libya 1.670 1.670 1.670 1.660 1.660 1.500

Nigeria 2.200 2.150 2.370 2.400 2.420 2.306

Qatar 0.810 0.810 0.800 0.800 0.800 0.726

Saudi Arabia 9.480 9.500 9.500 9.480 9.500 9.099

UAE 2.540 2.530 2.500 2.480 2.500 2.444

Venezuela 2.580 2.590 2.600 2.600 2.600 3.223

Total 30.010 29.760 29.920 29.680 29.800 28.000

OPEC 10 28.000 27.940 28.130 28.150 28.250 28.000

(excluding Iraq)

For more information on OPEC, go to the "Platts Guide to OPEC" at http://www.opec.platts.com/.

About Platts

Platts, a division of The McGraw-Hill Companies (NYSE:MHP) , is the world's leading provider of energy information. With over 10,000 customers across 150 countries, 600 employees in 16 offices around the world, and nearly a century of business experience, Platts is the most recognized and respected information company in the energy industry. Our real time news, pricing, analytical services and conferences are essential to enabling markets operate with transparency and efficiency. Traders, Risk Managers, Analysts, and Executive Management depend on Platts to help them make better, faster, more effective decisions. Additional information is available at http://www.platts.com/.

About The McGraw-Hill Companies

Founded in 1888, The McGraw-Hill Companies is a leading global information services provider meeting worldwide needs in the financial services, education and business information markets through leading brands such as Standard & Poor's, McGraw-Hill Education, BusinessWeek and J.D. Power and Associates. The Corporation has more than 290 offices in 38 countries. Sales in 2005 were $6.0 billion. Additional information is available at http://www.mcgraw-hill.com/.

Source: Platts

 

Post-Katrina Housing Issues, Racial and Economic Segregation in Housing Programs, and Crime Prevention on Federally Assisted Property Are Key Issues at ABA Meeting

Experts from the U.S. Department of Housing and Urban Development, local housing authorities and the Internal Revenue Service will convene in Washington, D.C., to explore cutting-edge legal housing trends and developments in issues ranging from inequities in resource distribution to real estate redevelopment after a natural disaster. The 15th Annual Conference on Affordable Housing and Community Development Law, titled "In the Eye of the Storm," will be held May 24-26 at the Capital Hilton Hotel.

East Baton Rouge Parish Mayor-President Melvin "Kip" Holden will discuss the unique housing and community development issues he has encountered since August 2005, when hurricane survivors from New Orleans swelled the Baton Rouge population to twice its size. Holden, a lawyer with more than 20 years of public service, will share his thoughts as leader of Louisiana's largest city in a plenary session May 26, 8 - 9 a.m.

Program highlights include "Concentration of Poverty and Federal Policy in the Wake of Hurricane Katrina," a workshop that will probe federal housing programs that exacerbate existing patterns of racial and economic segregation, May 25, 10:45 a.m. - 12:15 p.m.; "Making Affordable Housing Safe," a panel discussion for owners, public and private, that will explore tools to help combat crime at federally assisted housing, May 25, 10:45 a.m. - 12:15 p.m.; and a presentation on the unique ways public housing authorities and their partners are financing state and federal public housing redevelopment programs, May 26, 9:45 - 11:15 a.m.

Other programs include:

May 24

-- "After the Deal: Management and Occupancy Issues in HUD Housing

Programs"

1 - 5 p.m.

 

May 25

-- "The Resilient City"

9:30 - 10:15 a.m.

-- "Military Housing"

10:45 a.m. - 12:15 p.m.

-- "LIHTC Compliance Issues - Hear from the IRS"

2:15 - 3:45 p.m.

-- "Real Estate Redevelopment"

2:15 - 3:45 p.m.

-- "Community Benefit Agreements"

4 - 5:30 p.m.

 

May 26

-- "Fair Housing Hot Topics"

9:45 - 11:15 a.m.

-- "The Future of Public & Assisted Housing After Katrina"

11:30 a.m. - 1 p.m.

 

For more programming information, go to http://www.abanet.org/forums/affordable/programs.html .

The ABA Forum on Affordable Housing and Community Development Law serves as a clearinghouse of information and programs related to affordable housing and community development. The forum coordinates training programs for lawyers practicing in the field of affordable housing and community development and provides educational programs focusing on new issues and ongoing concerns.

With more than 400,000 members, the American Bar Association is the largest voluntary professional membership organization in the world. As the national voice of the legal profession, the ABA works to improve the administration of justice, promotes programs that assist lawyers and judges in their work, accredits law schools, provides continuing legal education, and works to build public understanding around the world of the importance of the rule of law in a democratic society.

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